summaryrefslogtreecommitdiff
path: root/world/map/npc/magic/level1-lesser-heal.txt
diff options
context:
space:
mode:
Diffstat (limited to 'world/map/npc/magic/level1-lesser-heal.txt')
-rw-r--r--world/map/npc/magic/level1-lesser-heal.txt55
1 files changed, 0 insertions, 55 deletions
diff --git a/world/map/npc/magic/level1-lesser-heal.txt b/world/map/npc/magic/level1-lesser-heal.txt
deleted file mode 100644
index b2cd4741..00000000
--- a/world/map/npc/magic/level1-lesser-heal.txt
+++ /dev/null
@@ -1,55 +0,0 @@
--|script|lesser-heal|32767
-{
- if(call("magic_checks")) end;
- if (Sp < 6) end;
- if (getskilllv(SKILL_MAGIC) < .level) end;
- set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1)
- set @target_id, BL_ID; // fallback to self
- if (get(GM, @target_id) == 1) end;
- if (@args$ == "Mouboo" || @args$ == "mouboo") goto L_Mouboo;
- set .@range, (((MATK1 + getskilllv(SKILL_MAGIC) + getskilllv(.school) + 10) / 100) + 2);
- if (distance(BL_ID, @target_id) >= .@range) end;
- if (PVP_CHANNEL != get(PVP_CHANNEL, @target_id) && get(PVP_CHANNEL, @target_id) != 0) end;
- if (countitem("Lifestone") < 1) end;
- set @_M_BLOCK, 1; // block casting, until the timer clears it
- addtimer 500, "Magic Timer::OnClear"; // set the new debuff
- delitem "Lifestone", 1;
- callfunc "adjust_spellpower";
- set Sp, Sp - 6;
- misceffect FX_MAGIC_HEAL_CAST, strcharinfo(0);
- callfunc "magic_exp";
- if (@target_id != BL_ID) goto L_NotMe;
- goto L_Continue;
-
-L_NotMe:
- misceffect FX_MAGIC_HEAL_HIT, @target_id;
- if (get(Hp, @target_id) < 1) end;
- void call("gain_heal_xp", min(200, (get(MaxHp, @target_id) - get(Hp, @target_id))), 1, 2, 2);
- goto L_Continue;
-
-L_Continue:
- if (getskilllv(SKILL_MAGIC_DARK) >= 1) sc_start SC_HALT_REGENERATE, 2000, 0;
- if (get(Hp, @target_id) < 1) end;
- addtimer 0, strnpcinfo(0) + "::OnSlowHeal", @target_id;
- end;
-
-OnSlowHeal:
- heal 200, 0, 1;
- end;
-
-L_Mouboo:
- set @target_id, getnpcid("Mouboo");
- set .@range, (((MATK1 + getskilllv(SKILL_MAGIC) + getskilllv(.school) + 10) / 100) + 2);
- if (distance(BL_ID, @target_id) >= .@range) end;
- mes "Magic : ##3##BThis spell has no effect on animals.";
- close;
-
-OnInit:
- set .school, SKILL_MAGIC_LIFE;
- set .invocation$, chr(MAGIC_SYMBOL) + "lum"; // used in npcs that refer to this spell
- void call("magic_register");
- set .level, 1;
- set .exp_gain, 1;
- end;
-}