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-- [ ] check the new builtins and make sure they work as intended
- - [ ] `puppet`
- - [ ] check what happens when making a puppet whose name already exist (maybe it replaces?)
- - [ ] `destroy`
- - [ ] `registercmd`
- - [ ] check what happens when registering a command that was already registered
- - [ ] `target`
- - [ ] `get`
- - [ ] the new `set`
- - [ ] `min`
- - [ ] `max`
- - [ ] `pow`
- - [ ] `sqrt`
- - [ ] `cbrt`
- - [ ] `elttype`
- - [ ] `eltlvl`
- - [ ] `injure`
- - [ ] `elif`
- - [ ] `else`
- - [ ] `getnpcid`
- - [ ] `overrideattack`
- - [ ] `summon`
- - [ ] `addnpctimer`
- - [ ] `explode`
- - [ ] `foreach`
- - [ ] modified `areatimer`
- - [ ] `aggravate`
- - [ ] `getdir`
- - [ ] `distance`
- - [ ] `if_then_else`
-
- - I do not like `void`, feels like an ugly workaround; we should make `puppet` and `call` work in both function context and statement context
-
----
-- [ ] test the spells
- - [ ] test with no target
- - [ ] test with a npc target
- - [ ] random npc not part of any quest
- - [ ] injured mouboo
- - [ ] also test on a **player** with the name `Mouboo` or `mouboo`
- - [ ] druid tree
- - [ ] test with a mob target
- - [ ] mob with clear path (walkable)
- - [ ] mob with no clear path (unwalkable, blocked by collision)
- - [ ] mob out of attack range
- - [ ] test with a player target
- - [ ] both the caster and the target have pvp disabled
- - [ ] both the caster and the target have pvp enabled
- - [ ] the caster has pvp enabled and the target has pvp disabled
- - [ ] the caster has pvp disabled and the target has pvp enabled
- - [ ] test with the spouse as target
-
----
-- [ ] Once everything is done, remove this file