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-rw-r--r--world/map/db/params.txt1
-rw-r--r--world/map/npc/magic/_procedures.txt9
-rw-r--r--world/map/npc/magic/level1-lesser-heal.txt6
3 files changed, 7 insertions, 9 deletions
diff --git a/world/map/db/params.txt b/world/map/db/params.txt
index 4d905522..b10a4dce 100644
--- a/world/map/db/params.txt
+++ b/world/map/db/params.txt
@@ -11,6 +11,7 @@ MaxHp 6 1
Sp 7 1
MaxSp 8 1
STATUSPOINT 9 1
+HEALXP 10 1
BaseLevel 11 1
SKILLPOINT 12 1
Str 13 1
diff --git a/world/map/npc/magic/_procedures.txt b/world/map/npc/magic/_procedures.txt
index 3fe0ed34..5f1ea865 100644
--- a/world/map/npc/magic/_procedures.txt
+++ b/world/map/npc/magic/_procedures.txt
@@ -138,17 +138,14 @@ L_Block:
set @heal_xp, (@last_heal_xp + @mexp);
if (@heal_xp > SCRIPT_HEALSPELL_MASK)
set @heal_xp, SCRIPT_HEALSPELL_MASK;
- set XMASTIME, (XMASTIME & ~(NIBBLE_0_MASK) | (@xmas_state << NIBBLE_0_SHIFT));
set SCRIPT_XP, (SCRIPT_XP & ~(SCRIPT_HEALSPELL_MASK) | (@heal_xp << SCRIPT_HEALSPELL_SHIFT));
goto L_Gain_Xp;
L_Gain_Xp:
- set @target_heal_xp, (get(MaxHp, @target_id) - get(HEALXP, @target_id));
- set @heal_exp, .@heal_value;
- if (@target_heal_xp < .@heal_value)
- set @heal_exp, @target_heal_xp;
+ set @heal_exp, .@heal_value;
+ if (.@heal_value > get(HEALXP, @target_id))
+ set @heal_exp, get(HEALXP, @target_id);
getexp (.base_exp_factor * @heal_exp), 0;
- set HEALXP, (get(HEALXP, @target_id) + @heal_exp), @target_id;
goto L_Return;
L_Return:
diff --git a/world/map/npc/magic/level1-lesser-heal.txt b/world/map/npc/magic/level1-lesser-heal.txt
index 85f2f8a8..c4c74dd7 100644
--- a/world/map/npc/magic/level1-lesser-heal.txt
+++ b/world/map/npc/magic/level1-lesser-heal.txt
@@ -15,10 +15,10 @@
callfunc "adjust_spellpower";
set Sp, Sp - 6;
misceffect FX_MAGIC_WHITE, strcharinfo(0);
- set .@heal_value, (get(MaxHp, @target_id) - get(Hp, @target_id));
+ set .@heal_value, get(HEALXP, @target_id);
set @mexp, .exp_gain;
callfunc "magic_exp";
- if (.@heal_value < 200)
+ if (.@heal_value > 200)
set .@heal_value, 200;
if (@args$ == "Mouboo" || @args$ == "mouboo") goto L_Mouboo;
if (@target_id != BL_ID) goto L_NotMe;
@@ -32,7 +32,7 @@ L_NotMe:
L_Continue:
if (getskilllv(SKILL_MAGIC_DARK) >= 1) sc_start SC_HALT_REGENERATE, 2000, 0;
if (attachrid(@target_id) != 1) end; // XXX: to avoid the ugly attachrid method we would need some kind of `run_as` builtin
- if (!(isdead())) heal .@heal_value, 1, 1;
+ if (!(isdead())) heal 200, 1, 1;
end;
L_Mouboo: