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path: root/src/gui/itempopup.cpp
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2009-04-29Allow item popups to run off of the top of the screen, as requested, asTametomo1-4/+5
well as fixing the item weight field not showing. Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> (partial cherry-pick)
2009-04-20Reduced the weight of a few gui windows and popups which wrapped theirIra Rice1-45/+18
TextBoxes in ScrollAreas, but never needed to scroll (and disabled both the horizontal and vertical scrollbars, which makes using a scrollarea kind of pointless to begin with). Signed-off-by: Ira Rice <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
2009-04-12Cleaned up the ItemPopup class a bitBjørn1-19/+5
Removed methods updateColors, getItemName and getNumRows. The last one was also removed from some other classes.
2009-04-10Some cleanup of the equipment window codeBjørn Lindeijer1-7/+0
Also removed some unnecessary delete statements, since the Popup class already deletes its children and the ScrollArea already deletes its content.
2009-04-09Actually use ItemType instead of shortBjørn Lindeijer1-18/+17
Plus some random cleanups.
2009-04-07Moved basic widgets into the gui/widgets directoryBjørn Lindeijer1-2/+3
In an attempt to make the GUI code a little more structured, basic widgets are now put in gui/widgets. Many includes were also cleaned up.
2009-04-07Used custom widgets where appropriate and some cleanupBjørn Lindeijer1-13/+12
Replaced many gcn::Label with Label, gcn::Slider with Slider in character creation dialog. Also cleaned up includes.
2009-04-02Attempt to put item popup in a less annoying placeBjørn Lindeijer1-8/+12
2009-03-30Merge item types to remove more #ifdefsJared Adams1-35/+32
2009-03-27Merge branch 'aethyra/master'Bjørn Lindeijer1-27/+24
Conflicts: src/beingmanager.cpp src/gui/confirm_dialog.cpp src/gui/inventorywindow.cpp src/gui/inventorywindow.h src/gui/label.cpp src/gui/label.h src/gui/popup.cpp src/gui/popup.h src/gui/scrollarea.cpp src/gui/skin.cpp src/gui/skin.h src/gui/speechbubble.cpp src/gui/window.cpp src/gui/window.h src/localplayer.h src/main.cpp src/net/ea/playerhandler.cpp src/resources/ambientoverlay.h src/resources/dye.cpp src/resources/imagewriter.cpp src/resources/itemdb.cpp src/shopitem.cpp
2009-03-26Some code cleanups (mostly reducing how many calculations need to beIra Rice1-26/+21
done in certain statements, rearranging arguements to make them look cleaner, or overall making the code slightly more flexible) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-26Remove redundancy, fix variable names and other code cleanupsBjørn Lindeijer1-3/+1
2009-03-25A host of code style fixesBjørn Lindeijer1-1/+1
Mostly putting & and * in the right place and making some getters const.
2009-03-25Merge branch 'eathena/master'Bjørn Lindeijer1-27/+39
Conflicts: A lot of files.
2009-03-25Modified skin loading to save and load a skin's XML path, as well asIra Rice1-1/+3
modified the skin loading method to take a default value, in case the value in the configuration file fails to load for one reason or another. While this doesn't directly expose skinning on a per window basis to the user at the moment, it does allow people to change what skins get loaded with which windows now without needing to modify the code. TODO: Determine a decent approach to allowing the user to change their window skins in game, as well as moving all widget skin loading to the skin class (for instance, the button skins, progressbar skins, etc.) so that different skin configurations can use different widget skins. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-23Merge branch 'aethyra/master'Bjørn Lindeijer1-25/+32
Conflicts: Many files.
2009-03-22Merged the tmwserv client with the eAthena clientBjørn Lindeijer1-0/+2
This merge involved major changes on both sides, and as such took several weeks. Lots of things are expected to be broken now, however, we now have a single code base to improve and extend, which can be compiled to support either eAthena or tmwserv. In the coming months, the plan is to work towards a client that supports both eAthena and tmwserv, without needing to be recompiled. Conflicts: Everywhere!
2009-03-19Some minor cleanups in a few windows and build scripts, as well asIra Rice1-2/+0
fixing tables to correct the highlights to draw where they're supposed to, as well as at the opacity they're supposed to. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-19Make sure positionable dialogs start out centeredJared Adams1-1/+1
2009-03-14Commented up item popups, speech bubbles, as well as only update itemIra Rice1-2/+15
info on item change. Also fixed color updating for item shortcuts and item links, as the displayed colors wouldn't update on change on color change in the setup color dialog. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-13Added item types to the palette class.Ira Rice1-13/+14
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-11Added a new Popup class, which overall is functionally similar to theIra Rice1-9/+4
Window class, but stripped down to the bare essential functionality to just draw and position them. This means no resizing, no close buttons, no ability to move them, etc. This should help reduce the overhead in drawing speech bubbles, as well as other popup type dialogs, but is also not a drop in replacement for the Window class as well. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-06Merge branch 'aethyra/master'Bjørn Lindeijer1-0/+3
Conflicts: src/being.cpp src/being.h src/floor_item.cpp src/floor_item.h src/flooritemmanager.cpp src/gui/inventorywindow.cpp src/gui/inventorywindow.h src/gui/itemcontainer.cpp src/gui/popupmenu.cpp src/net/beinghandler.cpp src/npc.cpp
2009-03-05Made some optimizations based on some profiling done by Octalot, as wellIra Rice1-0/+3
as some other optimizations that I could see that cut down on some unneeded redraws, which in turn improved frame rates slightly. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-18Introduced a toLower method and grouped string utilsBjørn Lindeijer1-1/+1
The string utility methods are now grouped together in the stringutils.h header. Also, a toLower method was added for convenience.
2009-02-18Introduced a toLower method and grouped string utilsBjørn Lindeijer1-1/+1
The string utility methods are now grouped together in the stringutils.h header. Also, a toLower method was added for convenience.
2009-02-15Removed unnecessary parenthesis at constructorsBjørn Lindeijer1-3/+3
When not passing any parameters to constructors, there is no reason for using parenthesis.
2009-02-15Add configurable units systemJared Adams1-2/+4
2009-02-15Merge commit 'aethyra/master'Bjørn Lindeijer1-3/+3
Conflicts: CMakeLists.txt configure.ac data/help/header.txt packaging/windows/setup.nsi po/POTFILES.in src/being.cpp src/being.h src/game.cpp src/gui/color.cpp src/gui/color.h src/gui/equipmentwindow.h src/gui/popupmenu.cpp src/gui/recorder.cpp src/gui/setup_colors.h src/gui/setup_keyboard.cpp src/gui/setup_keyboard.h src/gui/skill.cpp src/gui/speechbubble.cpp src/gui/speechbubble.h src/gui/table.cpp src/keyboardconfig.cpp src/keyboardconfig.h src/localplayer.cpp src/main.cpp src/main.h src/map.cpp src/resources/colordb.cpp src/resources/colordb.h src/resources/emotedb.cpp src/resources/emotedb.h src/text.cpp src/text.h src/tmw.rc src/winver.h
2009-02-10Whitespace fixesBjørn Lindeijer1-3/+3
Mainly removed trailing whitespace. Also small fix in header of recorder.cpp.
2009-02-10Use string::empty() instead of comparing to ""Bjørn Lindeijer1-1/+1
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-5/+6
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Use string::empty() instead of comparing to ""Bjørn Lindeijer1-1/+1
2009-02-10Whitespace fixesBjørn Lindeijer1-3/+3
Mainly removed trailing whitespace. Also small fix in header of recorder.cpp.
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-3/+3
Removed tab characters and trailing spaces and added spaces between "if(", "for(", "while(" and "switch(".
2009-02-09Merged with Aethyra master as of 2009-02-09Bjørn Lindeijer1-31/+71
Conflicts: A lot of files...
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-8/+8
Removed tab characters and trailing spaces and added spaces between "if(", "for(", "while(" and "switch(".
2009-02-07Small tweak to item popup locations based on some feedback that theyIra Rice1-2/+2
were a tad too close to the mouse. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-04Added destructors to some classes originally obtained from Legends ofIra Rice1-0/+11
Mazzeroth. At the moment, I think this is the last of the missing pointer deletes, but if more are found, then I'll add them to the proper classes and delete them. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-6/+2
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-28Adjusted a few color defaults to make them easier to see.Ira Rice1-4/+4
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-28Added coloring of item names by type. TODO: Allow this to beIra Rice1-0/+35
customizable through the color interface so that if someone is colorblind to a certain color and it doesn't show up well, they can change it (or even people who just don't like the default color). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-28Fixed a slight error in item name widths.Ira Rice1-3/+2
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-28Consolidated setMinWidth into textWrap, since all lines are dependantIra Rice1-21/+20
upon knowing what dimension they have to wrap to or beat in order for text wrapping to work. By adding this to be initiated at the same time as the text wrapping is done, this should decrease visual artifacts caused by not initializing it properly to begin with. Also made the item popups compact to the minimum dimension. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-26Bolded item names in the item popup. TODO: Modify this later to alsoIra Rice1-0/+1
color the item name based on general function, like speech bubbles do for being names. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-26Modified item popups to show the weight of the item as well. TODO:Ira Rice1-14/+57
modify itemdb to pull the item weight information from the server instead of the client, so as to always have the server and client in sync. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-20Fixed y positioning so that popups don't run off of the screen (oldIra Rice1-2/+2
behavior overprotected the bottom of the window, but didn't protect the top at all. Forgot to fix for that earlier) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-20Changed item popup drawing to be based on the mouse position, not windowIra Rice1-0/+14
position. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-20Added WoW style item adding to chat window. Right click, then leftDavid Athay1-3/+3
clicking on add to chat to put the item in the chat input. Left click the item link to show a popup description, and click the link again to remove the popup.
2009-01-15Fixed Item Popup window transparency (double setting of the skin)Ira Rice1-2/+2
Signed-off-by: Ira Rice <irarice@gmail.com>