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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Tulimshar mobs
001-1.gat,45,86,2,1 monster Scorpion 1003,1,30000,30000,Mob001-1::On1003
001-1.gat,43,85,2,1 monster Scorpion 1003,1,60000,30000,Mob001-1::On1003
001-1.gat,45,87,1,1 monster Scorpion 1003,1,90000,30000,Mob001-1::On1003
001-1.gat,45,85,1,1 monster Scorpion 1003,1,180000,30000,Mob001-1::On1003
001-1.gat,42,86,1,1 monster Scorpion 1003,1,270000,30000,Mob001-1::On1003
001-1.gat,43,87,2,1 monster Scorpion 1003,1,360000,30000,Mob001-1::On1003
001-1.gat,83,28,11,12 monster Maggot 1002,5,100000,30000,Mob001-1::On1002
001-1.gat,115,26,13,9 monster Maggot 1002,3,100000,30000,Mob001-1::On1002
001-1.gat,124,53,15,13 monster Maggot 1002,10,100000,30000,Mob001-1::On1002
001-1.gat,120,64,15,13 monster Maggot 1002,11,100000,30000,Mob001-1::On1002
001-1.gat,53,23,26,4 monster Maggot 1002,2,100000,30000,Mob001-1::On1002
001-1.gat,68,67,9,10 monster Maggots 1002,2,100000,30000,Mob001-1::On1002
001-1.gat,99,81,24,4 monster Maggot 1002,2,100000,30000,Mob001-1::On1002
001-1.gat,139,65,12,23 monster Maggots 1002,2,100000,30000,Mob001-1::On1002
001-1.gat,113,47,8,11 monster Maggot 1002,2,100000,30000,Mob001-1::On1002
001-1.gat,132,38,11,12 monster Maggot 1002,2,100000,30000,Mob001-1::On1002
001-1.gat,77,49,17,13 monster Maggot 1002,2,100000,30000,Mob001-1::On1002
001-1.gat,21,74,6,18 monster Maggot 1002,2,100000,30000,Mob001-1::On1002
001-1.gat,122,59,17,22 monster Giant Maggot 1006,1,100000,30000,Mob001-1::On1006
001-1.gat,137,25,15,7 monster Fire Goblin 1011,1,61000,60000,Mob001-1::On1011
001-1.gat,0,0,0 script Mob001-1 -1,{
On1002:
set @mobID, 1002;
callfunc "MobPoints";
break;
On1003:
set @mobID, 1003;
callfunc "MobPoints";
break;
On1006:
set @mobID, 1006;
callfunc "MobPoints";
break;
On1011:
set @mobID, 1011;
callfunc "MobPoints";
break;
end;
}
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