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path: root/npc/032-1_Outback
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2011-02-07Deleting some unnecessary "next" from miriam and aldred.toni1-4/+0
2011-02-03variable cleanup miriamStefan Beller1-0/+2
whenever you get there, when the quest is done, clean unneeded variables
2011-01-26Spelling and grammar updates in NPC dialog for maps 018 to 032TheKandiman1-15/+15
2011-01-18Add a Check to see if the player have used the magic house warp.toni1-1/+10
Correcting a critical bug. If the player fails in the run, he is presented with the initial menu again, since there is no conditional for QUEST_MIRIAM == 5.
2011-01-13changing the mobs in 032-1Stefan Beller1-3/+3
miriam has now lots of distance to the mobs
2011-01-13setup Miriam's timing for questStefan Beller1-10/+10
Ok on my local testserver i could do it with a lvl 80 char and lots of healing potions in 200 seconds. (I was two times wrong in taking the right path, so probably you can be 10 seconds faster, so fastest i guess 190 secs.) Now you must be faster than 210 seconds to succeed. So there are 20 seconds of reserve, which are about 10% of the whole time. That should be enough for even bad connections.
2011-01-04adding mobs in 031-3, 032-1, 032-3Jessica Tölke1-0/+15
cindy quest: surviving yeti battle gives some daily quest bonus now
2011-01-04miriams variables commentedStefan Beller1-2/+22
also removing the clearing of the QUEST_MIRIAM_run/start in clear_vars. This is done at the end of the quests any way.
2011-01-04Miriam adding asking options, needed agi set to 60, needed level to 60Stefan Beller1-3/+18
2011-01-04Add a fetch quest to Miriam and some changes in dialogue.toni1-15/+131
2011-01-03fixes in miriamStefan Beller2-2/+2
2011-01-03setting miriam to a new map 032-1Stefan Beller4-0/+156
That map is reachable when you go west of pachua through that little cave.