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//
new_23-1.gat,34,38,0 script Dimond 165,{
mes "[Dimond]";
mes "\"Welcome to Dimond's Cove!\"";
mes "";
mes "\"Talk to the waitress to get some Food.\"";
mes "";
mes "\"We also have shops on the 2nd Floor,";
mes "and an inn on the 3rd Floor.\"";
close;
}
new_23-1.gat,40,34,0 script Phill 157,{
mes "[Phil]";
mes "\"We're having problems with our equipment!\"";
next;
mes "[Phil]";
mes "\"I don't know if we can play any songs!\"";
close;
}
new_23-1.gat,40,37,0 script Jerry 160,{
mes "[Jerry]";
mes "\"I don't know what's wrong.\"";
next;
mes "[Jerry]";
mes "\"We should be able to play you music in the future!\"";
close;
}
new_23-1.gat,42,36,0 script Robert 162,{
mes "[Robert]";
mes "\"I hope we can figure something out!\"";
next;
mes "[Robert]";
mes "\"We are kinda useless if we can't play music.\"";
close;
}
new_23-1.gat,27,30,0 script Bar Rules 127,{
mes "Dimonds Cove Bar Rules";
next;
mes "No excessive drinking!";
mes "If your sprite starts to stagger we will ask you to leave.";
next;
mes "No offensive chat.";
mes "This is a nice establishment.";
mes "Crude and offensive behavior will be reported to TMW GM's.";
next;
mes "Please be respectful of others.";
mes "Not everyone has the same experience and should all be treated";
mes "with equal respect.";
next;
mes "Thank You,";
mes "Dimonds Cove Management";
close;
}
new_23-1.gat,71,38,0 script Store Policy 127,{
mes "All sales are final.";
mes "Returns are subject to a 50% re-stocking fee.";
close;
}
new_23-1.gat,77,38,0 script Store Policy 127,{
mes "All sales are final.";
mes "Returns are subject to a 50% re-stocking fee.";
close;
}
new_23-1.gat,36,30,0 script Directions 127,{
mes "This way to the Dimonds Cove Inn.";
mes "Five star accommodation for the weary traveler!";
close;
}
new_23-1.gat,80,32,0 script Dimonds Cove 1 127,{
mes "The Story of Dimonds Cove";
next;
mes "One day Dimond D. Stone dreamed of her own restaurant.";
mes "Dimond sold her food alone in this spot for some time,";
mes "longing for the day she would have a building.";
mes "She met an adventurer named Merlin outside of the";
mes "desert mines one day.";
next;
mes "They became friends and Dimond told Merlin about her idea.";
mes "Merlin was a accomplished carpenter and wanted to make a new";
mes "place in the world. He told Dimond that he would make her";
mes "restaurant for her. He gathered the tools and after much";
mes "hard work, Dimonds Cove was built.";
next;
mes "(See Dimonds Cove 2)";
close;
}
new_23-1.gat,85,32,0 script Dimonds Cove 2 127,{
mes "List of Events at Dimonds Cove";
mes "January 2008 - Construction of Dimonds Cove.";
close;
}
new_23-1.gat,71,30,0 script Inn 127,{
mes "Welcome to the Dimonds Cove Inn";
mes "Rooms are 200 gp a night.";
mes "Plese check in with Basil.";
close;
}
new_23-1.gat,24,27,0 shop Bartender 112,539:175,567:500,568:500
new_23-1.gat,32,34,0 shop Waitress 139,519:100,533:150,534:90,562:500,676:200
new_23-1.gat,85,41,0 shop Blacksmith 146,545:20000,529:5,625:20000,626:50000,603:-1
new_23-1.gat,65,41,0 shop General Store 137,586:1000,524:1600,544:10000,632:10000,528:1000
new_23-1.gat,75,68,0 script Basil 107,{
set @npcName$, "[Basil the Inn Keeper]";
set @cost, 200;
callfunc "Inn";
}
new_23-1.gat,33,25,0 script Chef 148,{
mes "[Chef]";
mes "I'm too busy right now to talk.";
close;
}
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