Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-10-10 | Introduced new window shortcuts and corrected position of job xp bar. Also | Bjørn Lindeijer | 1 | -78/+49 | |
corrected strange commit by ElvenProgrammer. | |||||
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -17/+6 | |
effect on damage font (only works in OpenGL). | |||||
2005-10-09 | Corrected the white browser font bug and the black hp/mp bug which were ↵ | Yohann Ferreira | 1 | -3/+24 | |
linked. Added a debug window. | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -4/+3 | |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -3/+2 | |
2005-10-09 | Fixed map switch to crash the client. | Bjørn Lindeijer | 1 | -18/+5 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -47/+43 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -1/+1 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵ | Björn Steinbrink | 1 | -234/+234 | |
when requesting an invalid inventory item. | |||||
2005-10-04 | Move to top the requested windows. Also corrected the default win pos for ↵ | Yohann Ferreira | 1 | -0/+9 | |
inventory and equipment. | |||||
2005-10-02 | Allow to select a monster as target with RSHIFT+CRTL | Matthias Hartmann | 1 | -1/+1 | |
2005-09-30 | Change an hardcoded type to a templated type to avoid architecture problems. | Cedric Borgese | 1 | -1/+1 | |
2005-09-30 | Avoid a warning on x86_64 arch because std::string:npos is a long and it ↵ | Cedric Borgese | 1 | -1/+1 | |
differs from int on that arch. | |||||
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 1 | -19/+0 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 1 | -2/+12 | |
2005-09-26 | Added a nicer handling of when you get disconnected from the server. | Eugenio Favalli | 1 | -4/+4 | |
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+3 | |
2005-09-20 | Fixed use of Enter for closing death and weight notices, and changed glColor4f | Bjørn Lindeijer | 1 | -16/+9 | |
to glColor4ub. | |||||
2005-09-19 | Mostly code cleanups related to commits in past two days. | Bjørn Lindeijer | 1 | -106/+78 | |
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. | |||||
2005-09-19 | Got rid of writeSet() calls. | Eugenio Favalli | 1 | -18/+7 | |
2005-09-19 | Removed useless flush() calls. | Eugenio Favalli | 1 | -1/+0 | |
2005-09-18 | Increased joypad tolerance which is safer and simplifyed joypad state reset ↵ | Eugenio Favalli | 1 | -7/+5 | |
code. | |||||
2005-09-18 | Applyed biggeruniverse's patch to fix memory leaks. | Eugenio Favalli | 1 | -4/+8 | |
2005-09-18 | 2005-09-18 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 1 | -1/+23 | |
* src/game.cpp: added code so that wehn someone starts carrying more then half thier max weight. | |||||
2005-09-18 | Move the writing logic out of the Graphics class once again... Some cleanups ↵ | Björn Steinbrink | 1 | -2/+36 | |
in the screenshot filename selection code. | |||||
2005-09-18 | Removed unuseful comments. Made the saveScreenshots() function return a ↵ | Yohann Ferreira | 1 | -1/+0 | |
correct value. | |||||
2005-09-18 | Made the saveScreenShot makes its screenshots under user home dir in *nices, ↵ | Yohann Ferreira | 1 | -8/+3 | |
made it more C++ way to avoid a leak, and made it check for existence of a file with same name before writing; In that case the screenshot's number is incremented until it finds an adequate name. | |||||
2005-09-18 | Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the ↵ | Björn Steinbrink | 1 | -3/+8 | |
ImageWriter to save that screenshot. | |||||
2005-09-17 | 2005-09-17 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 1 | -1/+9 | |
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: removed replaced MACOSX defines with big endian defines * src/graphics.cpp, src/graphics.h: added screenshot method * src/game.cpp: added code, so that when one presses 'alt-p' (for picture), it takes a screenshot and saves it to a png * src/Makefile.am, config.ac: added png library stuff | |||||
2005-09-17 | Added PVP | Matthias Hartmann | 1 | -5/+7 | |
2005-09-17 | Indent properly. | Bjørn Lindeijer | 1 | -9/+10 | |
2005-09-17 | I already know my own name...and i dont want to trade with myself. | Matthias Hartmann | 1 | -0/+2 | |
2005-09-17 | Completed transition to use MessageOut. | Eugenio Favalli | 1 | -22/+31 | |
2005-09-17 | Now derived stats are updated on equip/unequip. The status win is also ↵ | Yohann Ferreira | 1 | -0/+18 | |
resizable. | |||||
2005-09-17 | Now the values shown by derived stats in status win are got from the server. ↵ | Yohann Ferreira | 1 | -22/+22 | |
Still, when Equipping/unequipping, you have to warp to get these values updated. Does somebody has an idea how to request an update of these values when equipping/unequipping ? | |||||
2005-09-16 | Improved General GUI Layout. | Yohann Ferreira | 1 | -12/+18 | |
2005-09-14 | Fix missing parentheses in a negated check. | Björn Steinbrink | 1 | -2/+2 | |
2005-09-14 | Moved Map manangement code into engine.cpp. | Björn Steinbrink | 1 | -49/+28 | |
2005-09-14 | Header cleanups. | Björn Steinbrink | 1 | -0/+1 | |
2005-09-14 | Made Being::setDamage accept a short instead of a string. | Björn Steinbrink | 1 | -17/+7 | |
2005-09-14 | Converted map_path from char array to std::string. | Björn Steinbrink | 1 | -11/+5 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -797/+1005 | |
2005-09-13 | Simplify remove_node. | Björn Steinbrink | 1 | -1/+1 | |
2005-09-13 | Merge createBeing and add_node. | Björn Steinbrink | 1 | -22/+5 | |
2005-09-09 | Fixes to dropped items network code | Eugenio Favalli | 1 | -5/+7 | |
2005-09-08 | Removed inclusion of malloc.h header as it doens't seem necessary and was | Bjørn Lindeijer | 1 | -2/+4 | |
problematic on FreeBSD. | |||||
2005-09-08 | Clean the floor items when the map changes. | Björn Steinbrink | 1 | -0/+2 | |
2005-08-27 | Fix the bug where sometimes the last entry in the npc list windows is missing. | Björn Steinbrink | 1 | -4/+2 | |
2005-08-27 | Update stats and status window contents at a single location. | Björn Steinbrink | 1 | -2/+0 | |
2005-08-24 | Simply don't show equipped items in sell dialog since it's annoying. Code ↵ | Yohann Ferreira | 1 | -1/+1 | |
cleanups and improvements to the login sequence. |