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2009-03-12Removed some unneeded stub code.Ira Rice1-22/+3
2009-03-12Made hair load again (commit e2d60401eaf55abe9e2251854f3174ffe0f4ad9eIra Rice1-2/+2
2009-03-12Move emote sprite loading into EmoteDBJared Adams1-10/+0
2009-03-12Move emote sprite loading into EmoteDBJared Adams1-9/+1
2009-03-11Fix segfault when being count reaches 0 too oftenJared Adams1-1/+4
2009-03-11Remove some duplication in hair loading codeJared Adams1-2/+6
2009-03-11Fix segfault when being count reaches 0 too oftenJared Adams1-1/+4
2009-03-10Extended hit type handlingsniper1-10/+17
2009-03-10Extended hit type handlingsniper1-10/+17
2009-03-06Merge branch 'aethyra/master'Bjørn Lindeijer1-10/+10
2009-03-05Made some optimizations based on some profiling done by Octalot, as wellIra Rice1-9/+9
2009-03-05Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer1-6/+6
2009-03-06Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer1-6/+6
2009-02-15Merge commit 'aethyra/master'Bjørn Lindeijer1-0/+23
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
2009-02-10Added two more options for displaying speech overhead (don't show it atIra Rice1-0/+9
2009-02-10Simplified target drawing so that it actually uses the SimpleAnimationIra Rice1-4/+14
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-1/+1
2009-02-09Merged with Aethyra master as of 2009-02-09Bjørn Lindeijer1-19/+24
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-2/+3
2009-02-09Merged with Aethyra master as of 2009-01-27Bjørn Lindeijer1-18/+71
2009-02-08Mostly fixed a few field values to behave better in Windows, as well asIra Rice1-2/+5
2009-02-07Some more include cleanups.Ira Rice1-13/+19
2009-02-04Moved mEquipment to the LocalPlayer class, since it's the only placeIra Rice1-3/+0
2009-01-28Added channel highlighting upon activity. Added /kick command to get rid of u...David Athay1-2/+2
2009-01-26Created a new equipment screen, which is loosely related to theIra Rice1-0/+3
2009-01-26Bit of code cleanup for the last commit (moved default width and heightIra Rice1-3/+0
2009-01-26Fixed offset of right-click hitboxes and made NPCs without spritesIra Rice1-0/+3
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-25Fixed offset of right-click hitboxes and made NPCs without sprites clickable.Philipp Sehmisch1-0/+4
2009-01-24Tweaks to the speech bubbles so that being status (GM, mob, npc,Ira Rice1-0/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-16Made emotes load in only one location, as well as fixing the code on theIra Rice1-0/+2
2009-01-15Added emote database, which is loosely based off of the NPC database.Ira Rice1-2/+2
2009-01-05Renamed PATH_NODE to Position as on mainlineBjørn Lindeijer1-18/+1
2009-01-05Handling gender with an enum everywhere.Philipp Sehmisch1-3/+9
2009-01-05Handling gender with an enum everywhere.Philipp Sehmisch1-4/+9
2009-01-05Renamed PATH_NODE to Position as on mainlineBjørn Lindeijer1-22/+2
2008-12-17Code reformattingBjørn Lindeijer1-4/+5
2008-12-14Code reformattingBjørn Lindeijer1-24/+14
2008-12-13Code style reformattingBjørn Lindeijer1-2/+2
2008-12-13Added support for being effects through the eAthena levelup message, and checkBjørn Lindeijer1-0/+19
2008-12-13* Use hair.xml to determine hair colours (#514)Fate1-3/+7
2008-12-13Moved gender and hair style back to BeingBjørn Lindeijer1-0/+36
2008-12-09Defer re-adding of particles to next call to Being::logic() to avoid crashFate1-0/+1
2008-12-08Code reformattingBjørn Lindeijer1-0/+6
2008-12-08Code reformattingBjørn Lindeijer1-46/+27
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-1/+16