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// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 026-1: Asphodel Moor mobs
026-1,0,0,0,0	monster	Wisp	1040,34,120000,40000
026-1,0,0,0,0	monster	Spectre	1042,34,120000,40000
026-1,0,0,0,0	monster	Poltergeist	1047,34,120000,40000
026-1,0,0,0,0	monster	Silkworm	1035,10,300000,60000
026-1,0,0,0,0	monster	Log Head	1025,8,300000,40000
026-1,49,31,28,7	monster	Drunken Skeleton	1077,4,100000,30000
026-1,50,31,26,5	monster	Tipsy Skeleton	1078,4,100000,30000
026-1,56,77,33,15	monster	Drunken Skeleton	1077,4,100000,30000
026-1,57,77,29,11	monster	Tipsy Skeleton	1078,4,100000,30000
026-1,110,59,15,37	monster	Drunken Skeleton	1077,4,100000,30000
026-1,110,59,14,35	monster	Tipsy Skeleton	1078,4,100000,30000
026-1,110,59,15,37	monster	Drunken Lady Skeleton	1079,4,100000,30000
026-1,57,79,34,16	monster	Drunken Lady Skeleton	1079,4,100000,30000
026-1,48,31,27,6	monster	Drunken Lady Skeleton	1079,4,100000,30000