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quest_db: (
//  Quest Database
/******************************************************************************
 ************* Entry structure ************************************************
 ******************************************************************************
{
	Id: Quest ID                    [int]
	Name: Quest Name                [string]
	TimeLimit: Time Limit (seconds) [int, optional]
	Targets: (                      [array, optional]
	{
		MobId: Mob ID           [int]
		Count:                  [int]
	},
	... (can repeated up to MAX_QUEST_OBJECTIVES times)
	)
	Drops: (
	{
		ItemId: Item ID to drop [int]
		Rate: Drop rate         [int]
		MobId: Mob ID to match  [int, optional]
	},
	... (can be repeated)
	)
},
******************************************************************************/
// General Quests (0~19)
{
	Id: 0
	Name: "General_Narrator"
},
{
	Id: 1
	Name: "General_Banker"
},

// Candor Quests (20~59)
{
	Id: 20
	Name: "CandorQuest_Harasser"
},

// Tonori Quests (60~99)

// Argaes Quests (100~139)

// Kaizei Quests (140~179)

// Magic Quests (180~219)
{
	Id: 180
	Name: "MagicQuest_Healing"
},

// Test Quests, Debug Quests, etc. (1000+)
{
	Id: 1000
	Name: "Test_testing1"
},
)