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-rw-r--r--src/gui/skill.h108
1 files changed, 26 insertions, 82 deletions
diff --git a/src/gui/skill.h b/src/gui/skill.h
index 3d010daa..0600d106 100644
--- a/src/gui/skill.h
+++ b/src/gui/skill.h
@@ -1,95 +1,40 @@
/*
* The Mana World
- * Copyright 2004 The Mana World Development Team
+ * Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
- * The Mana World is free software; you can redistribute it and/or modify
+ * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
- * The Mana World is distributed in the hope that it will be useful,
+ * This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
+ * along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef _TMW_SKILL_H
-#define _TMW_SKILL_H
+#ifndef SKILL_H
+#define SKILL_H
#include <vector>
-#include <list>
-#include <guichan/listmodel.hpp>
#include <guichan/actionlistener.hpp>
#include "window.h"
-#include "gccontainer.h"
-#include "../guichanfwd.h"
-
-class ProgressBar;
-class Icon;
-
-class Skill_Tab : public GCContainer, public gcn::ActionListener
-{
- public:
- /**
- * The type of this skill tab
- */
- const std::string type;
-
- /**
- * Constructor
- */
- Skill_Tab(const std::string &type);
-
- /**
- * Update this tab
- */
- void update();
-
- /**
- * Called when receiving actions from widget.
- */
- void action(const gcn::ActionEvent &event) {}
-
- private:
- /**
- * Update the information of a skill at
- * the given index
- */
- void updateSkill(int index);
-
- /**
- * Gets the number of skills in this particular
- * type of tab.
- */
- int getSkillNum();
-
- /**
- * Get the first enumeration of this skill tab's
- * skill type.
- */
- int getSkillBegin();
-
- /**
- * Get the icon associated with the given index
- */
- Icon* getIcon(int index);
-
- std::vector<Icon *> mSkillIcons;
- std::vector<gcn::Label *> mSkillNameLabels;
- std::vector<gcn::Label *> mSkillLevelLabels;
- std::vector<gcn::Label *> mSkillExpLabels;
- std::vector<ProgressBar *> mSkillProgress;
+struct SKILL {
+ short id; /**< Index into "skill_db" array */
+ short lv, sp;
};
+class GuiTable;
+class SkillGuiTableModel;
/**
* The skill dialog.
@@ -109,31 +54,30 @@ class SkillDialog : public Window, public gcn::ActionListener
*/
~SkillDialog();
- /**
- * Called when receiving actions from widget.
- */
void action(const gcn::ActionEvent &event);
- /**
- * Update the tabs in this dialog
- */
void update();
- /**
- * Draw this window.
- */
- void draw(gcn::Graphics *g);
-
- private:
+ int getNumberOfElements();
+ bool hasSkill(int id);
+ void addSkill(int id, int lv, int sp);
+ void setSkill(int id, int lv, int sp);
+ void cleanList();
- std::list<Skill_Tab*> mTabs;
+ const std::vector<SKILL*>& getSkills() const { return mSkillList; }
+ private:
+ GuiTable *mTable;
+ ScrollArea *skillScrollArea;
+ SkillGuiTableModel *mTableModel;
+ gcn::Label *mPointsLabel;
+ gcn::Button *mIncButton;
+ gcn::Button *mUseButton;
+
+ std::vector<SKILL*> mSkillList;
};
-
-
-
extern SkillDialog *skillDialog;
#endif