Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-03-15 | Illia: fix "Something isn't alright" to "Something isn't right". Reported by ↵ | Vincent Petithory | 2 | -3/+3 | |
Villain. | |||||
2013-03-15 | Fix typo in Kfahr's script reported by masoudd. | Jessica Tölke | 1 | -1/+1 | |
2013-03-10 | Run 'make maps' to update the spawn time of the Jack-O on 018-1. | Jessica Tölke | 1 | -1/+1 | |
2013-03-09 | Cindy: Spawning one more Yeti at each wave | Stefan Dombrowski | 1 | -3/+2 | |
With the last bug fix the quest got a bit easier. This commit makes it a bit more difficult again. If the players manage to kill all Yetis before the round timer triggers the next wave, then the maximum number of Yetis alive is the same as in the past. For the benefit of the hero's companions Cindy now announces the 0th wave publically. | |||||
2013-03-07 | Cindy: Fixing trigger for next wave | Stefan Dombrowski | 1 | -4/+2 | |
A next wave was triggered when only one Yeti was alive. This means when during the 10th wave only one last Yeti was alive, then every 5 seconds $@FIGHT_YETI_WAVE was incremented. If the last Yeti was not killed within one minute, then wave 22 was reached and the deadly Yeti spawn happend. This bug fix also resolves the timing problem mentioned in the comment. | |||||
2013-03-05 | Candor: Fixing mapannounce on the outdoor map | Stefan Dombrowski | 1 | -10/+2 | |
It did work only for one round of Candor after server restart, because the variable $@FIGHT_CAVE_LAST was not reset to 0. | |||||
2013-03-01 | Fix shear spell for stricter server checks | Ben Longbons | 1 | -1/+1 | |
2013-03-01 | Ignore more save files | Ben Longbons | 1 | -1/+1 | |
This is in preparation for the automatic backup rotation patch | |||||
2013-02-27 | Adjust Illia common rewards/money rewarded | Vincent Petithory | 2 | -4/+4 | |
* This is a change to reflect the number of wins in Illia (~70 atm) | |||||
2013-02-25 | Update warning in news.php | Ben Longbons | 1 | -1/+6 | |
Previously, some of this was local modifications on the main server. The rest is a forum quote from Crush. | |||||
2013-02-23 | Inspector quest: add the handling of variable restructuring to clear_vars. | Jessica Tölke | 1 | -0/+7 | |
This was forgottten in the actual commit about the Inspector quest. That's why it needs extra handling in case a player already started the quest a second time. | |||||
2013-02-22 | Tulimshar mines quest: Add missing subfunctions. | Jessica Tölke | 2 | -0/+8 | |
Reported by Whistler. | |||||
2013-02-21 | Work around news link color | Ben Longbons | 1 | -10/+10 | |
2013-02-21 | Add LPC news before bugfix, linkify txt news | Ben Longbons | 4 | -3/+125 | |
2013-02-21 | Magic GM Top Hat: fix invalid is_equipped() calls | Vincent Petithory | 1 | -3/+3 | |
2013-02-21 | Add news for the next release | Vincent Petithory | 3 | -0/+41 | |
2013-02-21 | Add GM Killing Event materials: | Vincent Petithory | 5 | -1/+33 | |
* MagicGMTopHat: The hat to give powers to a gm * Add #pullrabbit spell associated to the magic gm top hat. Requires ./build-magic.sh * Add Murderer Crown (prize) | |||||
2013-02-21 | Illia Lobby: fix bug which prevents player to talk to Luvia? if previously ↵ | Vincent Petithory | 1 | -1/+1 | |
closing the dialog at the menu. | |||||
2013-02-21 | require_stat script: do not force unequip anymore: | Vincent Petithory | 1 | -2/+2 | |
* Using unequipbyid was causing a temporary x2 bonus on most stats of the player, which appeared to be exploitable in one case. * Fallback on keeping the item equiped but do not activate its bonuses. | |||||
2013-02-20 | Heathin fixes: | Vincent Petithory | 1 | -13/+37 | |
* add inventory/weight checks when giving out items * fix OR conditions that were mistakenly using the bitwise OR operator | |||||
2013-02-18 | Fix logic bug in Lieutenant Dausen which caused the quest to be reset. | Jessica Tölke | 1 | -1/+1 | |
Reported by Whistler. | |||||
2013-02-17 | Add 030-2 to resnametable. | Jessica Tölke | 1 | -0/+1 | |
This was forgotten when the map was initially added. | |||||
2013-02-15 | Halloween quest: reset the player's quest progress on the current year when ↵ | Vincent Petithory | 1 | -0/+1 | |
the quest was unfinished the previous year. | |||||
2013-02-13 | Fey Element: set entries of '9th' drop item to 0 (only 8 items as drops are ↵ | Jessica Tölke | 1 | -1/+1 | |
possible) | |||||
2013-02-13 | Modify Jack's script to ask before taking money and resources for the Wooden ↵ | Jessica Tölke | 1 | -2/+4 | |
Shield. This closes #10 | |||||
2013-02-12 | Merge branch 'variables' | Jessica Tölke | 44 | -654/+1201 | |
Several older scripts were changed to use bitmasking for the player variables. Variables that are or became unused were added to the clear_vars function. | |||||
2013-02-12 | Add variables to clear_vars that doesn't occur anywhere in the game data, ↵ | Jessica Tölke | 1 | -0/+6 | |
but were found in the save file. | |||||
2013-02-12 | Add event variables to clear_vars function. | Jessica Tölke | 1 | -0/+11 | |
2013-02-12 | o11c's review of inspector | Ben Longbons | 3 | -20/+23 | |
2013-02-12 | Variable restructuring: move Inspector quest to nibble 3 of QUEST_Hurnscald. | Jessica Tölke | 16 | -199/+333 | |
2013-02-12 | Variable restructuring: move information about opening the chest in ↵ | Jessica Tölke | 3 | -4/+10 | |
Hurnscald mines into FLAGS variable. | |||||
2013-02-12 | Demon Mask quest: don't open NPC dialog at barrier to the chest room. | Jessica Tölke | 1 | -6/+6 | |
Use message instead of mes, so the text is only displayed over the character's head. Since the room has aggressive monsters in it, a NPC dialog box can be deadly. | |||||
2013-02-12 | Variable restructuring: move Quest_demon_mines into Nibble 2 of QUEST_Hurnscald. | Jessica Tölke | 4 | -35/+79 | |
2013-02-12 | Variable restructuring: move Quest_Scythe_state into Nibble 1 of ↵ | Jessica Tölke | 2 | -37/+45 | |
QUEST_Hurnscald. | |||||
2013-02-12 | Restructuring the quests saved in TMW_Quest: Convert Bandit quest NPCs to ↵ | Jessica Tölke | 3 | -37/+79 | |
new variables. | |||||
2013-02-12 | Restructuring the quests saved in TMW_Quest: Convert gossip to new variables. | Jessica Tölke | 1 | -14/+29 | |
2013-02-12 | o11c's review of the inner mine | Ben Longbons | 2 | -3/+3 | |
2013-02-12 | Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-4 to new ↵ | Jessica Tölke | 2 | -26/+50 | |
variables. | |||||
2013-02-12 | o11c's review of the outer mine | Ben Longbons | 2 | -3/+8 | |
2013-02-12 | Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-3 to new ↵ | Jessica Tölke | 6 | -112/+207 | |
variables. | |||||
2013-02-12 | o11c's review of lt. dausen etc. | Ben Longbons | 1 | -0/+3 | |
2013-02-12 | Restructuring the quests saved in TMW_Quest: Convert NPCs on 002-1 to new ↵ | Jessica Tölke | 4 | -74/+143 | |
variables. | |||||
2013-02-12 | o11c's review of sandra | Ben Longbons | 1 | -1/+1 | |
2013-02-12 | Restructuring the quests saved in TMW_Quest: Convert Sandra to new variables. | Jessica Tölke | 1 | -17/+26 | |
2013-02-12 | Restructuring the quests saved in TMW_Quest: Convert Vincent to new variables. | Jessica Tölke | 1 | -28/+26 | |
2013-02-12 | Restructuring the quests saved in TMW_Quest: Convert Sarah to new variables. | Jessica Tölke | 1 | -23/+20 | |
2013-02-12 | o11c's review of bernard and mikhail | Ben Longbons | 1 | -1/+1 | |
2013-02-12 | Restructuring the quests saved in TMW_Quest: Convert Bernard and Mikhail to ↵ | Jessica Tölke | 3 | -34/+62 | |
new variables. The variable was also used in Kylian, so that script needed changes too. | |||||
2013-02-12 | o11c's review of the conversion function | Ben Longbons | 1 | -11/+11 | |
2013-02-12 | Restructuring the quests saved in TMW_Quest: write conversion function. | Jessica Tölke | 1 | -0/+50 | |
This function moves the content of TMW_Quest into nibbles of other variables. |