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-rw-r--r--world/map/npc/functions/clear_vars.txt490
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diff --git a/world/map/npc/functions/clear_vars.txt b/world/map/npc/functions/clear_vars.txt
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--- a/world/map/npc/functions/clear_vars.txt
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-// Clears old variables
-
-function|script|ClearVariables
-{
- if(@login_event != 1) goto L_Deprecated;
-
- callsub S_Bernard_Mikhail;
- callsub S_Sarah;
- callsub S_Vincent;
- callsub S_Sandra;
- callsub S_Desert;
- callsub S_Bandit;
- callsub S_Tutorial;
- callsub S_Heathin;
- callsub S_Remove_Skills;
- callsub S_FixBank;
- callsub S_Angus;
- callsub S_Flags;
- callsub S_Bitmask;
- callsub S_BlueSage;
- callsub S_Luca;
-
- callsub S_Easter;
- callsub S_Easter2008;
- callsub S_Easter2009;
- callsub S_Easter2010;
- callsub S_Easter2011;
- callsub S_Easter2012;
- callsub S_Halloween2006;
- callsub S_Halloween2007;
- callsub S_Halloween2008;
- callsub S_Halloween2009;
- callsub S_Halloween2010;
- callsub S_Halloween2011;
- callsub S_Halloween2016;
- callsub S_Xmas2006;
- callsub S_Xmas2007;
- callsub S_Xmas2008;
- callsub S_Xmas2009;
- callsub S_Xmas2010;
- callsub S_Xmas2011;
- callsub S_Xmas2012;
- callsub S_Valentine2021;
-
- callsub S_Misc;
- return; // go back to global handler
-
-S_Return: // this is to end execution of a sub
- return;
-
-////////////////////////////////////////////////////////////////
-
-S_Xmas2007:
- if(!QUEST_xmas07_state) goto S_Return;
- set QUEST_xmas07_state, 0;
- set QUEST_xmas07_milk, 0;
- set QUEST_xmas07_cookies, 0;
- set QUEST_xmas07_presents, 0;
- return;
-
-S_Halloween2007:
- set QUEST_Halloween07_state, 0;
- return;
-
-S_Xmas2006:
- if(!XMASQUEST1) goto S_Return;
- set XMASQUEST1, 0;
- set XMASQUEST2, 0;
- set XMASQUEST3, 0;
- set XMASQUEST4, 0;
- set XMASQUEST5, 0;
- set XMASQUEST6, 0;
- set XMASQUEST7, 0;
- set XMASQUEST8, 0;
- set XMASQUEST9, 0;
- set XMASQUEST10, 0;
- set XMASQUEST11, 0;
- set XMASQUEST12, 0;
- set XMASQUEST13, 0;
- set XMASQUEST14, 0;
- set XMASQUEST15, 0;
- set XMASQUEST16, 0;
- set XMASQUEST17, 0;
- set XMASQUEST18, 0;
- set XMASQUEST19, 0;
- set XMASQUEST20, 0;
- return;
-
-S_Halloween2006:
- if(!HWQUEST1) goto S_Return;
- set HWQUEST1, 0;
- set HWQUEST2, 0;
- set HWQUEST3, 0;
- set HWQUEST4, 0;
- set HWQUEST5, 0;
- set HWQUEST6, 0;
- set HWQUEST7, 0;
- set HWQUEST8, 0;
- set HWQUEST9, 0;
- set HWQUEST10, 0;
- set HWQUEST11, 0;
- set HWQUEST12, 0;
- set HWQUEST13, 0;
- set HWQUEST14, 0;
- set HWQUEST15, 0;
- set HWQUEST16, 0;
- set HWQUEST17, 0;
- set HWQUEST18, 0;
- set HWQUEST18, 0;
- set HWQUEST19, 0;
- set HWQUEST20, 0;
- return;
-
-S_Easter:
- set EasterQuest, 0;
- return;
-
-S_Easter2008:
- set QUEST_Easter08_state, 0;
- return;
-
-S_Halloween2008:
- set Halloween08, 0;
- return;
-
-S_Xmas2008:
- set QUEST_xmas08_state, 0;
- return;
-
-S_Easter2009:
- set QUEST_Easter09, 0;
- set QUEST_Easter09_slots, 0;
- return;
-
-S_Halloween2009:
- set Candyman, 0;
- return;
-
-S_Xmas2009:
- set QUEST_Christmas09_state, 0;
- return;
-
-S_Easter2010:
- if(!Easter_2010_QuestState) goto S_Return;
- set Easter_2010_QuestState, 0;
- set Easter_2010_EggState1, 0;
- set Easter_2010_EggState2, 0;
- set Easter_2010_EggState3, 0;
- set Easter_2010_EggState4, 0;
- set Easter_2010_EggState5, 0;
- return;
-
-S_Halloween2010:
- if(!hween10) goto S_Return;
- set hween10, 0;
- set hween10_collect_canpump, 0;
- set hween10_credits, 0;
- set hween10_collect, 0;
- set hween10_collect_mmallow, 0;
- set hween10_collect_jelskul, 0;
- set hween10_bonecount, 0;
- set hween10_collect_tondel, 0;
- set hween10_paid, 0;
- return;
-
-S_Halloween2016:
- set HWEEN16, 0;
- if(!hween16) goto S_Return;
- set hween16, 0;
- set hween16_collect_canpump, 0;
- set hween16_credits, 0;
- set hween16_collect, 0;
- set hween16_collect_mmallow, 0;
- set hween16_collect_jelskul, 0;
- set hween16_bonecount, 0;
- set hween16_collect_tondel, 0;
- set hween16_paid, 0;
- return;
-
-S_Xmas2010:
- if(!Xmas2010) goto S_Return;
- set Count_Yellow, 0;
- set Count_White, 0;
- set Maze, 0;
- set Yellow, 0;
- set White, 0;
- set Xmas2010, 0;
- set Golbenez_Inn_Cost, 0;
- return;
-
-S_Easter2011:
- set QUEST_Easter11, 0;
- return;
-
-S_Halloween2011:
- set hw2011, 0;
- return;
-
-S_Xmas2011:
- set xmas11, 0;
- return;
-
-S_Easter2012:
- set QUEST_Easter12, 0;
- return;
-
-S_Xmas2012:
- set xmas2012, 0;
- return;
-
-S_Angus:
- set QUEST_clothdyer_angus, 0;
- set QUEST_clothdyer_state, 0;
- return;
-
-S_Bitmask:
- // move Scythe quest into bitmasked variable QUEST_Hurnscald
- if (QUEST_Scythe_state)
- set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_1_MASK)) | (QUEST_Scythe_state << NIBBLE_1_SHIFT);
- set QUEST_Scythe_state, 0;
-
- // move Demon Mask quest into bitmasked variable QUEST_Hurnscald
- if (QUEST_demon_mines)
- set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_2_MASK)) | (QUEST_demon_mines << NIBBLE_2_SHIFT);
- set QUEST_demon_mines, 0;
-
- // move Inspector quest into bitmasked variable QUEST_Hurnscald
- set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
- if (Inspector > @inspector)
- set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_3_MASK)) | (Inspector << NIBBLE_3_SHIFT);
- set Inspector, 0;
- set @inspector, 0;
- return;
-
-S_BlueSage:
- if (QUEST_BlueSage & (1 << 7))
- set QUEST_BlueSage, QUEST_BlueSage & ~((1<<5)|(1<<6)|(1<<7));
- return;
-
-S_Luca:
- if (FLAGS & FLAG_LUCA_FIX) goto S_Return;
- if (FLAGS & FLAG_LUCA_6SKILLS_MAXED) goto S_Luca6;
- if (FLAGS & FLAG_LUCA_4SKILLS_MAXED) goto S_Luca4;
- if (FLAGS & FLAG_LUCA_2SKILLS_MAXED) goto S_Luca2;
- goto S_LucaX;
-
-S_Luca6:
- if (countitem("AssassinMask") < 1) goto S_Return;
- delitem "AssassinMask", 1;
- set FLAGS, FLAGS ^ FLAG_LUCA_6SKILLS_MAXED;
- goto S_Luca4;
-
-S_Luca4:
- if (countitem("AssassinPants") < 1) goto S_Return;
- delitem "AssassinPants", 1;
- set FLAGS, FLAGS ^ FLAG_LUCA_4SKILLS_MAXED;
- goto S_Luca2;
-
-S_Luca2:
- if (countitem("AssassinBoots") < 1) goto S_Return;
- delitem "AssassinBoots", 1;
- set FLAGS, FLAGS ^ FLAG_LUCA_2SKILLS_MAXED;
- goto S_LucaX;
-
-S_LucaX:
- set FLAGS, FLAGS | FLAG_LUCA_FIX;
- return;
-
-S_Flags:
- if (Open_Underground_Palace_Barrier)
- set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND;
- set Open_Underground_Palace_Barrier, 0;
-
- if (Naem_Quest_Done)
- set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES;
- set Naem_Quest_Done, 0;
-
- if (ChristmasQuest)
- set FLAGS, FLAGS | FLAG_SNOWMAN;
- set ChristmasQuest, 0;
-
- if (ChristmasQuest2)
- set FLAGS, FLAGS | FLAG_SANTAS_HELPER;
- set ChristmasQuest2, 0;
-
- if (ChestQuest)
- set FLAGS, FLAGS | FLAG_HURNSMINE_CHEST;
- set ChestQuest, 0;
- return;
-
-S_FixBank:
- if(#BankAccount >= 0) goto S_Return;
- if (Zeny >= -#BankAccount)
- goto S_Fix_Bank_Full;
- // Partial fix
- set #BankAccount, #BankAccount + Zeny;
- set Zeny, 0;
- return;
-
-S_Fix_Bank_Full:
- set Zeny, Zeny + #BankAccount;
- set #BankAccount, 0;
- return;
-
-S_Remove_Skills:
- if(getskilllv(SKILL_TRADE) < 1) goto S_Return;
- setskill SKILL_TRADE, 0;
- setskill SKILL_PARTY, 0;
- setskill SKILL_EMOTE, 0;
- return;
-
-S_Misc:
- set Death_Kill, 0;
- set Scorp, 0; // Tulimshar and Mine Variables which aren't used anymore
- set Bugleg, 0; // Tulimshar and Mine Variables which aren't used anymore
- set KatzeBeenOutside, 0; // variable was moved to a temporary player variable
- set LastHiss, 0; // variable was moved to Nibble 1 of the variable Katze
- set CaveSnakeLamp, 0; // quest was turned into a Daily Quest, so the variable isn't needed anymore
- set MAGIC_CAST_TICK, 0; // legacy stuff
- return;
-
-S_Tutorial:
- if(!TUTORIAL && !sorfina) goto S_Return;
- //TUTORIAL to STARTAREA
- if ((sorfina) || (kaan) || (hasan) || (tanisha))
- goto S_ResetAllTut;
- set @tutorial_tmp, ((TUTORIAL & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
- // Tutorial
- // Nibble 0 (sorfina, tanisha, kaan & hasan)
- set STARTAREA, (STARTAREA & ~(NIBBLE_0_MASK) | (@tutorial_tmp << NIBBLE_0_SHIFT));
- // Nibble 1 (valon)
- set @tutorial_tmp, ((TUTORIAL & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT);
- set @valon_done, (TUTORIAL & (1 << 7));
- set @valon_start, (TUTORIAL & (1 << 6));
- if (@valon_start)
- set @tutorial_tmp, (@tutorial_tmp + 2);
- if (@valon_done)
- set @tutorial_tmp, 7;
- set STARTAREA, (STARTAREA & ~(NIBBLE_1_MASK) | (@tutorial_tmp << NIBBLE_1_SHIFT));
- // Nibble 2 (Counts)
- set @tutorial_tmp, ((TUTORIAL & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT);
- set STARTAREA, (STARTAREA & ~(NIBBLE_2_MASK) | (@tutorial_tmp << NIBBLE_2_SHIFT));
- // Nibble 3 (Morgan)
- set @tutorial_tmp, ((TUTORIAL & NIBBLE_6_MASK) >> NIBBLE_6_SHIFT);
- set STARTAREA, (STARTAREA & ~(NIBBLE_3_MASK) | (@tutorial_tmp << NIBBLE_3_SHIFT));
- // Nibble 4 (Zegas) Barrels shuffled
- set @zegas_done, (TUTORIAL & (1 << 23));
- set @zegas_start, (TUTORIAL & (1 << 16));
- set @zegas_met, (TUTORIAL & (1 << 30));
- set @tutorial_tmp, 0;
- if (@zegas_met)
- set @tutorial_tmp, 1;
- if (@zegas_start)
- set @tutorial_tmp, 2;
- if (@zegas_done)
- set @tutorial_tmp, 4;
- set STARTAREA, (STARTAREA & ~(NIBBLE_4_MASK) | (@tutorial_tmp << NIBBLE_4_SHIFT));
- // Nibble 5 (Barrels)
- set @tutorial_tmp, 0;
- set STARTAREA, (STARTAREA & ~(NIBBLE_5_MASK) | (@tutorial_tmp << NIBBLE_5_SHIFT));
- // Nibble 6 (Barrels)
- set STARTAREA, (STARTAREA & ~(NIBBLE_6_MASK) | (@tutorial_tmp << NIBBLE_6_SHIFT));
- set TUTORIAL, 0;
- return;
-
-S_ResetAllTut:
- set sorfina, 0;
- set tanisha, 0;
- set hasan, 0;
- set kaan, 0;
- set TUTORIAL, 0;
- set STARTAREA, 0;
- set FLAGS, FLAGS &~ FLAG_TUTORIAL_DONE;
- return;
-
-S_Heathin:
- if(!HEATHIN_QUEST) goto S_Return;
- set QUEST_NorthTulimshar, (QUEST_NorthTulimshar & ~(NIBBLE_6_MASK)) | (HEATHIN_QUEST << NIBBLE_6_SHIFT);
- set HEATHIN_QUEST, 0;
- return;
-
-S_Desert: // move guard and miner subquest into Byte 2 (Nibble 4 and 5) of QUEST_SouthTulimshar
- if(!TMW_QUEST || TMW_QUEST > 40) goto S_Return;
- set @miners, TMW_Quest - 12;
- set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@miners << BYTE_2_SHIFT));
- set TMW_Quest, 12;
- set @miners, 0;
- return;
-
-S_Sandra: // move Sandra subquest into Nibble 3 of QUEST_SouthTulimshar
- if(!TMW_QUEST || TMW_QUEST > 12) goto S_Return;
- set @sandra, TMW_Quest - 10;
- set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_3_MASK) | (@sandra << NIBBLE_3_SHIFT));
- set TMW_Quest, 10;
- set @sandra, 0;
- return;
-
-S_Vincent: // move Vincent subquest into Nibble 2 of QUEST_SouthTulimshar
- if(!TMW_QUEST || TMW_QUEST > 10) goto S_Return;
- set @vincent, TMW_Quest - 8;
- set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_2_MASK) | (@vincent << NIBBLE_2_SHIFT));
- set TMW_Quest, 8;
- set @vincent, 0;
- return;
-
-S_Sarah: // move Sarah subquest into Nibble 1 of QUEST_SouthTulimshar
- if(!TMW_QUEST || TMW_QUEST > 8) goto S_Return;
- set @sarah, TMW_Quest - 6;
- set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_1_MASK) | (@sarah << NIBBLE_1_SHIFT));
- set TMW_Quest, 6;
- set @sarah, 0;
- return;
-
-S_Bernard_Mikhail: // move Bernard and Mikhail subquest into Nibble 0 of QUEST_SouthTulimshar
- if(!TMW_QUEST || TMW_QUEST > 6) goto S_Return;
- set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_0_MASK) | (TMW_Quest << NIBBLE_0_SHIFT));
- set TMW_Quest, 0;
- return;
-
-S_Bandit: // move Bandit subquest into Nibble 0 of QUEST_Hurnscald
- if(!TMW_QUEST) goto S_Return;
- set @bandit, TMW_Quest - 40;
- set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_0_MASK) | (@bandit << NIBBLE_0_SHIFT));
- set TMW_Quest, 40;
- set @bandit, 0;
- return;
-
-S_Valentine2021:
- set #VALENTINE2021, 0;
- return;
-
-L_Deprecated:
- debugmes "Explicitely calling ClearVariables after login is deprecated.";
- mapexit;
-}
-
-
-function|script|ClearGlobalVars
-{
- goto L_IlliaClear;
-// Clear the array which saves the teams who beat the Illia quest
-L_IlliaClear:
- set $@loop, 0;
- goto L_IlliaLoop;
-
-L_IlliaLoop:
- if ($Illia_Win_Records$[$@loop] == "")
- goto L_EventClear;
-
- set $Illia_Win_Records$[$@loop], "";
-
- set $@loop, $@loop + 1;
- goto L_IlliaLoop;
-
-L_EventClear:
- set $@loop, 0;
-
-// Clear global variable used in the Halloween event 2009
- set $CandyOpsComplete, 0;
-
-// Clear global variables used in the Easter event 2010
- set $Easter_2010_Npc_State1, 0;
- set $Easter_2010_Npc_State2, 0;
- set $Easter_2010_Egg_Loc_State1, 0;
- set $Easter_2010_Egg_Loc_State2, 0;
- set $Easter_2010_Egg_Loc_State3, 0;
- set $Easter_2010_Egg_Loc_State4, 0;
- set $Easter_2010_Egg_Loc_State5, 0;
-
-// Clear global variables used in the Halloween event 2010
- set $hween10, 0;
- set $hween10_tondel, 0;
- set $hween10_mmallow, 0;
- set $hween10_jelskul, 0;
- set $hween10_canpump, 0;
-
-// Clear global variable used in Christmas event 2010
- set $Golbenez_Inn_Cost, 0;
-
-// Clear global variables used in the Halloween event 2016
- set $hween16, 0;
- set $hween16_tondel, 0;
- set $hween16_mmallow, 0;
- set $hween16_jelskul, 0;
- set $hween16_canpump, 0;
-
-// Variable was used in Voltain's script, was renamed and turned into a temporary variable
- set $state, 0;
- return;
-}