diff options
Diffstat (limited to 'src/net/tmwa/npchandler.cpp')
-rw-r--r-- | src/net/tmwa/npchandler.cpp | 248 |
1 files changed, 133 insertions, 115 deletions
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp index 5888c679..337226a9 100644 --- a/src/net/tmwa/npchandler.cpp +++ b/src/net/tmwa/npchandler.cpp @@ -21,11 +21,9 @@ #include "net/tmwa/npchandler.h" -#include "beingmanager.h" +#include "actorspritemanager.h" +#include "event.h" #include "localplayer.h" -#include "npc.h" - -#include "gui/npcdialog.h" #include "net/messagein.h" #include "net/messageout.h" @@ -34,10 +32,27 @@ #include "net/tmwa/protocol.h" +#include "utils/stringutils.h" + #include <SDL_types.h> extern Net::NpcHandler *npcHandler; +static void parseMenu(Mana::Event *event, const std::string &options) +{ + std::istringstream iss(options); + + int count = 0; + std::string tmp; + while (getline(iss, tmp, ':')) + { + count++; + event->setString("choice" + toString(count), tmp); + } + + event->setInt("choiceCount", count); +} + namespace TmwAthena { NpcHandler::NpcHandler() @@ -63,82 +78,118 @@ void NpcHandler::handleMessage(Net::MessageIn &msg) } int npcId = msg.readInt32(); - NpcDialogs::iterator diag = mNpcDialogs.find(npcId); - NpcDialog *dialog = 0; - - if (diag == mNpcDialogs.end()) - { - // Empty dialogs don't help - if (msg.getId() == SMSG_NPC_CLOSE) - { - closeDialog(npcId); - return; - } - else if (msg.getId() == SMSG_NPC_NEXT) - { - nextDialog(npcId); - return; - } - else - { - dialog = new NpcDialog(npcId); - Wrapper wrap; - wrap.dialog = dialog; - mNpcDialogs[npcId] = wrap; - } - } - else - { - dialog = diag->second.dialog; - } + Mana::Event *event = 0; switch (msg.getId()) { - case SMSG_NPC_CHOICE: - dialog->choiceRequest(); - dialog->parseListItems(msg.readString(msg.getLength() - 8)); - break; - - case SMSG_NPC_MESSAGE: - dialog->addText(msg.readString(msg.getLength() - 8)); - break; - - case SMSG_NPC_CLOSE: - // Show the close button - dialog->showCloseButton(); - break; - - case SMSG_NPC_NEXT: - // Show the next button - dialog->showNextButton(); - break; - - case SMSG_NPC_INT_INPUT: - // Request for an integer - dialog->integerRequest(0); - break; - - case SMSG_NPC_STR_INPUT: - // Request for a string - dialog->textRequest(""); - break; + case SMSG_NPC_CHOICE: + event = new Mana::Event(EVENT_MENU); + event->setInt("id", npcId); + parseMenu(event, msg.readString(msg.getLength() - 8)); + event->trigger(CHANNEL_NPC); + break; + + case SMSG_NPC_MESSAGE: + event = new Mana::Event(EVENT_MESSAGE); + event->setInt("id", npcId); + event->setString("text", msg.readString(msg.getLength() - 8)); + event->trigger(CHANNEL_NPC); + break; + + case SMSG_NPC_CLOSE: + // Show the close button + event = new Mana::Event(EVENT_CLOSE); + event->setInt("id", npcId); + event->trigger(CHANNEL_NPC); + break; + + case SMSG_NPC_NEXT: + // Show the next button + event = new Mana::Event(EVENT_NEXT); + event->setInt("id", npcId); + event->trigger(CHANNEL_NPC); + break; + + case SMSG_NPC_INT_INPUT: + // Request for an integer + event = new Mana::Event(EVENT_INTEGERINPUT); + event->setInt("id", npcId); + event->trigger(CHANNEL_NPC); + break; + + case SMSG_NPC_STR_INPUT: + // Request for a string + event = new Mana::Event(EVENT_STRINGINPUT); + event->setInt("id", npcId); + event->trigger(CHANNEL_NPC); + break; } + delete event; + if (player_node->getCurrentAction() != Being::SIT) player_node->setAction(Being::STAND); } +void NpcHandler::startShopping(int beingId) +{ + // TODO +} + +void NpcHandler::buy(int beingId) +{ + MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST); + outMsg.writeInt32(beingId); + outMsg.writeInt8(0); // Buy +} + +void NpcHandler::sell(int beingId) +{ + MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST); + outMsg.writeInt32(beingId); + outMsg.writeInt8(1); // Sell +} + +void NpcHandler::buyItem(int beingId, int itemId, int amount) +{ + MessageOut outMsg(CMSG_NPC_BUY_REQUEST); + outMsg.writeInt16(8); // One item (length of packet) + outMsg.writeInt16(amount); + outMsg.writeInt16(itemId); +} + +void NpcHandler::sellItem(int beingId, int itemId, int amount) +{ + MessageOut outMsg(CMSG_NPC_SELL_REQUEST); + outMsg.writeInt16(8); // One item (length of packet) + outMsg.writeInt16(itemId + INVENTORY_OFFSET); + outMsg.writeInt16(amount); +} + +void NpcHandler::endShopping(int beingId) +{ + // TODO +} + void NpcHandler::talk(int npcId) { MessageOut outMsg(CMSG_NPC_TALK); outMsg.writeInt32(npcId); outMsg.writeInt8(0); // Unused + + Mana::Event event(EVENT_TALKSENT); + event.setInt("npcId", npcId); + event.trigger(CHANNEL_NPC); } void NpcHandler::nextDialog(int npcId) { MessageOut outMsg(CMSG_NPC_NEXT_REQUEST); outMsg.writeInt32(npcId); + + Mana::Event event(EVENT_NEXTSENT); + event.setInt("npcId", npcId); + event.trigger(CHANNEL_NPC); } void NpcHandler::closeDialog(int npcId) @@ -146,19 +197,21 @@ void NpcHandler::closeDialog(int npcId) MessageOut outMsg(CMSG_NPC_CLOSE); outMsg.writeInt32(npcId); - NpcDialogs::iterator it = mNpcDialogs.find(npcId); - if (it != mNpcDialogs.end()) - { - (*it).second.dialog->close(); - mNpcDialogs.erase(it); - } + Mana::Event event(EVENT_CLOSESENT); + event.setInt("npcId", npcId); + event.trigger(CHANNEL_NPC); } -void NpcHandler::listInput(int npcId, int value) +void NpcHandler::menuSelect(int npcId, int choice) { MessageOut outMsg(CMSG_NPC_LIST_CHOICE); outMsg.writeInt32(npcId); - outMsg.writeInt8(value); + outMsg.writeInt8(choice); + + Mana::Event event(EVENT_MENUSENT); + event.setInt("npcId", npcId); + event.setInt("choice", choice); + event.trigger(CHANNEL_NPC); } void NpcHandler::integerInput(int npcId, int value) @@ -166,6 +219,11 @@ void NpcHandler::integerInput(int npcId, int value) MessageOut outMsg(CMSG_NPC_INT_RESPONSE); outMsg.writeInt32(npcId); outMsg.writeInt32(value); + + Mana::Event event(EVENT_INTEGERINPUTSENT); + event.setInt("npcId", npcId); + event.setInt("value", value); + event.trigger(CHANNEL_NPC); } void NpcHandler::stringInput(int npcId, const std::string &value) @@ -175,57 +233,17 @@ void NpcHandler::stringInput(int npcId, const std::string &value) outMsg.writeInt32(npcId); outMsg.writeString(value, value.length()); outMsg.writeInt8(0); // Prevent problems with string reading -} -void NpcHandler::sendLetter(int npcId, const std::string &recipient, - const std::string &text) -{ - // TODO + Mana::Event event(EVENT_STRINGINPUTSENT); + event.setInt("npcId", npcId); + event.setString("value", value); + event.trigger(CHANNEL_NPC); } -void NpcHandler::startShopping(int beingId) -{ - // TODO -} - -void NpcHandler::buy(int beingId) -{ - MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST); - outMsg.writeInt32(beingId); - outMsg.writeInt8(0); // Buy -} - -void NpcHandler::sell(int beingId) -{ - MessageOut outMsg(CMSG_NPC_BUY_SELL_REQUEST); - outMsg.writeInt32(beingId); - outMsg.writeInt8(1); // Sell -} - -void NpcHandler::buyItem(int beingId, int itemId, int amount) -{ - MessageOut outMsg(CMSG_NPC_BUY_REQUEST); - outMsg.writeInt16(8); // One item (length of packet) - outMsg.writeInt16(amount); - outMsg.writeInt16(itemId); -} - -void NpcHandler::sellItem(int beingId, int itemId, int amount) -{ - MessageOut outMsg(CMSG_NPC_SELL_REQUEST); - outMsg.writeInt16(8); // One item (length of packet) - outMsg.writeInt16(itemId + INVENTORY_OFFSET); - outMsg.writeInt16(amount); -} - -void NpcHandler::endShopping(int beingId) -{ - // TODO -} - -void NpcHandler::clearDialogs() +void NpcHandler::sendLetter(int npcId, const std::string &recipient, + const std::string &text) { - mNpcDialogs.clear(); + //NOTE: eA doesn't have letters } } // namespace TmwAthena |