diff options
Diffstat (limited to 'world/map/npc/068-2')
-rw-r--r-- | world/map/npc/068-2/_mobs.txt | 4 | ||||
-rw-r--r-- | world/map/npc/068-2/bank.txt | 2 | ||||
-rw-r--r-- | world/map/npc/068-2/hetchel.txt | 10 | ||||
-rw-r--r-- | world/map/npc/068-2/inya.txt | 2 | ||||
-rw-r--r-- | world/map/npc/068-2/latoy.txt | 6 |
5 files changed, 12 insertions, 12 deletions
diff --git a/world/map/npc/068-2/_mobs.txt b/world/map/npc/068-2/_mobs.txt index d7abff17..c0b6cd10 100644 --- a/world/map/npc/068-2/_mobs.txt +++ b/world/map/npc/068-2/_mobs.txt @@ -1,10 +1,10 @@ // This file is generated automatically. All manually changes will be removed when running the Converter. // Tulimshar Noble Indoors mobs -068-2.gat,94,54,5,6|monster|Silkworm|1035,4,10000,85000,Mob068-2::On1035 +068-2.gat,94,54,5,6|monster|Silkworm|1035,4,10000ms,85000ms,Mob068-2::On1035 -068-2.gat,0,0,0|script|Mob068-2|-1, +068-2.gat,0,0,0|script|Mob068-2|-1 { end; diff --git a/world/map/npc/068-2/bank.txt b/world/map/npc/068-2/bank.txt index 70011c70..328d98ae 100644 --- a/world/map/npc/068-2/bank.txt +++ b/world/map/npc/068-2/bank.txt @@ -1,5 +1,5 @@ // Another banker -068-2.gat,29,83,0|script|Hydusun|149, +068-2.gat,29,83,0|script|Hydusun|149 { set @npcname$, "Hydusun"; callfunc "Banker"; diff --git a/world/map/npc/068-2/hetchel.txt b/world/map/npc/068-2/hetchel.txt index a14b64bd..7c20231f 100644 --- a/world/map/npc/068-2/hetchel.txt +++ b/world/map/npc/068-2/hetchel.txt @@ -1,5 +1,5 @@ // Hetchel the Silk Weaver -// bh28, +// bh28 // 2013-03, GPLv2. // // Hetchel is referred to by Lora Tay. @@ -9,15 +9,15 @@ // // @wg_state: variable indicating winter gloves status. // Lora Tay proposes silk Robe if (@wg_state>= 11). -// @SHEET_COCOONS_NR : Number of cocoons required per sheet. +// @SHEET_COCOONS_NR:* Number of cocoons required per sheet. // Might ne calculated from @ROBE_COCOONS_NR/@ROBE_SHEETS_NR // Actually: 150∕6 = 25 -// @SHEET_ZENY : Money to pay per sheet: A sixth of 10000-2*500-6000 +// @SHEET_ZENY :* Money to pay per sheet: A sixth of 10000-2*500-6000 // @SheetCount Number of sheets to buy (variable). // // @silkpants_state: variable indicating silkpant quest status. -068-2.gat,62,83,0|script|Hetchel|376, +068-2.gat,62,83,0|script|Hetchel|376 { set @wg_state, ((QUEST_WG_state & BYTE_0_MASK) >> BYTE_0_SHIFT); set @spants_state, ((QUEST_WG_state & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT); @@ -408,7 +408,7 @@ L_Close: close; } -068-2.gat,60,83,0|script|HetchelDebug|376, +068-2.gat,60,83,0|script|HetchelDebug|376 { set @wg_state, ((QUEST_WG_state & BYTE_0_MASK) >> BYTE_0_SHIFT); set @spants_state, ((QUEST_WG_state & NIBBLE_2_MASK) >> NIBBLE_2_SHIFT); diff --git a/world/map/npc/068-2/inya.txt b/world/map/npc/068-2/inya.txt index f75fc2cb..b3301656 100644 --- a/world/map/npc/068-2/inya.txt +++ b/world/map/npc/068-2/inya.txt @@ -1,7 +1,7 @@ //Gemstones: Diamond (white) , Ruby (red), Emerald (green), Sapphire (blue), Topaz (yellow), Amethyst (purple) //The power of the gems is important to future balance of these rings. Are they related to stats, tiers of power, schools of magic? -068-2.gat,29,56,0|script|Inya|106, +068-2.gat,29,56,0|script|Inya|106 { mes "[Inya]"; mes "\"I am Inya, a jeweler of fine rings. If you have a Simple Ring and a gem, I can make a nice ring for you for 1,000,000 gold pieces.\""; diff --git a/world/map/npc/068-2/latoy.txt b/world/map/npc/068-2/latoy.txt index 9031979f..13225bac 100644 --- a/world/map/npc/068-2/latoy.txt +++ b/world/map/npc/068-2/latoy.txt @@ -1,10 +1,10 @@ // A snobby store that won't sell to the player // takes part in quest given by 021-2/kylian.txt -// Shop: DesertShirt :-1,SilkRobe :-5,SerfHat :-1,DesertHat :-4 -068-2.gat,92,83,0|shop|#LatoyShop|127,DesertShirt :-1,SilkRobe :-5,SerfHat :-1,DesertHat :-4 +// Shop: DesertShirt:*1,SilkRobe:*5,SerfHat:*1,DesertHat:*4 +068-2.gat,92,83,0|shop|#LatoyShop|127,DesertShirt:*1,SilkRobe:*5,SerfHat:*1,DesertHat:*4 -068-2.gat,92,83,0|script|Latoy|106, +068-2.gat,92,83,0|script|Latoy|106 { set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@knowLatoyNT; set @kylian, ((QUEST_NorthTulimshar & NIBBLE_5_MASK) >> NIBBLE_5_SHIFT); |