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030-2,30,88,0 script Mo NPC328,{
$@npc_name$ = "Mo";
callfunc "helpersPacking";
close;
}
030-2,33,88,0 script Lorrie NPC329,{
$@npc_name$ = "Lorrie";
callfunc "helpersPacking";
close;
}
030-2,37,88,0 script Curlee NPC329,{
$@npc_name$ = "Curlee";
callfunc "helpersPacking";
close;
}
function script helpersPacking {
callfunc "XmasStates";
if($@xmas_time)
goto L_XmasMain;
goto L_OffSeason;
L_OffSeason:
mes "[" + $@npc_name$ + "]";
mes "\"Boy it sure is grand to goof off all day with no presents to wrap.\"";
goto L_close;
L_XmasMain:
mes "[" + $@npc_name$ + "]";
mes "Hello, hello, hello!";
if(@xmas_helper_bit) goto L_Helping;
mes "\"Real busy now, gotta go or the boss will have my head. Back to work knuckleheads!\"";
goto L_close;
L_Helping:
mes "\"I am " + $@npc_name$ + ". We are in charge of getting all the presents together, but we messed up and now all our supplies are ruined. Can you help us out?\"";
mes "\"We need wrapping paper and empty boxes! We can provide the gifts!\"";
next;
goto L_Main;
L_Main:
mes "\"Do you have any supplies we can use?\"";
next;
menu
"What? err... I just wanted to say hello.",L_close,
"Purple Wrapping Paper and an empty box.",L_Purple,
"Blue Wrapping Paper and an empty box.",L_Blue,
"Green Wrapping Paper and an empty box.",L_Green,
"Yellow Wrapping Paper and an empty box.",L_Yellow,
"White Wrapping Paper and an empty box.",L_White;
L_Purple:
@wrap$ = "PurpleWrap";
@present_name$ = "PurplePresentBox";
goto L_Gift;
L_Blue:
@wrap$ = "BlueWrap";
@present_name$ = "BluePresentBox";
goto L_Gift;
L_Green:
@wrap$ = "GreenWrap";
@present_name$ = "GreenPresentBox";
goto L_Gift;
L_Yellow:
@wrap$ = "YellowWrap";
@present_name$ = "YellowPresentBox";
goto L_Gift;
L_White:
@wrap$ = "WhiteWrap";
@present_name$ = "WhitePresentBox";
goto L_Gift;
L_Gift:
if ($@xmas_wrap_amount > countitem(@wrap$))
goto L_NotEnough;
if ($@xmas_empty_box_amount > countitem("OpenPresentBox"))
goto L_NotEnough;
getinventorylist;
if ((@inventorylist_count == 100) || (checkweight(@present_name$, $@xmas_wrap_reward) == 0))
goto L_FullInv;
delitem "OpenPresentBox", $@xmas_empty_box_amount;
delitem @wrap$, $@xmas_wrap_amount;
getitem @present_name$, $@xmas_ship_present_amount;
goto L_Give;
L_Give:
mes "\"Ok, here is the present. Make sure to drop these off at the warehouse.\"";
goto L_Main;
L_NotEnough:
mes "\"O wiseguy, huh? Why don't you come back when you got all the supplies you knucklehead.\"";
goto L_Main;
L_FullInv:
mes "\"Where you going to put this? In your ear? Come back when you have more space in your inventory.\"";
goto L_Main;
L_close:
mes "\"Ok, back to work you two, we have to make up lost time for your antics.\"";
@wrap$ = "";
@present_name$ = "";
return;
}
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