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Diffstat (limited to 'src/net/tmwa/npchandler.cpp')
-rw-r--r--src/net/tmwa/npchandler.cpp248
1 files changed, 133 insertions, 115 deletions
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index 5888c679..337226a9 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -21,11 +21,9 @@
#include "net/tmwa/npchandler.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
+#include "event.h"
#include "localplayer.h"
-#include "npc.h"
-
-#include "gui/npcdialog.h"
#include "net/messagein.h"
#include "net/messageout.h"
@@ -34,10 +32,27 @@
#include "net/tmwa/protocol.h"
+#include "utils/stringutils.h"
+
#include <SDL_types.h>
extern Net::NpcHandler *npcHandler;
+static void parseMenu(Mana::Event *event, const std::string &options)
+{
+ std::istringstream iss(options);
+
+ int count = 0;
+ std::string tmp;
+ while (getline(iss, tmp, ':'))
+ {
+ count++;
+ event->setString("choice" + toString(count), tmp);
+ }
+
+ event->setInt("choiceCount", count);
+}
+
namespace TmwAthena {
NpcHandler::NpcHandler()
@@ -63,82 +78,118 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
}
int npcId = msg.readInt32();
- NpcDialogs::iterator diag = mNpcDialogs.find(npcId);
- NpcDialog *dialog = 0;
-
- if (diag == mNpcDialogs.end())
- {
- // Empty dialogs don't help
- if (msg.getId() == SMSG_NPC_CLOSE)
- {
- closeDialog(npcId);
- return;
- }
- else if (msg.getId() == SMSG_NPC_NEXT)
- {
- nextDialog(npcId);
- return;
- }
- else
- {
- dialog = new NpcDialog(npcId);
- Wrapper wrap;
- wrap.dialog = dialog;
- mNpcDialogs[npcId] = wrap;
- }
- }
- else
- {
- dialog = diag->second.dialog;
- }
+ Mana::Event *event = 0;
switch (msg.getId())
{
- case SMSG_NPC_CHOICE:
- dialog->choiceRequest();
- dialog->parseListItems(msg.readString(msg.getLength() - 8));
- break;
-
- case SMSG_NPC_MESSAGE:
- dialog->addText(msg.readString(msg.getLength() - 8));
- break;
-
- case SMSG_NPC_CLOSE:
- // Show the close button
- dialog->showCloseButton();
- break;
-
- case SMSG_NPC_NEXT:
- // Show the next button
- dialog->showNextButton();
- break;
-
- case SMSG_NPC_INT_INPUT:
- // Request for an integer
- dialog->integerRequest(0);
- break;
-
- case SMSG_NPC_STR_INPUT:
- // Request for a string
- dialog->textRequest("");
- break;
+ case SMSG_NPC_CHOICE:
+ event = new Mana::Event(EVENT_MENU);
+ event->setInt("id", npcId);
+ parseMenu(event, msg.readString(msg.getLength() - 8));
+ event->trigger(CHANNEL_NPC);
+ break;
+
+ case SMSG_NPC_MESSAGE:
+ event = new Mana::Event(EVENT_MESSAGE);
+ event->setInt("id", npcId);
+ event->setString("text", msg.readString(msg.getLength() - 8));
+ event->trigger(CHANNEL_NPC);
+ break;
+
+ case SMSG_NPC_CLOSE:
+ // Show the close button
+ event = new Mana::Event(EVENT_CLOSE);
+ event->setInt("id", npcId);
+ event->trigger(CHANNEL_NPC);
+ break;
+
+ case SMSG_NPC_NEXT:
+ // Show the next button
+ event = new Mana::Event(EVENT_NEXT);
+ event->setInt("id", npcId);
+ event->trigger(CHANNEL_NPC);
+ break;
+
+ case SMSG_NPC_INT_INPUT:
+ // Request for an integer
+ event = new Mana::Event(EVENT_INTEGERINPUT);
+ event->setInt("id", npcId);
+ event->trigger(CHANNEL_NPC);
+ break;
+
+ case SMSG_NPC_STR_INPUT:
+ // Request for a string
+ event = new Mana::Event(EVENT_STRINGINPUT);
+ event->setInt("id", npcId);
+ event->trigger(CHANNEL_NPC);
+ break;
}
+ delete event;
+
if (player_node->getCurrentAction() != Being::SIT)
player_node->setAction(Being::STAND);
}
+void NpcHandler::startShopping(int beingId)
+{
+ // TODO
+}
+
+void NpcHandler::buy(int beingId)
+{
+ MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST);
+ outMsg.writeInt32(beingId);
+ outMsg.writeInt8(0); // Buy
+}
+
+void NpcHandler::sell(int beingId)
+{
+ MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST);
+ outMsg.writeInt32(beingId);
+ outMsg.writeInt8(1); // Sell
+}
+
+void NpcHandler::buyItem(int beingId, int itemId, int amount)
+{
+ MessageOut outMsg(CMSG_NPC_BUY_REQUEST);
+ outMsg.writeInt16(8); // One item (length of packet)
+ outMsg.writeInt16(amount);
+ outMsg.writeInt16(itemId);
+}
+
+void NpcHandler::sellItem(int beingId, int itemId, int amount)
+{
+ MessageOut outMsg(CMSG_NPC_SELL_REQUEST);
+ outMsg.writeInt16(8); // One item (length of packet)
+ outMsg.writeInt16(itemId + INVENTORY_OFFSET);
+ outMsg.writeInt16(amount);
+}
+
+void NpcHandler::endShopping(int beingId)
+{
+ // TODO
+}
+
void NpcHandler::talk(int npcId)
{
MessageOut outMsg(CMSG_NPC_TALK);
outMsg.writeInt32(npcId);
outMsg.writeInt8(0); // Unused
+
+ Mana::Event event(EVENT_TALKSENT);
+ event.setInt("npcId", npcId);
+ event.trigger(CHANNEL_NPC);
}
void NpcHandler::nextDialog(int npcId)
{
MessageOut outMsg(CMSG_NPC_NEXT_REQUEST);
outMsg.writeInt32(npcId);
+
+ Mana::Event event(EVENT_NEXTSENT);
+ event.setInt("npcId", npcId);
+ event.trigger(CHANNEL_NPC);
}
void NpcHandler::closeDialog(int npcId)
@@ -146,19 +197,21 @@ void NpcHandler::closeDialog(int npcId)
MessageOut outMsg(CMSG_NPC_CLOSE);
outMsg.writeInt32(npcId);
- NpcDialogs::iterator it = mNpcDialogs.find(npcId);
- if (it != mNpcDialogs.end())
- {
- (*it).second.dialog->close();
- mNpcDialogs.erase(it);
- }
+ Mana::Event event(EVENT_CLOSESENT);
+ event.setInt("npcId", npcId);
+ event.trigger(CHANNEL_NPC);
}
-void NpcHandler::listInput(int npcId, int value)
+void NpcHandler::menuSelect(int npcId, int choice)
{
MessageOut outMsg(CMSG_NPC_LIST_CHOICE);
outMsg.writeInt32(npcId);
- outMsg.writeInt8(value);
+ outMsg.writeInt8(choice);
+
+ Mana::Event event(EVENT_MENUSENT);
+ event.setInt("npcId", npcId);
+ event.setInt("choice", choice);
+ event.trigger(CHANNEL_NPC);
}
void NpcHandler::integerInput(int npcId, int value)
@@ -166,6 +219,11 @@ void NpcHandler::integerInput(int npcId, int value)
MessageOut outMsg(CMSG_NPC_INT_RESPONSE);
outMsg.writeInt32(npcId);
outMsg.writeInt32(value);
+
+ Mana::Event event(EVENT_INTEGERINPUTSENT);
+ event.setInt("npcId", npcId);
+ event.setInt("value", value);
+ event.trigger(CHANNEL_NPC);
}
void NpcHandler::stringInput(int npcId, const std::string &value)
@@ -175,57 +233,17 @@ void NpcHandler::stringInput(int npcId, const std::string &value)
outMsg.writeInt32(npcId);
outMsg.writeString(value, value.length());
outMsg.writeInt8(0); // Prevent problems with string reading
-}
-void NpcHandler::sendLetter(int npcId, const std::string &recipient,
- const std::string &text)
-{
- // TODO
+ Mana::Event event(EVENT_STRINGINPUTSENT);
+ event.setInt("npcId", npcId);
+ event.setString("value", value);
+ event.trigger(CHANNEL_NPC);
}
-void NpcHandler::startShopping(int beingId)
-{
- // TODO
-}
-
-void NpcHandler::buy(int beingId)
-{
- MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST);
- outMsg.writeInt32(beingId);
- outMsg.writeInt8(0); // Buy
-}
-
-void NpcHandler::sell(int beingId)
-{
- MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST);
- outMsg.writeInt32(beingId);
- outMsg.writeInt8(1); // Sell
-}
-
-void NpcHandler::buyItem(int beingId, int itemId, int amount)
-{
- MessageOut outMsg(CMSG_NPC_BUY_REQUEST);
- outMsg.writeInt16(8); // One item (length of packet)
- outMsg.writeInt16(amount);
- outMsg.writeInt16(itemId);
-}
-
-void NpcHandler::sellItem(int beingId, int itemId, int amount)
-{
- MessageOut outMsg(CMSG_NPC_SELL_REQUEST);
- outMsg.writeInt16(8); // One item (length of packet)
- outMsg.writeInt16(itemId + INVENTORY_OFFSET);
- outMsg.writeInt16(amount);
-}
-
-void NpcHandler::endShopping(int beingId)
-{
- // TODO
-}
-
-void NpcHandler::clearDialogs()
+void NpcHandler::sendLetter(int npcId, const std::string &recipient,
+ const std::string &text)
{
- mNpcDialogs.clear();
+ //NOTE: eA doesn't have letters
}
} // namespace TmwAthena