diff options
Diffstat (limited to 'world/map/npc/052-2/partyroom.txt')
-rw-r--r-- | world/map/npc/052-2/partyroom.txt | 286 |
1 files changed, 0 insertions, 286 deletions
diff --git a/world/map/npc/052-2/partyroom.txt b/world/map/npc/052-2/partyroom.txt deleted file mode 100644 index ec6d2a64..00000000 --- a/world/map/npc/052-2/partyroom.txt +++ /dev/null @@ -1,286 +0,0 @@ -//----------------------------------------------------------------------------- -// Illia Forsaken Inn - Party room -// $@illia_progress = 6 -// -// Level progress: -// 0: Initial state -// 1: Luvia is talking, then spawns after a teleport -// 2: Luvia spawned, and witch guards may spawn to help -// 3: Luvia is defeated -//----------------------------------------------------------------------------- - -052-2,88,19,0|script|#TriggerDialog|32767,3,2 -{ - set @step, 7; - if ($@illia_progress < @step) goto L_ShouldNotBeHere; - if ($@illia_level_7_progress == 0 && strcharinfo(0) == $@ILLIA_HERO$) goto L_SpawnLuvia; - end; - -L_SpawnLuvia: - set $@illia_level_7_progress, 1; - donpcevent "Luvia::OnCommandStart"; - end; - -L_ShouldNotBeHere: - heal -Hp, 0; - end; - -} - -// A trigger whose only purpose is to place Luvia npcs back in place. -// (even though the Janitor 7 will have done this job) -052-2,77,48,0|script|#TriggerPlaceLuvia|32767,1,1 -{ - if (strcharinfo(0) != $@ILLIA_HERO$) end; - if ($@illia_progress == 7 && $@illia_level_7_progress == 0) goto L_PlaceLuvia; - end; - -L_PlaceLuvia: - npcwarp 88, 15, "#LuviaDaemon"; - npcwarp 88, 15, "Luvia"; - end; - -} - -052-2,88,15,0|script|Luvia|371 -{ - set @step, 7; - if ($@illia_progress < @step) goto L_ShouldNotBeHere; - if ($@illia_level_7_progress == 0 && strcharinfo(0) == $@ILLIA_HERO$) goto L_Start; - end; - -OnCommandStart: - goto L_Start; - -L_Start: - setnpctimer 0; - if ($@illia_level_7_progress == 1) - startnpctimer; - end; - -L_ShouldNotBeHere: - heal -Hp, 0; - end; - -OnTimer1000: - npctalk strnpcinfo(0), "Oh well, who thought you would survive so far?"; - end; - -OnTimer5000: - npctalk strnpcinfo(0), "All this way, for nothing, only to die from my hands..."; - end; - -OnTimer10000: - npctalk strnpcinfo(0), "Don't worry, you will continue to live, for my sake."; - end; - -OnTimer15000: - npctalk strnpcinfo(0), "One piece of advice: get prepared!"; - stopnpctimer; - setnpctimer 0; - donpcevent "#LuviaDaemon::OnCommandInvoke"; - end; - -} - -052-2,88,15,0|script|#LuviaDaemon|32767 -{ -end; - -OnCommandInvoke: - setnpctimer 0; - if ($@illia_level_7_progress == 1) - startnpctimer; - end; - -OnTimer2000: - if ($@illia_level_7_progress != 1) end; - misceffect FX_DARK_TELEPORT; - // Kill any mob existing on the map - // That's to terminate any attempt at players mass-summoning mobs - // and hide in a corner of the map. - killmonster "052-2", "All"; - npcwarp 1, 1, "Luvia"; - end; - -OnTimer100: - if ($@illia_progress != 7) - goto L_Clear; - if ($@illia_level_7_progress != 3) - end; - // Trance mode - callsub S_SpawnWitchGuard; - end; - -OnTimer2600: - if ($@illia_level_7_progress != 3) - end; - npcwarp 1, 1, "#LuviaDaemon"; - setnpctimer 0; - end; - -OnTimer5000: - if ($@illia_level_7_progress != 1) - end; - // Warp to the place to spawn luvia once the teleport sequence is finished - if (!(attachrid($@ILLIA_HERO_ID))) - end; - set $@illia_luvia_x, getx(); - set $@illia_luvia_y, gety(); - npcwarp $@illia_luvia_x, $@illia_luvia_y, "#LuviaDaemon"; - - detachrid; - // This is a fix to force the official mana client to display a npc after a warp. - // Note: the manaplus client do not need this. - disablenpc "#LuviaDaemon"; - end; - -OnTimer5500: - if ($@illia_level_7_progress != 1) end; - // See the note above. - enablenpc "#LuviaDaemon"; - misceffect FX_EVIL_SUMMON; - misceffect FX_CHANNELLING_CAST; - monster "052-2", $@illia_luvia_x, $@illia_luvia_y, "", 1102, 1, "#LuviaDaemon::OnDeath"; - set $@illia_luvia_x, 0; - set $@illia_luvia_y, 0; - end; - -OnTimer9000: - if ($@illia_level_7_progress != 1) end; - set $@illia_luvia_trance_delay, 480; // 8 minutes before turning in trance mode - set $@illia_witch_guard_threshold, 30 + ($Illia_Luvia_Harvest*3)/5; - if ($@illia_witch_guard_threshold > 100) - set $@illia_witch_guard_threshold, 100; - set $@illia_level_7_progress, 2; - npcwarp 1, 1, "#LuviaDaemon"; - setnpctimer 0; - end; - -// Extra monster spawn -OnTimer26000: - if ($@illia_progress != 7) - goto L_Clear; - if ($@illia_level_7_progress != 2) - end; - // The more players Luvia "harvested", the stronger she is. - if (rand(100) >= $@illia_witch_guard_threshold) - end; - // Decrease her power over time. - set $@illia_witch_guard_threshold, $@illia_witch_guard_threshold - 7; - // Keep always a small probability when it reached the minimum - if ($@illia_witch_guard_threshold <= 0) - set $@illia_witch_guard_threshold, 6 + $Illia_Luvia_Harvest/5; - callsub S_SpawnWitchGuard; - end; - -S_SpawnWitchGuard: - if (!(attachrid($@ILLIA_HERO_ID))) - end; - npcwarp getx(), gety(), "#LuviaDaemon"; - misceffect FX_EVIL_SUMMON; - misceffect FX_GROUND_SPAWN; - monster "052-2", getx(), gety(), "", 1103, 1, "#LuviaDaemon::OnWGD"; - detachrid; - areatimer 0, "052-2", 73, 11, 115, 49, 0, "#LuviaDaemon::OnWGS"; - return; - -OnTimer30000: - if ($@illia_level_7_progress != 2) - end; - npcwarp 1, 1, "#LuviaDaemon"; - set $@illia_luvia_trance_delay, $@illia_luvia_trance_delay - 30; - if ($@illia_luvia_trance_delay <= 0) - goto L_TriggerTrance; - setnpctimer 0; - end; - -L_TriggerTrance: - set $@illia_level_7_progress, 3; - set $@illia_luvia_trance_delay, 0; - areatimer 0, "052-2", 73, 11, 115, 49, 0, "#LuviaDaemon::OnTT"; - setnpctimer 0; - end; - -L_Clear: - stopnpctimer; - setnpctimer 0; - end; - -OnDeath: - stopnpctimer; - setnpctimer 0; - if ($@illia_progress != 7) - end; - set $@illia_level_7_progress, 4; - killmonster "052-2", "#LuviaDaemon::OnWGD"; - mapannounce "052-2", "Luvia : How? By mere humans! But we will see again! Enjoy your victory while it lasts, " + $@ILLIA_HERO$ + "!!", 0; - - set $@illia_bp, $Illia_Luvia_Harvest * 16 / 10 + 120; - areatimer 0, "052-2", 73, 11, 115, 49, 0, "#LuviaDaemon::OnBP"; - - areatimer 0, "052-2", 73, 11, 115, 49, 2000, "#LuviaDaemon::OnW00t"; - - set $@illia_progress, 8; - callfunc "UpdateIlliaProgress"; - // Set the number of common rewards rewards - if ($Illia_Luvia_Harvest < 15) - set $@illia_num_common_reward_items, 0; - if ($Illia_Luvia_Harvest >= 15 && $Illia_Luvia_Harvest < 35) - set $@illia_num_common_reward_items, 1; - if ($Illia_Luvia_Harvest >= 35) - set $@illia_num_common_reward_items, 2; - - // Set the number of unique rewards - if ($Illia_Luvia_Harvest < 40) - set $@illia_num_unique_reward_items, 1; - if ($Illia_Luvia_Harvest >= 40) - set $@illia_num_unique_reward_items, 2; - set $Illia_Luvia_Harvest, 0; - - // Extend the time limit of +7 mins to leave enough time to pick - // the rewards even if close to the time limit - set $@illia_max_time, $@illia_max_time + 300; - - // Record how many times the quest was finished - set $Illia_Win_Counter, $Illia_Win_Counter + 1; - - end; - -OnBP: - set BOSS_POINTS, BOSS_POINTS + $@illia_bp; - message strcharinfo(0), "You gain " + $@illia_bp + " Boss Points giving you a total of " + BOSS_POINTS + "."; - end; - -OnWGD: - end; - -OnWGS: - if ($@illia_level_7_progress == 2) - message strcharinfo(0), "One of Luvia's guard spawned from the depths to assist her!"; - end; - -OnTT: - if ($@illia_level_7_progress == 3) - message strcharinfo(0), "Luvia seems to become in trance!"; - end; - -OnW00t: - message strcharinfo(0), "You defeated this evil sorceress... But what about her sister now?"; - end; - -} - -// Warp from the party room, to the chest room -052-2,88,12,0|script|#ToLuviaRoomDoor|32767,1,2 -{ - set @step, 7; - if ($@illia_progress < @step) goto L_ShouldNotBeHere; - if ($@illia_level_7_progress < 4) end; - warp "052-2", 133, 84; - end; - -L_ShouldNotBeHere: - heal -Hp, 0; - end; -} |