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path: root/world/map/npc/018-3
AgeCommit message (Collapse)AuthorFilesLines
2015-04-26remove other instances of ClearVariablesmekolat2-3/+0
2015-02-28Fix make maps adding commit spamwushin1-22/+22
2015-02-19Make Warp Names Uniquewushin1-22/+22
2015-02-01make maps with the updated convertermekolat3-50/+50
2015-02-01remove .gat from npcsmekolat4-5/+5
2015-01-07Adjust rest of world to Match new tutorialwushin1-12/+10
2014-11-05NPCs on 018-* fixedwushin3-3/+3
2014-11-05Fix Monster entrieswushin1-26/+26
2014-11-04Update scripts for stricter checksBen Longbons1-1/+1
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-07-05Move starting brace to new lineBen Longbons4-4/+8
2013-06-05Edit: Evil Obelisk 018-3 and Function Evil Obelisktux9th1-2/+10
* Changed monster to areamonster, monsters will now spawn in an area defined * adapted logic * decreased costs
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-13/+13
They now match the names from mob_db.
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas2-2/+2
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2013-02-12Variable restructuring: move Quest_demon_mines into Nibble 2 of QUEST_Hurnscald.Jessica Tölke1-6/+19
2012-09-07Run 'make maps' for pentagram maps.Jessica Tölke1-0/+1
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-34/+34
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-10Tab replacement and formatting project: Maps 014-1 to 021-2 complete.The Kandiman3-74/+64
2011-09-05Client-data: maps names changed and some minor fixes.Jessica Tölke3-3/+3
Converter ran. Submodule pointer updated.
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-81/+81
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-06-19Move to a subdirectoryBen Longbons6-0/+206