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// Narrator debug
// Author:
// gumi
function script QuestDebug100 {
do
{
clear;
setnpcdialogtitle l("Quest debug");
mes "General_Narrator";
mes "---";
mes l("Quest state: @@", getq(General_Narrator));
next;
GenericQuestDebug General_Narrator,
l("Game introduction"), 0,
l("Arrived in Artis"), 1,
l("Arrived in Argaes"), 2,
l("Sent to Airlia"), 3;
if (@menuret < 0)
{
return;
}
} while (1);
}
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