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2006-08-21added overlays and smooth scrolling. (someone who knows what he is doing has ↵Philipp Sehmisch6-26/+217
to create the makefiles for the unix users)
2006-08-20Moved libpng check before SDL_image check, since the latter requires the former.Bjørn Lindeijer2-10/+18
2006-08-20some fixes to automake building, and debian packagaing updates. Happy to be ↵Yohann Ferreira4-1/+11
back :)
2006-08-17added transmission tileset between desert and woodland (why did noone ↵Philipp Sehmisch1-5/+7
complain about the missing tileset yet?)
2006-08-17the item icons are now stored in different files with more descriptive namesPhilipp Sehmisch11-44/+89
2006-08-13Fixed Guichan 0.5.0 compilation issues.Eugenio Favalli4-4/+68
2006-08-13Added new monster and npcs.Eugenio Favalli1-0/+7
2006-08-13Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updatesBjørn Lindeijer80-268/+363
from the 0.1.0 branch.
2006-08-12fixed some inaccessible areasPhilipp Sehmisch1-1/+6
2006-08-08added minimaps for all woodland mapsPhilipp Sehmisch1-0/+9
2006-08-07added a new woodland map, a connection map between desert and woodland and ↵Philipp Sehmisch1-0/+9
some new rocks on the woodland tileset.
2006-08-07A bunch of cleanups.Björn Steinbrink5-75/+50
2006-08-05Some cleanups, mostly lowering indentation levels.Björn Steinbrink8-208/+166
2006-08-05Add ChangeLog for accidently commited cleanup in previous revision.Björn Steinbrink1-1/+5
2006-08-05Forgot to commit the ChangeLog as well...Björn Steinbrink2-8/+5
2006-08-04Fix enum being treated as string.Björn Steinbrink1-1/+1
2006-08-04Small code cleanup. Removed unused headers.Björn Steinbrink2-20/+16
2006-08-04Small code cleanup/lower indentation.Björn Steinbrink2-36/+39
2006-08-04Fixed presence of NULL actions. This is doener's version of the fix, because itBjørn Lindeijer2-2/+11
was more efficient in the more common case.
2006-08-04Replaced the old cactus with a nice new high-res one.Frode Lindeijer1-0/+5
2006-08-02Some cleanups, fixes and a small start on a solution for the animated spriteBjørn Lindeijer8-127/+206
synchronization problem (resetting all animations).
2006-08-01animations and directions are now passed and stored as enums and no longer ↵Philipp Sehmisch6-53/+168
as strings.
2006-07-30Unified the play methods.Björn Steinbrink3-21/+13
2006-07-30fixed two minor mapping errorsPhilipp Sehmisch1-0/+5
2006-07-29A bunch of cleanups.Björn Steinbrink4-109/+64
2006-07-29Moved include from header to source file.Björn Steinbrink3-2/+6
2006-07-28Moved AnimatedSprite into its own files, removed useless includes.Björn Steinbrink12-416/+487
2006-07-28Removed an unused var.Björn Steinbrink2-5/+4
2006-07-26Added new woodland map by Crush and fixed connection with the old one.Eugenio Favalli1-0/+3
2006-07-26Fixed direction and action issues when changing appeareance, frames are ↵Eugenio Favalli4-6/+19
still out of sync.
2006-07-26Added map with inside of snow village buildings and fixed makefiles.Eugenio Favalli1-0/+6
2006-07-26Added the leather shirt.Frode Lindeijer1-0/+2
2006-07-25Some fixes to the collision layer of the bat cave.Bjørn Lindeijer1-3/+7
2006-07-25Improved the snow village both in the tile sets and mapwise.Frode Lindeijer1-3/+12
2006-07-25Fixed updating on Windows (rename was failing when target file existed).Bjørn Lindeijer4-6/+16
2006-07-24Fixed the loading of updates and made skipping the update process also skip theBjørn Lindeijer3-7/+17
loading of updates.
2006-07-24Equipments now use real slot positions.Eugenio Favalli2-6/+7
2006-07-24Fixed some transparency issues in the playersetsFrode Lindeijer1-0/+3
2006-07-24Forced to use UNIX end of line character.Eugenio Favalli1-0/+4
2006-07-24Fixed female playerset animation definition.Eugenio Favalli1-0/+2
2006-07-24Fixed setDirection() semantics.Björn Steinbrink3-12/+16
Removed a printf-leftover.
2006-07-24(no commit message)Frode Lindeijer1-0/+4
2006-07-24100ms wasn't enough.Eugenio Favalli0-0/+0
2006-07-24Red scorpions have got the same problem.Eugenio Favalli1-0/+2
2006-07-24Slowed down scorpions.Eugenio Favalli1-0/+1
2006-07-24Removed unused code, fixed "change direction when not walking" bug, updated ↵Eugenio Favalli6-1054/+1042
project files.
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer20-243/+400
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-21WhooopsEugenio Favalli2-1/+2
2006-07-21Removed unused code, fixed a numeric conversion, used a more meaningful speed.Eugenio Favalli3-30/+19
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ↵Eugenio Favalli4-9/+71
attack speed.