Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-04-22 | Run 'make maps' to update the monster spawn names. | Jessica Tölke | 1 | -6/+6 | |
They now match the names from mob_db. | |||||
2013-04-22 | Added a missing period. | Dino Paskvan | 1 | -1/+1 | |
2013-04-22 | Fix | Dino Paskvan | 1 | -1/+1 | |
2013-04-22 | Small fix | Dino Paskvan | 1 | -1/+1 | |
2013-04-22 | Small changes and fixes to NPC dialogues (barman, caretaker, Cerhan, crying ↵ | Dino Paskvan | 7 | -64/+64 | |
child, diary, evil guard and GY INN shops) | |||||
2013-04-19 | Small fixes | Dino Paskvan | 1 | -2/+2 | |
2013-04-19 | Apart from fixing typos and grammatical errors (most notably the lack of ↵ | Dino Paskvan | 1 | -96/+96 | |
apostrophes in possessive forms), I have made a couple of point of view corrections. An example would be the statement that Golbenez decides to ignore you. From a player's point of view, you would lack the necessary insight into what Golbenez is actually thinking to know that he decided on something. Instead, you just see him ignoring you. Also, I changed the tone of Golbenez's dialogue, making it more formal, as that seems more appropriate for a demonic being, and also increases the contrast in unexpected situations, making for a more humorous setting when he i.e. asks for a cake. Finally, I tried to make the language flow more naturally overall. | |||||
2013-03-25 | Change invisible npc id from 127 to 400. | Andrei Karas | 1 | -1/+1 | |
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc | |||||
2012-10-06 | Love Triangle quest: decrease some amounts of needed items and increase exp ↵ | Jessica Tölke | 3 | -6/+6 | |
for failed soul. | |||||
2012-10-01 | Love Triangle Quest: Make the memories accessible in Golbenez' dialogue even ↵ | Jessica Tölke | 1 | -1/+5 | |
after finishing the quest. | |||||
2012-08-15 | Graveyard Inn crying child: set minimum level from 80 to 85 and remove ↵ | Jessica Tölke | 1 | -5/+5 | |
'*sniffle*' from dialogue. | |||||
2012-04-21 | Fixing some dialogue issues in the Graveyard Inn scripts. | Jessica Tölke | 5 | -8/+8 | |
2012-02-03 | Making doors and docks unclickable | Stefan Dombrowski | 1 | -2/+2 | |
2011-10-30 | Made the name of each item be the same everywhere. | ali-g | 2 | -9/+9 | |
Changed some names in item_db.txt and the same one in corresponding scripts. | |||||
2011-10-20 | Fix halloween quest and add 'big reward'. | Ben Longbons | 1 | -0/+2 | |
2011-10-18 | Halloween 2011 Trick-or-Treating | Ben Longbons | 1 | -0/+7 | |
2011-10-14 | Give small experience reward for fails in quests that need random amount of ↵ | Jessica Tölke | 1 | -1/+4 | |
items. | |||||
2011-10-14 | Some clean-up in gy inn npcs: | Jessica Tölke | 11 | -123/+258 | |
Setting all locally used temporary player variables to zero before closing. Replacing baselevel with BaseLevel, zeny with Zeny and hp with Hp. | |||||
2011-09-12 | Client-data: Review of all maps by Ali-G, Converter ran. | Jessica Tölke | 2 | -10/+10 | |
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map. | |||||
2011-09-11 | Tab conversion and script formatting project. | The Kandiman | 10 | -187/+185 | |
Final commit, maps 024-1 through 042-2 complete. | |||||
2011-09-06 | Removed tabs from scripts in 027-2 | Frost | 16 | -1893/+1893 | |
2011-09-05 | Client-data: maps names changed and some minor fixes. | Jessica Tölke | 3 | -3/+3 | |
Converter ran. Submodule pointer updated. | |||||
2011-09-03 | Small fix in hasan and spawn the caretaker's wife in oninit label. | coffee | 1 | -0/+4 | |
2011-09-03 | Small fix in tanisha scrip and change the way the timer is used in ↵ | coffee | 1 | -93/+92 | |
caretaker's script, so it won't run forever. | |||||
2011-08-26 | Force the converter to run for all files to update generated files | Ben Longbons | 2 | -21/+21 | |
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps | |||||
2011-08-21 | removing some commented out debug npcs | Jessica Tölke | 1 | -94/+1 | |
2011-08-03 | Completely comment out disabled scripts instead of just the first line | Ben Longbons | 3 | -247/+253 | |
This meant that every line would be parsed as a toplevel script, and could crash the server under some conditions. | |||||
2011-06-28 | Changes: Price in item_db.txt, merchants Item ID changed to Name... | Wombat | 1 | -5/+14 | |
price changes to reflect Lora Tay's crafting and the price of cotton cloth drops increased for cotton cloth casino coins removed from merchants several merchants changed to simple information scripts price changes based on merchant sell value | |||||
2011-06-19 | Move to a subdirectory | Ben Longbons | 20 | -0/+2827 | |