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002-2,44,27,0 script Rebecca NPC118,{
@npcname$ = "Rebecca the Inn Keeper";
@Cost = 100;
mes "[" + @npcname$ + "]";
mes "\"Welcome to 'The Wizard's Rest'\"";
goto L_MainMenu;
L_MainMenu:
mes "\"How may I help you?\"";
menu
"Can I get a room?", L_Inn,
"Any interesting guests?", L_Guests,
"Bakery?", L_Bakery,
"Barber?", L_Barber,
"Casino?", L_Casino,
"Theatre?", L_Theatre,
"Pvp?", L_Pvp,
"I don't need any help, thanks.", L_close;
L_Guests:
mes "\"We had a very rich business man show up the other day.\"";
next;
mes "\"He caused quite a stir when he paid for the penthouse so far in advance.";
mes "I hear he is looking for help.\"";
next;
mes "\"Other then that feel free to mingle with the guests.\"";
next;
mes "\"You can find them in the door behind me.\"";
goto L_close;
L_Bakery:
mes "\"Ahh yes, the World Famous Riskim's bakery.\"";
next;
mes "\"They only use the finest ingredients like Acorn Flour";
mes "to make some of the tastest treats in Tonori.\"";
next;
mes "Second only to the Wizards' private chef, Fieri.\"";
goto L_MainMenu;
L_Barber:
mes "\"Issay the barber of Tonori can be found through the door behind me\"";
next;
mes "\"The master stylist can do anything with anyones hair.\"";
next;
mes "\"He always welcomes walk ins.\"";
goto L_MainMenu;
L_Casino:
mes "\"Games, Games, Games.\"";
next;
mes "\"Test your luck or skill in the Casino. From Blackjack to Pvp.\"";
next;
mes "\"Win or Lose, you'll still have fun!\"";
goto L_MainMenu;
L_Theatre:
mes "\"A touring troop from Hurnscald just arrived.\"";
next;
mes "\"The are currently rehearsing for their next show.\"";
next;
mes "\"Feel free to talk to the troupe leader, they are in the theatre behind me.\"";
goto L_MainMenu;
L_Pvp:
mes "\"Yes, our Casino has Pvp in the Casino behind me.\"";
next;
mes "\"Test your self against other players and gamble on the outcome.\"";
next;
mes "\"Fame and glory awaits you gladiator!\"";
goto L_MainMenu;
L_Inn:
callfunc "Inn";
goto L_close;
L_close:
@npcname$ = "";
@Cost = 0;
close;
}
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