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-rw-r--r--world/map/npc/magic/event-summon-managuardian.txt60
1 files changed, 0 insertions, 60 deletions
diff --git a/world/map/npc/magic/event-summon-managuardian.txt b/world/map/npc/magic/event-summon-managuardian.txt
deleted file mode 100644
index bad1213c..00000000
--- a/world/map/npc/magic/event-summon-managuardian.txt
+++ /dev/null
@@ -1,60 +0,0 @@
--|script|summon-jande|32767
-{
- end;
-
-OnCast:
- if(call("magic_checks")) end;
- // FIXME: Incomplete check, should still work during sieges
- if (getmapflag(getmap(), MF_TOWN)) end;
- if (Sp < 100) end;
- if (getskilllv(SKILL_MAGIC) < .level) end;
- if (countitem("TinyManaElixir") < 1) end;
- if (!$DOOMSDAY_SUMMON) end;
- if (@ddcooldown > gettimetick(2)) goto L_Cooldown;
- delitem "TinyManaElixir", 1;
- set @_M_BLOCK, 1; // block casting, until the timer clears it
- addtimer 15000, "Magic Timer::OnClear"; // set the new debuff
- callfunc "adjust_spellpower";
- set Sp, Sp - 100;
- misceffect FX_MAGIC_MAGGOT_CAST, strcharinfo(0);
- callfunc "magic_exp";
- set .@puppet$, "#"+strnpcinfo(0)+"#"+BL_ID;
- set .@puppet, puppet(getmap(), POS_X, POS_Y, .@puppet$, 127);
- if (.@puppet < 1) end;
- set .master, BL_ID, .@puppet;
- set .lifetime, (@spellpower*9)+60000, .@puppet;
- set @ddcooldown, gettimetick(2)+70; // This is measured in seconds
- addnpctimer 10000, .@puppet$+"::OnSummon";
- addnpctimer 11000, .@puppet$+"::OnDestroy";
- end;
-
-OnSummon:
- if (!(isloggedin(.master))) destroy;
- if(get(Hp, .master) < 1) destroy; // destroy if master is missing
- if(getmap(.master) != strnpcinfo(3)) destroy; // destroy if master left the map
- specialeffect FX_MAGIC_MAGGOT_SPAWN;
- set .@x, getnpcx();
- set .@y, getnpcy();
- set .@map$, strnpcinfo(3);
- callsub S_SummonAll;
- end;
-
-OnDestroy:
- destroy;
-
-S_SummonAll:
- summon .@map$, rand(.@x-2,.@x+2), rand(.@y-2,.@y+2), .master, 1138, 2, .lifetime;
- destroy;
-
-L_Cooldown:
- message strcharinfo(0), "This skill is in forced cooldown; Please wait your first summon to expire.";
- end;
-
-OnInit:
- set .school, SKILL_MAGIC_ASTRAL;
- set .invocation$, chr(MAGIC_SYMBOL) + "jande"; // used in npcs that refer to this spell
- void call("magic_register", "OnCast");
- set .level, 1;
- set .exp_gain, 1;
- end;
-}