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// Evol scripts.
// Author:
// gumi
// Jesusalva
// Description:
// place of power, mana refills faster when sitting nearby
- script Soul Menhir NPC_HIDDEN,{
if (!@menhir_meditation_message)
{
dispbottom(l("You feel a strong magic aura. You want to sit near it and meditate."));
@menhir_meditation_message=1;
}
end;
OnRefill:
@menhir_lock = false;
getmapxy(.@map$, .@x, .@y, UNITTYPE_PC);
if (.@map$ != .map$ || distance(.x, .y, .@x, .@y) > .refill_distance ||
!(issit()))
end;
heal(0, .refill_rate);
end;
OnTimer500:
.@count = getunits(BL_PC, .@units[0], false, .map$, (.x - .refill_distance),
(.y - .refill_distance), (.x + .refill_distance), (.y + .refill_distance));
for (.@i = 0; .@i < .@count; ++.@i)
{
if (.@units[.@i] < 0) continue; // pre-check, just in case
deltimer(.name$ + "::OnRefill", .@units[.@i]);
if (gettimer(TIMER_COUNT, .@units[.@i], .name$ + "::OnRefill") > 0 ||
getvariableofpc(@menhir_lock, .@units[.@i])) {
continue;
}
set(getvariableofpc(@menhir_lock, .@units[.@i]), true);
addtimer(rand(.refill_timer), .name$ + "::OnRefill", .@units[.@i]);
}
initnpctimer();
end;
OnInit:
// Placeholder menhir doesn't have to run
if (.name$ == "Soul Menhir")
end;
// "Next-Generation" parsing system
// Syntax: RATE_DISTANCE_TIMER
// Soul Menhir#town_rate_dist_timer
// example
// Soul Menhir#hurns_1_7_200
.@n$=strnpcinfo(0, "_0_0_0");
explode(.@ni$, .@n$, "_");
.refill_rate=atoi(.@ni$[1]);
.refill_distance=atoi(.@ni$[2]);
.refill_timer=atoi(.@ni$[3]);
// number of SP to give every refill
if (!.refill_rate)
.refill_rate = 1;
// max distance
if (.refill_distance < 0)
.refill_distance = 7;
// wait rand(X) ms before refill
if (.refill_timer < 1)
.refill_timer = 200;
initnpctimer();
end;
}
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