diff options
Diffstat (limited to 'world/map/npc/functions/clear_vars.txt')
-rw-r--r-- | world/map/npc/functions/clear_vars.txt | 490 |
1 files changed, 0 insertions, 490 deletions
diff --git a/world/map/npc/functions/clear_vars.txt b/world/map/npc/functions/clear_vars.txt deleted file mode 100644 index 2abfb118..00000000 --- a/world/map/npc/functions/clear_vars.txt +++ /dev/null @@ -1,490 +0,0 @@ -// Clears old variables - -function|script|ClearVariables -{ - if(@login_event != 1) goto L_Deprecated; - - callsub S_Bernard_Mikhail; - callsub S_Sarah; - callsub S_Vincent; - callsub S_Sandra; - callsub S_Desert; - callsub S_Bandit; - callsub S_Tutorial; - callsub S_Heathin; - callsub S_Remove_Skills; - callsub S_FixBank; - callsub S_Angus; - callsub S_Flags; - callsub S_Bitmask; - callsub S_BlueSage; - callsub S_Luca; - - callsub S_Easter; - callsub S_Easter2008; - callsub S_Easter2009; - callsub S_Easter2010; - callsub S_Easter2011; - callsub S_Easter2012; - callsub S_Halloween2006; - callsub S_Halloween2007; - callsub S_Halloween2008; - callsub S_Halloween2009; - callsub S_Halloween2010; - callsub S_Halloween2011; - callsub S_Halloween2016; - callsub S_Xmas2006; - callsub S_Xmas2007; - callsub S_Xmas2008; - callsub S_Xmas2009; - callsub S_Xmas2010; - callsub S_Xmas2011; - callsub S_Xmas2012; - callsub S_Valentine2021; - - callsub S_Misc; - return; // go back to global handler - -S_Return: // this is to end execution of a sub - return; - -//////////////////////////////////////////////////////////////// - -S_Xmas2007: - if(!QUEST_xmas07_state) goto S_Return; - set QUEST_xmas07_state, 0; - set QUEST_xmas07_milk, 0; - set QUEST_xmas07_cookies, 0; - set QUEST_xmas07_presents, 0; - return; - -S_Halloween2007: - set QUEST_Halloween07_state, 0; - return; - -S_Xmas2006: - if(!XMASQUEST1) goto S_Return; - set XMASQUEST1, 0; - set XMASQUEST2, 0; - set XMASQUEST3, 0; - set XMASQUEST4, 0; - set XMASQUEST5, 0; - set XMASQUEST6, 0; - set XMASQUEST7, 0; - set XMASQUEST8, 0; - set XMASQUEST9, 0; - set XMASQUEST10, 0; - set XMASQUEST11, 0; - set XMASQUEST12, 0; - set XMASQUEST13, 0; - set XMASQUEST14, 0; - set XMASQUEST15, 0; - set XMASQUEST16, 0; - set XMASQUEST17, 0; - set XMASQUEST18, 0; - set XMASQUEST19, 0; - set XMASQUEST20, 0; - return; - -S_Halloween2006: - if(!HWQUEST1) goto S_Return; - set HWQUEST1, 0; - set HWQUEST2, 0; - set HWQUEST3, 0; - set HWQUEST4, 0; - set HWQUEST5, 0; - set HWQUEST6, 0; - set HWQUEST7, 0; - set HWQUEST8, 0; - set HWQUEST9, 0; - set HWQUEST10, 0; - set HWQUEST11, 0; - set HWQUEST12, 0; - set HWQUEST13, 0; - set HWQUEST14, 0; - set HWQUEST15, 0; - set HWQUEST16, 0; - set HWQUEST17, 0; - set HWQUEST18, 0; - set HWQUEST18, 0; - set HWQUEST19, 0; - set HWQUEST20, 0; - return; - -S_Easter: - set EasterQuest, 0; - return; - -S_Easter2008: - set QUEST_Easter08_state, 0; - return; - -S_Halloween2008: - set Halloween08, 0; - return; - -S_Xmas2008: - set QUEST_xmas08_state, 0; - return; - -S_Easter2009: - set QUEST_Easter09, 0; - set QUEST_Easter09_slots, 0; - return; - -S_Halloween2009: - set Candyman, 0; - return; - -S_Xmas2009: - set QUEST_Christmas09_state, 0; - return; - -S_Easter2010: - if(!Easter_2010_QuestState) goto S_Return; - set Easter_2010_QuestState, 0; - set Easter_2010_EggState1, 0; - set Easter_2010_EggState2, 0; - set Easter_2010_EggState3, 0; - set Easter_2010_EggState4, 0; - set Easter_2010_EggState5, 0; - return; - -S_Halloween2010: - if(!hween10) goto S_Return; - set hween10, 0; - set hween10_collect_canpump, 0; - set hween10_credits, 0; - set hween10_collect, 0; - set hween10_collect_mmallow, 0; - set hween10_collect_jelskul, 0; - set hween10_bonecount, 0; - set hween10_collect_tondel, 0; - set hween10_paid, 0; - return; - -S_Halloween2016: - set HWEEN16, 0; - if(!hween16) goto S_Return; - set hween16, 0; - set hween16_collect_canpump, 0; - set hween16_credits, 0; - set hween16_collect, 0; - set hween16_collect_mmallow, 0; - set hween16_collect_jelskul, 0; - set hween16_bonecount, 0; - set hween16_collect_tondel, 0; - set hween16_paid, 0; - return; - -S_Xmas2010: - if(!Xmas2010) goto S_Return; - set Count_Yellow, 0; - set Count_White, 0; - set Maze, 0; - set Yellow, 0; - set White, 0; - set Xmas2010, 0; - set Golbenez_Inn_Cost, 0; - return; - -S_Easter2011: - set QUEST_Easter11, 0; - return; - -S_Halloween2011: - set hw2011, 0; - return; - -S_Xmas2011: - set xmas11, 0; - return; - -S_Easter2012: - set QUEST_Easter12, 0; - return; - -S_Xmas2012: - set xmas2012, 0; - return; - -S_Angus: - set QUEST_clothdyer_angus, 0; - set QUEST_clothdyer_state, 0; - return; - -S_Bitmask: - // move Scythe quest into bitmasked variable QUEST_Hurnscald - if (QUEST_Scythe_state) - set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_1_MASK)) | (QUEST_Scythe_state << NIBBLE_1_SHIFT); - set QUEST_Scythe_state, 0; - - // move Demon Mask quest into bitmasked variable QUEST_Hurnscald - if (QUEST_demon_mines) - set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_2_MASK)) | (QUEST_demon_mines << NIBBLE_2_SHIFT); - set QUEST_demon_mines, 0; - - // move Inspector quest into bitmasked variable QUEST_Hurnscald - set @inspector, ((QUEST_Hurnscald & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT); - if (Inspector > @inspector) - set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_3_MASK)) | (Inspector << NIBBLE_3_SHIFT); - set Inspector, 0; - set @inspector, 0; - return; - -S_BlueSage: - if (QUEST_BlueSage & (1 << 7)) - set QUEST_BlueSage, QUEST_BlueSage & ~((1<<5)|(1<<6)|(1<<7)); - return; - -S_Luca: - if (FLAGS & FLAG_LUCA_FIX) goto S_Return; - if (FLAGS & FLAG_LUCA_6SKILLS_MAXED) goto S_Luca6; - if (FLAGS & FLAG_LUCA_4SKILLS_MAXED) goto S_Luca4; - if (FLAGS & FLAG_LUCA_2SKILLS_MAXED) goto S_Luca2; - goto S_LucaX; - -S_Luca6: - if (countitem("AssassinMask") < 1) goto S_Return; - delitem "AssassinMask", 1; - set FLAGS, FLAGS ^ FLAG_LUCA_6SKILLS_MAXED; - goto S_Luca4; - -S_Luca4: - if (countitem("AssassinPants") < 1) goto S_Return; - delitem "AssassinPants", 1; - set FLAGS, FLAGS ^ FLAG_LUCA_4SKILLS_MAXED; - goto S_Luca2; - -S_Luca2: - if (countitem("AssassinBoots") < 1) goto S_Return; - delitem "AssassinBoots", 1; - set FLAGS, FLAGS ^ FLAG_LUCA_2SKILLS_MAXED; - goto S_LucaX; - -S_LucaX: - set FLAGS, FLAGS | FLAG_LUCA_FIX; - return; - -S_Flags: - if (Open_Underground_Palace_Barrier) - set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND; - set Open_Underground_Palace_Barrier, 0; - - if (Naem_Quest_Done) - set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES; - set Naem_Quest_Done, 0; - - if (ChristmasQuest) - set FLAGS, FLAGS | FLAG_SNOWMAN; - set ChristmasQuest, 0; - - if (ChristmasQuest2) - set FLAGS, FLAGS | FLAG_SANTAS_HELPER; - set ChristmasQuest2, 0; - - if (ChestQuest) - set FLAGS, FLAGS | FLAG_HURNSMINE_CHEST; - set ChestQuest, 0; - return; - -S_FixBank: - if(#BankAccount >= 0) goto S_Return; - if (Zeny >= -#BankAccount) - goto S_Fix_Bank_Full; - // Partial fix - set #BankAccount, #BankAccount + Zeny; - set Zeny, 0; - return; - -S_Fix_Bank_Full: - set Zeny, Zeny + #BankAccount; - set #BankAccount, 0; - return; - -S_Remove_Skills: - if(getskilllv(SKILL_TRADE) < 1) goto S_Return; - setskill SKILL_TRADE, 0; - setskill SKILL_PARTY, 0; - setskill SKILL_EMOTE, 0; - return; - -S_Misc: - set Death_Kill, 0; - set Scorp, 0; // Tulimshar and Mine Variables which aren't used anymore - set Bugleg, 0; // Tulimshar and Mine Variables which aren't used anymore - set KatzeBeenOutside, 0; // variable was moved to a temporary player variable - set LastHiss, 0; // variable was moved to Nibble 1 of the variable Katze - set CaveSnakeLamp, 0; // quest was turned into a Daily Quest, so the variable isn't needed anymore - set MAGIC_CAST_TICK, 0; // legacy stuff - return; - -S_Tutorial: - if(!TUTORIAL && !sorfina) goto S_Return; - //TUTORIAL to STARTAREA - if ((sorfina) || (kaan) || (hasan) || (tanisha)) - goto S_ResetAllTut; - set @tutorial_tmp, ((TUTORIAL & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT); - // Tutorial - // Nibble 0 (sorfina, tanisha, kaan & hasan) - set STARTAREA, (STARTAREA & ~(NIBBLE_0_MASK) | (@tutorial_tmp << NIBBLE_0_SHIFT)); - // Nibble 1 (valon) - set @tutorial_tmp, ((TUTORIAL & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT); - set @valon_done, (TUTORIAL & (1 << 7)); - set @valon_start, (TUTORIAL & (1 << 6)); - if (@valon_start) - set @tutorial_tmp, (@tutorial_tmp + 2); - if (@valon_done) - set @tutorial_tmp, 7; - set STARTAREA, (STARTAREA & ~(NIBBLE_1_MASK) | (@tutorial_tmp << NIBBLE_1_SHIFT)); - // Nibble 2 (Counts) - set @tutorial_tmp, ((TUTORIAL & NIBBLE_3_MASK) >> NIBBLE_3_SHIFT); - set STARTAREA, (STARTAREA & ~(NIBBLE_2_MASK) | (@tutorial_tmp << NIBBLE_2_SHIFT)); - // Nibble 3 (Morgan) - set @tutorial_tmp, ((TUTORIAL & NIBBLE_6_MASK) >> NIBBLE_6_SHIFT); - set STARTAREA, (STARTAREA & ~(NIBBLE_3_MASK) | (@tutorial_tmp << NIBBLE_3_SHIFT)); - // Nibble 4 (Zegas) Barrels shuffled - set @zegas_done, (TUTORIAL & (1 << 23)); - set @zegas_start, (TUTORIAL & (1 << 16)); - set @zegas_met, (TUTORIAL & (1 << 30)); - set @tutorial_tmp, 0; - if (@zegas_met) - set @tutorial_tmp, 1; - if (@zegas_start) - set @tutorial_tmp, 2; - if (@zegas_done) - set @tutorial_tmp, 4; - set STARTAREA, (STARTAREA & ~(NIBBLE_4_MASK) | (@tutorial_tmp << NIBBLE_4_SHIFT)); - // Nibble 5 (Barrels) - set @tutorial_tmp, 0; - set STARTAREA, (STARTAREA & ~(NIBBLE_5_MASK) | (@tutorial_tmp << NIBBLE_5_SHIFT)); - // Nibble 6 (Barrels) - set STARTAREA, (STARTAREA & ~(NIBBLE_6_MASK) | (@tutorial_tmp << NIBBLE_6_SHIFT)); - set TUTORIAL, 0; - return; - -S_ResetAllTut: - set sorfina, 0; - set tanisha, 0; - set hasan, 0; - set kaan, 0; - set TUTORIAL, 0; - set STARTAREA, 0; - set FLAGS, FLAGS &~ FLAG_TUTORIAL_DONE; - return; - -S_Heathin: - if(!HEATHIN_QUEST) goto S_Return; - set QUEST_NorthTulimshar, (QUEST_NorthTulimshar & ~(NIBBLE_6_MASK)) | (HEATHIN_QUEST << NIBBLE_6_SHIFT); - set HEATHIN_QUEST, 0; - return; - -S_Desert: // move guard and miner subquest into Byte 2 (Nibble 4 and 5) of QUEST_SouthTulimshar - if(!TMW_QUEST || TMW_QUEST > 40) goto S_Return; - set @miners, TMW_Quest - 12; - set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(BYTE_2_MASK) | (@miners << BYTE_2_SHIFT)); - set TMW_Quest, 12; - set @miners, 0; - return; - -S_Sandra: // move Sandra subquest into Nibble 3 of QUEST_SouthTulimshar - if(!TMW_QUEST || TMW_QUEST > 12) goto S_Return; - set @sandra, TMW_Quest - 10; - set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_3_MASK) | (@sandra << NIBBLE_3_SHIFT)); - set TMW_Quest, 10; - set @sandra, 0; - return; - -S_Vincent: // move Vincent subquest into Nibble 2 of QUEST_SouthTulimshar - if(!TMW_QUEST || TMW_QUEST > 10) goto S_Return; - set @vincent, TMW_Quest - 8; - set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_2_MASK) | (@vincent << NIBBLE_2_SHIFT)); - set TMW_Quest, 8; - set @vincent, 0; - return; - -S_Sarah: // move Sarah subquest into Nibble 1 of QUEST_SouthTulimshar - if(!TMW_QUEST || TMW_QUEST > 8) goto S_Return; - set @sarah, TMW_Quest - 6; - set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_1_MASK) | (@sarah << NIBBLE_1_SHIFT)); - set TMW_Quest, 6; - set @sarah, 0; - return; - -S_Bernard_Mikhail: // move Bernard and Mikhail subquest into Nibble 0 of QUEST_SouthTulimshar - if(!TMW_QUEST || TMW_QUEST > 6) goto S_Return; - set QUEST_SouthTulimshar, (QUEST_SouthTulimshar & ~(NIBBLE_0_MASK) | (TMW_Quest << NIBBLE_0_SHIFT)); - set TMW_Quest, 0; - return; - -S_Bandit: // move Bandit subquest into Nibble 0 of QUEST_Hurnscald - if(!TMW_QUEST) goto S_Return; - set @bandit, TMW_Quest - 40; - set QUEST_Hurnscald, (QUEST_Hurnscald & ~(NIBBLE_0_MASK) | (@bandit << NIBBLE_0_SHIFT)); - set TMW_Quest, 40; - set @bandit, 0; - return; - -S_Valentine2021: - set #VALENTINE2021, 0; - return; - -L_Deprecated: - debugmes "Explicitely calling ClearVariables after login is deprecated."; - mapexit; -} - - -function|script|ClearGlobalVars -{ - goto L_IlliaClear; -// Clear the array which saves the teams who beat the Illia quest -L_IlliaClear: - set $@loop, 0; - goto L_IlliaLoop; - -L_IlliaLoop: - if ($Illia_Win_Records$[$@loop] == "") - goto L_EventClear; - - set $Illia_Win_Records$[$@loop], ""; - - set $@loop, $@loop + 1; - goto L_IlliaLoop; - -L_EventClear: - set $@loop, 0; - -// Clear global variable used in the Halloween event 2009 - set $CandyOpsComplete, 0; - -// Clear global variables used in the Easter event 2010 - set $Easter_2010_Npc_State1, 0; - set $Easter_2010_Npc_State2, 0; - set $Easter_2010_Egg_Loc_State1, 0; - set $Easter_2010_Egg_Loc_State2, 0; - set $Easter_2010_Egg_Loc_State3, 0; - set $Easter_2010_Egg_Loc_State4, 0; - set $Easter_2010_Egg_Loc_State5, 0; - -// Clear global variables used in the Halloween event 2010 - set $hween10, 0; - set $hween10_tondel, 0; - set $hween10_mmallow, 0; - set $hween10_jelskul, 0; - set $hween10_canpump, 0; - -// Clear global variable used in Christmas event 2010 - set $Golbenez_Inn_Cost, 0; - -// Clear global variables used in the Halloween event 2016 - set $hween16, 0; - set $hween16_tondel, 0; - set $hween16_mmallow, 0; - set $hween16_jelskul, 0; - set $hween16_canpump, 0; - -// Variable was used in Voltain's script, was renamed and turned into a temporary variable - set $state, 0; - return; -} |