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//

002-2,44,27,0|script|Rebecca|118
{
    set @npcname$, "Rebecca the Inn Keeper";
    set @cost, 100;
    mes "[" + @npcname$ + "]"; 
    mes "\"Welcome to 'The Wizard's Rest'\"";
    goto L_MainMenu;

L_MainMenu:
    mes "\"How may I help you?\"";
    menu
        "Can I get a room?", L_Inn,
        "Any interesting guests?", L_Guests,
        "Bakery?", L_Bakery,
        "Barber?", L_Barber,
        "Casino?", L_Casino,
        "Theatre?", L_Theatre,
        "Pvp?", L_Pvp,
        "I don't need any help, thanks.", L_Close;

L_Guests:
    mes "\"We had a very rich business man show up the other day.\"";
    next;
    mes "\"He caused quite a stir when he paid for the penthouse so far in advance.";
    mes "I hear he is looking for help.\"";
    next;
    mes "\"Other then that feel free to mingle with the guests.\"";
    next;
    mes "\"You can find them in the door behind me.\"";
    goto L_Close;


L_Bakery:
    mes "\"Ahh yes, the World Famous Riskim's bakery.\"";
    next;
    mes "\"They only use the finest ingredients like Acorn Flour";
    mes "to make some of the tastest treats in Tonori.\"";
    next;
    mes "Second only to the Wizards' private chef, Fieri.\"";
    goto L_MainMenu;

L_Barber:
    mes "\"Issay the barber of Tonori can be found through the door behind me\"";
    next;
    mes "\"The master stylist can do anything with anyones hair.\"";
    next;
    mes "\"He always welcomes walk ins.\"";
    goto L_MainMenu;

L_Casino:
    mes "\"Games, Games, Games.\"";
    next;
    mes "\"Test your luck or skill in the Casino. From Blackjack to Pvp.\"";
    next;
    mes "\"Win or Lose, you'll still have fun!\"";
    goto L_MainMenu;

L_Theatre:
    mes "\"A touring troop from Hurnscald just arrived.\"";
    next;
    mes "\"The are currently rehearsing for their next show.\"";
    next;
    mes "\"Feel free to talk to the troupe leader, they are in the theatre behind me.\"";
    goto L_MainMenu;

L_Pvp:
    mes "\"Yes, our Casino has Pvp in the Casino behind me.\"";
    next;
    mes "\"Test your self against other players and gamble on the outcome.\"";
    next;
    mes "\"Fame and glory awaits you gladiator!\"";
    goto L_MainMenu;

L_Inn:
    callfunc "Inn";
    goto L_Close;

L_Close:
    set @npcname$, "";
    set @cost, 0;
    close;
}