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002-4,100,37,0	script	Button#mine-2	NPC400,0,0,{
    if (QL_MINEALL == 24) goto L_Trigger_2;
    if (QL_MINEALL == 23) goto L_Trigger_Wrong_2;
    if (QL_MINEALL == 22) goto L_Trigger_Wrong_2;

    mes "There is a large button on the ground. A key hole appears on the button.";
    goto L_close;

L_Trigger_Wrong_2:
    mes "There is a large button on the ground. A key hole appears on the button.";
    menu
        "Put the key in, turn right.", L_Right_Wrong_2,
        "Put the key in, turn left.", L_Left_Wrong_2,
        "Do nothing.", L_Nothing_2;

L_Right_Wrong_2:
    QL_MINEALL = 22;
    mes "You turn the key right.";
    goto L_close;

L_Left_Wrong_2:
    QL_MINEALL = 22;
    mes "You turn the key left.";
    goto L_close;

L_Trigger_2:
    mes "There is a large button on the ground. A key hole appears on the button.";
    menu
        "Put the key in, turn right.", L_Right_2,
        "Put the key in, turn left.", L_Left_2,
        "Do nothing.", L_Nothing_2;

L_Right_2:
    QL_MINEALL = 22;
    mes "You turn the key right.";
    goto L_close;

L_Left_2:
    QL_MINEALL = 25;
    FLAGS = FLAGS | FLAG_OPENED_UNDERGROUND;
    mes "You turn the key left. A clicking sound echoes throughout the mine, followed by a loud thump.";
    goto L_close;

L_Nothing_2:
    mes "You leave the button alone.";
    goto L_close;

L_close:
    close;
}