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path: root/world/map/npc/014-3/_import.txt
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// Map 014-3: Woodland Cave
// This file is generated automatically. All manually added changes will be removed when running the Converter.
map: 014-3
npc: npc/014-3/_mobs.txt
npc: npc/014-3/_nodes.txt
npc: npc/014-3/_warps.txt
npc: npc/014-3/mapflags.txt