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path: root/npc/011-6/_import.txt
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// Map 011-6: Bandit Cave
// This file is generated automatically. All manually added changes will be removed when running the Converter.
"npc/011-6/_mobs.txt",
"npc/011-6/_warps.txt",
"npc/011-6/barrier.txt",
"npc/011-6/bryant.txt",
"npc/011-6/crastur.txt",
"npc/011-6/mapflags.txt",