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-rw-r--r--world/map/npc/functions/banker.txt271
1 files changed, 0 insertions, 271 deletions
diff --git a/world/map/npc/functions/banker.txt b/world/map/npc/functions/banker.txt
deleted file mode 100644
index 711275e2..00000000
--- a/world/map/npc/functions/banker.txt
+++ /dev/null
@@ -1,271 +0,0 @@
-//
-
-function|script|Banker
-{
- if (BankAccount == 0)
- goto L_Start;
- callsub S_MoveAccount;
- goto L_Start;
-
-L_Start:
- if(@npcname$ == "") set @npcname$, strnpcinfo(1);
- mes "[" + @npcname$ + "]";
- mes "\"Welcome to the bank!";
- mes "How can I help you?\"";
- next;
- menu
- "Open my storage", L_Storage,
- "Deposit", L_Dep,
- "Withdraw", L_With,
- "Check my balance", L_Balance,
- "Change Bank Options", L_Change,
- "Nevermind", L_Nev;
-
-// need to close window before opening storage.
-L_Storage:
- if (#BankOptions & OPT_STORAGE_CLOSE) close2;
- openstorage;
- if (#BankOptions & OPT_STORAGE_CLOSE) goto L_Return;
- goto L_Start;
-
-L_Dep:
- mes "[" + @npcname$ + "]";
- mes "\"How much would you like to deposit?\"";
- next;
- menu
- "Other", L_Dep_Input,
- "5,000 GP", L_Dep_5k,
- "10,000 GP", L_Dep_10k,
- "25,000 GP", L_Dep_25k,
- "50,000 GP", L_Dep_50k,
- "100,000 GP", L_Dep_100k,
- "250,000 GP", L_Dep_250k,
- "500,000 GP", L_Dep_500k,
- "1,000,000 GP", L_Dep_1kk,
- "All of my money", L_Dep_All,
- "I've changed my mind", L_Start,
- "Quit", L_Return;
-
-L_Dep_Input:
- input @Amount;
- if (@Amount >= 0)
- goto L_Dep_Continue;
- mes "[" + @npcname$ + "]";
- mes "\"I need a positive amount. What would you like to do?\"";
- menu
- "Go back", L_Start,
- "Try again", L_Dep_Input,
- "Deposit all", L_Dep_All,
- "Nevermind", L_Nev;
-
-L_Dep_5k:
- if (Zeny<5000)
- goto L_NoMoney;
- set @Amount, 5000;
- goto L_Dep_Continue;
-
-L_Dep_10k:
- if (Zeny<10000)
- goto L_NoMoney;
- set @Amount, 10000;
- goto L_Dep_Continue;
-
-L_Dep_25k:
- if (Zeny<25000)
- goto L_NoMoney;
- set @Amount, 25000;
- goto L_Dep_Continue;
-
-L_Dep_50k:
- if (Zeny<50000)
- goto L_NoMoney;
- set @Amount, 50000;
- goto L_Dep_Continue;
-
-L_Dep_100k:
- if (Zeny<100000)
- goto L_NoMoney;
- set @Amount, 100000;
- goto L_Dep_Continue;
-
-L_Dep_250k:
- if (Zeny<250000)
- goto L_NoMoney;
- set @Amount, 250000;
- goto L_Dep_Continue;
-
-L_Dep_500k:
- if (Zeny<500000)
- goto L_NoMoney;
- set @Amount, 500000;
- goto L_Dep_Continue;
-
-L_Dep_1kk:
- if (Zeny<1000000)
- goto L_NoMoney;
- set @Amount, 1000000;
- goto L_Dep_Continue;
-
-L_Dep_All:
- if (Zeny<1)
- goto L_NoMoney;
- set @Amount, Zeny;
- goto L_Dep_Continue;
-
-L_Dep_Continue:
- if (Zeny < @Amount)
- goto L_NoMoney;
- set Zeny, Zeny - @Amount;
- set #BankAccount, #BankAccount + @Amount;
- goto L_Balance;
-
-L_With:
- mes "[" + @npcname$ + "]";
- mes "\"How much would you like to withdraw?\"";
- menu
- "Other", L_With_Input,
- "5,000 GP", L_With_5k,
- "10,000 GP", L_With_10k,
- "25,000 GP", L_With_25k,
- "50,000 GP", L_With_50k,
- "100,000 GP", L_With_100k,
- "250,000 GP", L_With_250k,
- "500,000 GP", L_With_500k,
- "1,000,000 GP", L_With_1kk,
- "All of my money", L_With_All,
- "I've changed my mind", L_Start,
- "Quit", L_Return;
-
-L_With_Input:
- input @Amount;
- if (@Amount >= 0)
- goto L_With_Continue;
- mes "[" + @npcname$ + "]";
- mes "\"I need a positive amount. What would you like to do?\"";
- menu
- "Go back", L_Start,
- "Try again", L_With_Input,
- "Withdraw all", L_With_All,
- "Nevermind", L_Nev;
-
-L_With_5k:
- if (#BankAccount < 5000)
- goto L_NoMoney;
- set @Amount, 5000;
- goto L_With_Continue;
-
-L_With_10k:
- if (#BankAccount < 10000)
- goto L_NoMoney;
- set @Amount, 10000;
- goto L_With_Continue;
-
-L_With_25k:
- if (#BankAccount < 25000)
- goto L_NoMoney;
- set @Amount, 25000;
- goto L_With_Continue;
-
-L_With_50k:
- if (#BankAccount < 50000)
- goto L_NoMoney;
- set @Amount, 50000;
- goto L_With_Continue;
-
-L_With_100k:
- if (#BankAccount < 100000)
- goto L_NoMoney;
- set @Amount, 100000;
- goto L_With_Continue;
-
-L_With_250k:
- if (#BankAccount < 250000)
- goto L_NoMoney;
- set @Amount, 250000;
- goto L_With_Continue;
-
-L_With_500k:
- if (#BankAccount < 500000)
- goto L_NoMoney;
- set @Amount, 500000;
- goto L_With_Continue;
-
-L_With_1kk:
- if (#BankAccount < 1000000)
- goto L_NoMoney;
- set @Amount, 1000000;
- goto L_With_Continue;
-
-L_With_All:
- if (#BankAccount < 0)
- goto L_NoMoney;
- set @Amount, #BankAccount;
- goto L_With_Continue;
-
-L_With_Continue:
- if (#BankAccount < @Amount)
- goto L_NoMoney;
- set Zeny, Zeny + @Amount;
- set #BankAccount, #BankAccount - @Amount;
- goto L_Balance;
-
-L_Balance:
- mes "[" + @npcname$ + "]";
- mes "\"Your current bank balance is:";
- mes #BankAccount + " GP\"";
- if (!(#BankOptions & OPT_BANK_CLOSE) || (#BankAccount >= 10000000 &&
- BaseLevel >= 85 && !(#BankOptions & OPT_BANK_GOTSHADE))) next;
- if (#BankAccount >= 10000000 && BaseLevel >= 85 && !(#BankOptions & OPT_BANK_GOTSHADE))
- goto L_GiveShade;
- if (#BankOptions & OPT_BANK_CLOSE) goto L_Return;
- goto L_Start;
-
-L_GiveShade:
- mes "\"Oh\"";
- next;
- mes "\"It seems you managed to amass quite a fortune!\"";
- next;
- mes "\"Thank you for using our services. Please accept this little gift.\"";
- set #BankOptions, #BankOptions | OPT_BANK_GOTSHADE;
- getitem "CashiersShade", 1;
- if (#BankOptions & OPT_BANK_CLOSE) goto L_Return;
- next;
- npcaction 9; // clear npc dialog
- goto L_Start;
-
-L_Nev:
- mes "[" + @npcname$ + "]";
- mes "\"Goodbye then.\"";
- return;
-
-L_NoMoney:
- mes "[" + @npcname$ + "]";
- mes "\"Oh dear, it seems that you don't have enough money.\"";
- goto L_Start;
-
-S_MoveAccount:
- set #BankAccount, #BankAccount + BankAccount;
- set BankAccount, 0;
- return;
-
-L_Change:
- setarray @menuitems$, "Keep the current settings", "Close NPC dialog after selecting storage option", "Close NPC dialog after checking your balance";
- if (#BankOptions & OPT_STORAGE_CLOSE) set @menuitems$[1], "Return to main menu after leaving storage";
- if (#BankOptions & OPT_BANK_CLOSE) set @menuitems$[2], "Return to main menu after leaving bank";
- menu
- @menuitems$[0], L_Start,
- @menuitems$[1], L_Change_Storage,
- @menuitems$[2], L_Change_Bank;
-
-L_Change_Storage:
- set #BankOptions, (#BankOptions ^ OPT_STORAGE_CLOSE);
- goto L_Start;
-
-L_Change_Bank:
- set #BankOptions, (#BankOptions ^ OPT_BANK_CLOSE);
- goto L_Start;
-
-L_Return:
- set @npcname$, "";
- return;
-}