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path: root/world/map/npc/017-4
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2014-11-05NPCs on 017-* fixedwushin2-3/+3
2014-11-05Fix Monster entrieswushin1-1/+1
2014-05-05Dialogue changes to NPCsVreality1-1/+1
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Fix style (split for more readable diff)Ben Longbons1-3/+3
2014-04-02Clean up main scriptsBen Longbons3-52/+114
2013-09-28Fixed 017-4 Gaurdian Spirit OnTouchwushin1-1/+2
2013-09-16Orum fix:tux9th1-2/+2
* no longer banishes people with OrumQuest > 32; Reported by Fortunato. * fix off by 1 error at first minigame.
2013-09-08Fix Waric: replace root with dark crystal.tux9th1-4/+4
2013-09-07Addition to Orum's dialog: make easy minigame more clearJessica Tölke1-1/+6
2013-09-06Waric: fix explanation of spelltux9th1-1/+1
2013-09-05Waric: fix freeze issue at Quest State 18tux9th1-1/+1
http://forums.themanaworld.org/viewtopic.php?p=137508#p137508
2013-09-03Dark Magic - Quests:tux9th2-10/+272
* Adjusting Debug-NPC. * added Quests for 3 Spells, QuestStates are documented in the NPC script. * proofread by melkior.
2013-07-15Returned the mistakenly removed newline at the end of waric.txtDino Paskvan1-1/+1
2013-07-15Orum and Waric quest proofreading and editingDino Paskvan3-142/+142
All the NPCs involved in the quest have been edited, with help from Dyna.
2013-07-07Move starting brace of npc scripts to new line.Jessica Tölke2-5/+6
2013-07-07Merge remote-tracking branch 'origin/master' into waricJessica Tölke1-1/+2
Conflicts: world/map/db/mob_db.txt
2013-07-07Waric's dialog without spell teaching logic.Jessica Tölke1-2/+89
2013-07-05Move starting brace to new lineBen Longbons1-1/+2
2013-06-14Replace Purple Tulip with Pink Tulip.Jessica Tölke1-4/+4
The purple one isn't sold at Blossom and therefore not obtainable.
2013-06-13Fixing some spelling errors reported by Cassy.Jessica Tölke1-10/+10
2013-06-10Expand debug function of Orum and Waric quest to tell current quest state.Jessica Tölke1-0/+5
Remove debug message in FlowerPentagramCount function.
2013-06-09Add debug npc.Jessica Tölke1-0/+28
2013-06-09Add different colors of the Rose Hat.Jessica Tölke1-1/+1
2013-05-27Amend Orum's script and the flowerpentagrams to use the actual items.Jessica Tölke1-7/+7
2013-05-10Orum and Waric follow-up: Dialogue and logic for fifth flowerJessica Tölke1-1/+205
2013-05-10Orum and Waric follow-up: dialogue and logic for fourth flower.Jessica Tölke1-0/+189
2013-05-10Orum and Waric follow-up: dialogue and logic for third flower.Jessica Tölke1-0/+150
That involves a minigame to prepare the third flower.
2013-05-10Orum and Waric follow-up: dialogue and logic in Orum for second magical flower.Jessica Tölke1-2/+91
2013-05-10Orum and Waric follow-up: Add NPCs Orum and Waric.Jessica Tölke3-0/+189
Initial talk in Waric's script. Logic for the first flower in Orum's script.
2013-05-10Orum and Waric follow-up: Add Guarding SpiritJessica Tölke2-0/+90
The Guarding Spirit prevents people who didn't do the first part of the quest from entering. Players that helped to free Waric can persuade the spirit to let them in. Once the player entered, the spirit warps into the cave on touch.
2012-07-20Running 'make maps' for the changes done on 013-3, 017-1, 017-3 and 017-4.Jessica Tölke3-0/+23