blob: 4f6512aae4fbc9486fee997b8703ca76f6adf42f (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
011-4,111,121,0 script #BL_Barrier NPC45,0,0,{
@state = ((QUEST_Hurnscald & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
if (@state >= 6) goto L_Cave_Abandoned;
if (@state >= 4) goto L_Lord_Barrier_Open;
message strcharinfo(0), "This entrance appears to be locked.";
goto L_End;
L_Cave_Abandoned:
message strcharinfo(0), "This place looks like it was abandoned.";
warp "011-6",251,275;
goto L_End;
L_Lord_Barrier_Open:
message strcharinfo(0), "You insert the silver arrow key and unlock the entrance.";
warp "011-6",251,275;
goto L_End;
L_End:
@state = 0;
end;
}
|