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// Map: new_7-1
// This is the Snake Desert.
//

new_7-1.gat,0,0,0,0	monster	Maggot	1002,20,0,0,Mob7::OnMaggot
new_7-1.gat,0,0,0,0	monster	Snake	1010,20,0,0,Mob7::OnSnake

new_7-1.gat,0,0,0	script	Mob7	-1,{
OnMaggot:
	set @mobID, 1002;
	callfunc "MobPoints";
	break;

OnSnake:
	set @mobID, 1010;
	callfunc "MobPoints";
	break;

	end;
}