summaryrefslogtreecommitdiff
path: root/world/map/npc/002-2/casino.txt
blob: 5e3999acccc04dd767769184eba255c862814265 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
002-2,79,68,0|script|#CasinoEntrance|32767,13,0
{
    set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@knowCasinoNT;
    if (QL_KYLIAN != 6)
        goto L_End;
    message strcharinfo(0), "You wonder if Kylian would be interested in visiting the Casino.";
    goto L_End;

L_End:
    end;
}

002-2,86,29,0|script|Valdo|117
{
    mes "[Valdo the Worker]";
    mes "\"Please let me work. I've got a lot to do and not enough time to do it!\"";
    close;
}

002-2,84,62,0|script|Slots#1|400
{
    callfunc "SlotMachine";
    close;
}

002-2,86,62,0|script|Slots#2|400
{
    callfunc "SlotMachine";
    close;
}

002-2,88,62,0|script|Slots#3|400
{
    callfunc "SlotMachine";
    close;
}

002-2,78,56,0|shop|MoneyChanger|124,CasinoCoins:*1

002-2,75,60,0|script|BlackJack|107
{
    mes "[Croupier]";
    mes "\"Would you like to play Black Jack?";
    mes "You will need 15 casino coins.\"";
    next;
    menu
        "Sure.", L_Begin,
        "Not now.", L_Close;

L_Begin:
    if(countitem("CasinoCoins") < 15) goto L_NoCoin;
    delitem "CasinoCoins", 15;
    set @croupier, rand(0, 4);
    set @croupier, @croupier + 17;
    set @player, rand(4, 21);
    mes "Your cards are worth " + @player + " points.";
    if(@player == 21) goto L_End;
    mes "Do you want another card?\"";
    menu
        "Yes.", L_Another,
        "No.", L_End;

L_Another:
    set @tempace, rand(2, 11);
    if (@tempace == 11) goto L_Ace;
    set @player, @player + @tempace;
    if (@player > 21) goto L_Lost;
    if (@player == 21) goto L_End;
    mes "Your cards are worth " + @player + " points.";
    mes "Do you want another card?\"";
    menu
        "Yes.", L_Another,
        "No.", L_End;

L_End:
    if (@player <= @croupier) goto L_Lost;
    mes "Your cards are worth " + @player + " points.";
    mes "\"I have " + @croupier + " points.";
    mes "Congratulations! You won!";
    mes "You get 45 casino coins!\"";
    getitem "CasinoCoins", 45;
    goto L_Close;

L_NoCoin:
    mes "\"Sorry, but you need at least 15 coins to play.\"";
    goto L_Close;

L_Lost:
    mes "\"I'm sorry, but you lost.";
    mes "Your cards are worth " + @player + " points.";
    mes "I have " + @croupier + " points.\"";
    goto L_Close;

L_Ace:
    set @player, @player + 11;
    if (@player > 21) set @player, @player - 10;
    if (@player > 21) goto L_Lost;
    if (@player == 21) goto L_End;
    mes "Your cards are worth " + @player + " points.";
    mes "Do you want to take another card?";
    menu
        "Yes", L_Another,
        "No", L_End;

L_Close:
    mes "\"Be sure to come back again.\"";
    set @croupier, 0;
    set @player, 0;
    set @tempace, 0;
    close;
}

002-2,69,67,0|script|Roulette|107
{
    mes "[Croupier]";
    mes "\"Good evening monsieur...";
    mes "How much would you like to bet?\"";
    next;
    menu
        "1 coin", L_b1,
        "5 coins", L_b5,
        "10 coins", L_b10,
        "50 coins", L_b50,
        "100 coins", L_b100,
        "Maybe I'll play later.", L_Close;

L_b1:
    set @bet, 1;
    goto L_Check;

L_b5:
    set @bet, 5;
    goto L_Check;

L_b10:
    set @bet, 10;
    goto L_Check;

L_b50:
    set @bet, 50;
    goto L_Check;

L_b100:
    set @bet, 100;
    goto L_Check;

L_Check:
    if(countitem("CasinoCoins") < @bet) goto L_NoCoin;
    menu
        "Choose a color...", L_PickColor,
        "Choose a number...", L_Number;

L_PickColor:
    menu
        "Black.", L_Color,
        "Red.", L_Color;

L_Color:
    delitem "CasinoCoins", @bet;
    set @color,rand(2);
    if(@color == 1) goto L_Lost;
    mes "You won!";
    getitem "CasinoCoins", @bet * 2;
    goto L_Close;

L_Number:
    menu
        "0", L_Menuitems, "00", L_Menuitems, "1", L_Menuitems, "2", L_Menuitems, "3", L_Menuitems, "4", L_Menuitems, "5", L_Menuitems, "6", L_Menuitems, "7", L_Menuitems, "8", L_Menuitems,
        "9", L_Menuitems, "10", L_Menuitems, "11", L_Menuitems, "12", L_Menuitems, "13", L_Menuitems, "14", L_Menuitems, "15", L_Menuitems, "16", L_Menuitems, "17", L_Menuitems, "18", L_Menuitems,
        "19", L_Menuitems, "20", L_Menuitems, "21", L_Menuitems, "22", L_Menuitems, "23", L_Menuitems, "24", L_Menuitems, "25", L_Menuitems, "26", L_Menuitems, "27", L_Menuitems, "28", L_Menuitems,
        "29", L_Menuitems, "30", L_Menuitems, "31", L_Menuitems, "32", L_Menuitems, "33", L_Menuitems, "34", L_Menuitems, "35", L_Menuitems, "36", L_Menuitems;

L_Menuitems:
    delitem "CasinoCoins", @bet;
    if (@menu == 1) set @number, 0;
    if (@menu == 2) set @number, 37;
    if (@menu >= 3) set @number, @menu - 2;

    set @roulette, rand(38);
    if (@roulette == 37) mes "The ball stopped on 00.";
    if (@roulette < 37) mes "The ball stopped on " + @roulette + ".";
    if (@number != @roulette) goto L_Lost;
    mes "\"You won!\"";
    getitem "CasinoCoins", @bet * 10;
    goto L_Close;

L_NoCoin:
    mes "\"You don't have enough coins to play.\"";
    goto L_Close;

L_Lost:
    mes "\"I'm sorry, but you lost.\"";
    goto L_Close;

L_Close:
    mes "Come again!";
    set @number, 0;
    set @roulette, 0;
    set @color, 0;
    set @bet, 50;
    close;
}