Age | Commit message (Collapse) | Author | Files | Lines |
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branch).
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abilities.
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the Gui class.
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updated in the item amount box when the buttons are used.
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hook themselves into the map on construction. The improved fringe layer is
working as expected now.
* Made sure TMW compiles without warnings even when using "-Wconversion
-Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups.
* Added two new small tilesets that contain the desert tiles that are twice and
three times the height of a normal tile. One well in new_3-1 has been
converted to use the new double tiles for testing purposes.
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inventory and equipment.
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the default win position. And moved the setposition from game to each win, to clarify the code.
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Y, Height, and Width of these wins.
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ever happen...
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bugfixes, too.
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paths.
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made the popup show up at mouse coordinates instead of being aligned to tiles.
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