diff options
Diffstat (limited to 'world/map/npc/051-1')
-rw-r--r-- | world/map/npc/051-1/_import.txt | 12 | ||||
-rw-r--r-- | world/map/npc/051-1/_mobs.txt | 5 | ||||
-rw-r--r-- | world/map/npc/051-1/_nodes.txt | 4 | ||||
-rw-r--r-- | world/map/npc/051-1/_warps.txt | 3 | ||||
-rw-r--r-- | world/map/npc/051-1/desert.txt | 143 | ||||
-rw-r--r-- | world/map/npc/051-1/desertmonsters.txt | 172 | ||||
-rw-r--r-- | world/map/npc/051-1/forest.txt | 89 | ||||
-rw-r--r-- | world/map/npc/051-1/forestmonsters.txt | 23 | ||||
-rw-r--r-- | world/map/npc/051-1/janitor.txt | 27 | ||||
-rw-r--r-- | world/map/npc/051-1/mapflags.txt | 2 |
10 files changed, 0 insertions, 480 deletions
diff --git a/world/map/npc/051-1/_import.txt b/world/map/npc/051-1/_import.txt deleted file mode 100644 index 2e99eba9..00000000 --- a/world/map/npc/051-1/_import.txt +++ /dev/null @@ -1,12 +0,0 @@ -// Map 051-1: Illia outskirts -// This file is generated automatically. All manually added changes will be removed when running the Converter. -map: 051-1 -npc: npc/051-1/_mobs.txt -npc: npc/051-1/_nodes.txt -npc: npc/051-1/_warps.txt -npc: npc/051-1/desert.txt -npc: npc/051-1/desertmonsters.txt -npc: npc/051-1/forest.txt -npc: npc/051-1/forestmonsters.txt -npc: npc/051-1/janitor.txt -npc: npc/051-1/mapflags.txt diff --git a/world/map/npc/051-1/_mobs.txt b/world/map/npc/051-1/_mobs.txt deleted file mode 100644 index 7569cce6..00000000 --- a/world/map/npc/051-1/_mobs.txt +++ /dev/null @@ -1,5 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Illia outskirts mobs - -051-1,42,35,42,24|monster|LogHead|1025,30,100000ms,30000ms -051-1,42,35,41,22|monster|SpikyMushroom|1019,10,100000ms,30000ms diff --git a/world/map/npc/051-1/_nodes.txt b/world/map/npc/051-1/_nodes.txt deleted file mode 100644 index 86674b68..00000000 --- a/world/map/npc/051-1/_nodes.txt +++ /dev/null @@ -1,4 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Illia outskirts nodes - -// (no nodes) diff --git a/world/map/npc/051-1/_warps.txt b/world/map/npc/051-1/_warps.txt deleted file mode 100644 index 1ab90c66..00000000 --- a/world/map/npc/051-1/_warps.txt +++ /dev/null @@ -1,3 +0,0 @@ -// This file is generated automatically. All manually added changes will be removed when running the Converter. -// Illia outskirts warps - diff --git a/world/map/npc/051-1/desert.txt b/world/map/npc/051-1/desert.txt deleted file mode 100644 index 73dc7c9a..00000000 --- a/world/map/npc/051-1/desert.txt +++ /dev/null @@ -1,143 +0,0 @@ -//----------------------------------------------------------------------------- -// Souless Desert -// $@illia_progress = 3 -// -// Level progress: -// 0: Did not start the task yet -// 1: Players are instructed to collect souls -// 2: Players collected enough souls and gave the souls to the waterfall -//----------------------------------------------------------------------------- - -051-1,142,39,0|script|Bones|367 -{ - mes "You find a ruined paper next to these bones."; - mes "It says..."; - next; - mes "\"This waterfall is cursed... it feeds on living souls... I could not get past throught it.\""; - mes "\"God, they appeared from nowhere...\""; - mes "\"...\""; - next; - mes "The rest isn't legible."; - close; - -} - -051-1,170,24,0|script|Cursed Waterfall|400 -{ - set $@illia_num_sealed_souls, 7; - set @step, 3; - if ($@illia_progress < @step) goto L_ShouldNotBeHere; - if ($@illia_level_3_progress == 0 && strcharinfo(0) == $@ILLIA_HERO$) goto L_GiveTask; - if ($@illia_level_3_progress == 0 && strcharinfo(0) != $@ILLIA_HERO$) goto L_HintToHelpers; - if ($@illia_level_3_progress == 1) goto L_GiveSouls; - mes "Jump in the waterfall?"; - menu - "Yes", L_Warp, - "No", L_Close; - -OnTimer1000: - npctalk strnpcinfo(0), "Youuuuuuu... Bring me souls... " + $@illia_num_sealed_souls + " fresh souls... Nooooow. And you shall paaass."; - end; - -OnTimer4750: - mapannounce "051-1", "You hear a loud scream coming from the wind... Something terrifying raised out there.", 0; - end; - -OnTimer6500: - npctalk strnpcinfo(0), "Nooooo... Do not let these things take them from youuuuuu!"; - stopnpctimer; - setnpctimer 0; - end; - -L_ShouldNotBeHere: - heal -Hp, 0; - end; - -L_HintToHelpers: - mes "[Cursed Waterfall]"; - mes "\"Who are you?... Bring " + $@ILLIA_HERO$ + " to me!\""; - close; - -L_GiveTask: - set $@illia_level_3_progress, 1; - mes "[Cursed Waterfall]"; - mes "\"Yooouuuuuu...\""; - next; - - mes "You look around and see this ghostly voice comes from the waterfall."; - next; - - // This message will be in the timed messages, - // but display it here anyway to be sure the hero sees it. - mes "\"Youuuuuuu... Bring me souls... " + $@illia_num_sealed_souls + " fresh souls... Nooooow.\""; - mes "\"And you shall paaass.\""; - - // Reset the soul eaters counters. - set $@SoulEaters0_count, 0; - set $@SoulEaters1_count, 0; - set $@SoulEaters2_count, 0; - set $@SoulEaters3_count, 0; - set $@SoulEaters4_count, 0; - // Spawn 7 additional soul snakes in the north building, as a bait. - areamonster "051-1", 125, 14, 143, 18, "", 1096, 7, "IlliaDMobs051-1::On1096"; - // Same with 5, in the island - areamonster "051-1", 138, 34, 145, 41, "", 1096, 5, "IlliaDMobs051-1::On1096"; - // Start timed messages - initnpctimer; - goto L_Close; - -L_GiveSouls: - if (strcharinfo(0) != $@ILLIA_HERO$) - goto L_GiveSoulsToHero; - mes "[Cursed Waterfall]"; - mes "\"Give me the souuuuuuls... Noooooooow!!\""; - menu - "Please, have a look at these.", L_CheckSouls, - "Sorry, I don't have any.", L_Close; - -L_GiveSoulsToHero: - mes "[Cursed Waterfall]"; - mes "\"Who are you?.... I want the souuuuuuls from " + $@ILLIA_HERO$ + "!\""; - goto L_Close; - -L_CheckSouls: - if (countitem ("SealedSoul") < $@illia_num_sealed_souls) - goto L_NotEnough; - delitem "SealedSoul", $@illia_num_sealed_souls; - set $@illia_level_3_progress, 2; - set $@illia_progress, 4; - callfunc "UpdateIlliaProgress"; - set $@illia_max_time, $@illia_max_time + 540; - - // Clean all spawned monsters - killmonster "051-1", "IlliaDMobs051-1::On1096"; - killmonster "051-1", "#SoulEaters0::OnSoulEaterDeath"; - killmonster "051-1", "#SoulEaters1::OnSoulEaterDeath"; - killmonster "051-1", "#SoulEaters2::OnSoulEaterDeath"; - killmonster "051-1", "#SoulEaters3::OnSoulEaterDeath"; - killmonster "051-1", "#SoulEaters4::OnSoulEaterDeath"; - - - mes "\"Goooood... Tasty souuuuuls...\""; - mes "You shall pass now... before I change my mind...\""; - next; - mes "A blinding light appears from inside the waterfall."; - - // Display an effect to show the waterfall opens itself / kills remaining monsters - misceffect FX_MEDIUM_BLINDINGLIGHT; - goto L_Close; - -L_NotEnough: - mes "[Cursed Waterfall]"; - mes "\"Moooooooooore... Give me more...\""; - goto L_Close; - -L_Warp: - warp "052-1", 23, 52; - // Count the player who reached the island. - set $@illia_players_in_luvia_territory, $@illia_players_in_luvia_territory + 1; - goto L_Close; - -L_Close: - close; -} diff --git a/world/map/npc/051-1/desertmonsters.txt b/world/map/npc/051-1/desertmonsters.txt deleted file mode 100644 index a3497055..00000000 --- a/world/map/npc/051-1/desertmonsters.txt +++ /dev/null @@ -1,172 +0,0 @@ -051-1,134,36,67,49|monster|SoulSnake|1096,12,100000ms,30000ms,IlliaDMobs051-1::On1096 - -// The soul snakes release a Sealed Soul at random, once the soul collecting is started -051-1,0,0,0|script|IlliaDMobs051-1|32767 -{ - end; - -On1096: - if (rand(4) == 0 && $@illia_progress == 3 && $@illia_level_3_progress == 1) - getitem "SealedSoul", 1; - set @mobID, 1010; - callfunc "MobPoints"; - end; - -} - -// Soul eater spawns. They will eat a Sealed Soul when killed, and when the soul collecting is started. - -// Spawn in the island -051-1,142,38,0|script|#SoulEaters0Trigger|32767,3,3 -{ - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if ($@SoulEaters0_count > 0) - end; - donpcevent "#SoulEaters0::OnSpawn"; - end; -} - -051-1,142,38,0|script|#SoulEaters0|32767 -{ - end; - -OnSpawn: - set $@SoulEaters0_count, 5; - areamonster "051-1", 139, 34, 145, 41, "", 1097, $@SoulEaters0_count, "#SoulEaters0::OnSoulEaterDeath"; - end; - -OnSoulEaterDeath: - set $@SoulEaters0_count, $@SoulEaters0_count - 1; - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if (countitem("SealedSoul") == 0) - end; - delitem "SealedSoul", countitem("SealedSoul"); - message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; - end; -} - -// Spawn inside the north building -051-1,134,16,0|script|#SoulEaters1Trigger|32767,9,2 -{ - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if ($@SoulEaters1_count > 0) - end; - donpcevent "#SoulEaters1::OnSpawn"; - end; -} - -051-1,134,16,0|script|#SoulEaters1|32767 -{ - end; - -OnSpawn: - set $@SoulEaters1_count, 7; - areamonster "051-1", 125, 14, 143, 18, "", 1097, $@SoulEaters1_count, "#SoulEaters1::OnSoulEaterDeath"; - end; - -OnSoulEaterDeath: - set $@SoulEaters1_count, $@SoulEaters1_count - 1; - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if (countitem("SealedSoul") == 0) - end; - delitem "SealedSoul", countitem("SealedSoul"); - message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; - end; -} - -// Spawn in the south grass area -051-1,137,55,0|script|#SoulEaters2Trigger|32767,5,4 -{ - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if ($@SoulEaters2_count > 0) - end; - donpcevent "#SoulEaters2::OnSpawn"; - end; -} - -051-1,137,55,0|script|#SoulEaters2|32767 -{ - end; - -OnSpawn: - set $@SoulEaters2_count, 4; - areamonster "051-1", 134, 54, 139, 58, "", 1097, $@SoulEaters2_count, "#SoulEaters2::OnSoulEaterDeath"; - end; - -OnSoulEaterDeath: - set $@SoulEaters2_count, $@SoulEaters2_count - 1; - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if (countitem("SealedSoul") == 0) - end; - delitem "SealedSoul", countitem("SealedSoul"); - message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; - end; -} - -// Spawn near the eastern cliff -051-1,155,35,0|script|#SoulEaters3Trigger|32767,4,7 -{ - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if ($@SoulEaters3_count > 0) - end; - donpcevent "#SoulEaters3::OnSpawn"; - end; -} - -051-1,155,35,0|script|#SoulEaters3|32767 -{ - end; - -OnSpawn: - set $@SoulEaters3_count, 4; - areamonster "051-1", 151, 29, 160, 45, "", 1097, $@SoulEaters3_count, "#SoulEaters3::OnSoulEaterDeath"; - end; - -OnSoulEaterDeath: - set $@SoulEaters3_count, $@SoulEaters3_count - 1; - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if (countitem("SealedSoul") == 0) - end; - delitem "SealedSoul", countitem("SealedSoul"); - message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; - end; -} - -// Spawn near the western cliff -051-1,120,38,0|script|#SoulEaters4Trigger|32767,6,9 -{ - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if ($@SoulEaters4_count > 0) - end; - donpcevent "#SoulEaters4::OnSpawn"; - end; -} - -051-1,120,38,0|script|#SoulEaters4|32767 -{ - end; - -OnSpawn: - set $@SoulEaters4_count, 4; - areamonster "051-1", 116, 29, 127, 50, "", 1097, $@SoulEaters4_count, "#SoulEaters4::OnSoulEaterDeath"; - end; - -OnSoulEaterDeath: - set $@SoulEaters4_count, $@SoulEaters4_count - 1; - if ($@illia_progress != 3 || $@illia_level_3_progress != 1) - end; - if (countitem("SealedSoul") == 0) - end; - delitem "SealedSoul", countitem("SealedSoul"); - message strcharinfo(0), "The Soul Eater feeds on the Sealed Souls you are carrying."; - end; -} diff --git a/world/map/npc/051-1/forest.txt b/world/map/npc/051-1/forest.txt deleted file mode 100644 index 870465c3..00000000 --- a/world/map/npc/051-1/forest.txt +++ /dev/null @@ -1,89 +0,0 @@ -//----------------------------------------------------------------------------- -// Forest -// $@illia_progress = 1 -// -// Level progress: -// 0: Did not start the task yet -// 1: Players are searching for the rock. -// 2: Players found the rock -// 3: Players unlocked the door -//----------------------------------------------------------------------------- - -051-1,64,46,0|script|Strange Stone|400 -{ - set @step, 1; - if ($@illia_progress < @step) goto L_ShouldNotBeHere; - if (isin("051-1", 65,45, 67,48) == 0) end; - if (strcharinfo(0) != $@ILLIA_HERO$) goto L_HandleHelper; - if ($@illia_level_1_progress == 0) goto L_GiveTask; - if ($@illia_level_1_progress == 1) goto L_TaskNotComplete; - if ($@illia_level_1_progress == 2) goto L_TaskComplete; - if ($@illia_level_1_progress == 3) goto L_NothingElseToDo; - end; - -L_ShouldNotBeHere: - heal -Hp, 0; - end; - -L_HandleHelper: - mes "This stuff sounds complicated."; - mes "I should ask " + $@ILLIA_HERO$ + " what to do."; - close; - -L_NothingElseToDo: - mes "The door is opened... What am I waiting for?"; - close; - -L_GiveTask: - mes "You look at the rocks with attention."; - mes "You are smart enough to notice that there seems to be a missing rock that could activate a mechanism."; - next; - menu - "This rock must not be far... Let's look around.", L_Foo; -L_Foo: - set $@illia_level_1_progress, 1; - set $@illia_level_1_num_deaths, 0; - close; - -L_TaskNotComplete: - mes "It's not working. I have to find the rock."; - mes "With all the slimes around here, maybe one absorbed it."; - close; - -L_TaskComplete: - set $@illia_level_1_progress, 3; - set $@illia_progress, 2; - callfunc "UpdateIlliaProgress"; - set $@illia_max_time, $@illia_max_time + 360; - mes "You insert the rock in the mechanism, then hear an unlock noise. The rocks move by themselves in a rumbling noise, making an opening in the wall."; - close; - -} - -// Warp from the forest, to the cave -051-1,66,44,0|script|#ToCave|32767,1,1 -{ - set @step, 1; - if ($@illia_progress < @step) goto L_ShouldNotBeHere; - if ($@illia_level_1_progress < 2) goto L_Blocked; - if ($@illia_level_1_progress == 2 && strcharinfo(0) == $@ILLIA_HERO$) goto L_SeeStone; - if ($@illia_level_1_progress == 3) goto L_Warp; - end; - -L_ShouldNotBeHere: - heal -Hp, 0; - end; - -L_Blocked: - message strcharinfo(0), "There should be a way to open this... but not with my bare hands."; - end; - -L_SeeStone: - message strcharinfo(0), "I should take a look at the stone."; - end; - -L_Warp: - warp "051-3", 24, 60; - end; -} - diff --git a/world/map/npc/051-1/forestmonsters.txt b/world/map/npc/051-1/forestmonsters.txt deleted file mode 100644 index 4d646ed3..00000000 --- a/world/map/npc/051-1/forestmonsters.txt +++ /dev/null @@ -1,23 +0,0 @@ -051-1,52,32,10,8|monster|GreenSlime|1005,20,100000ms,30000ms,IlliaFMobs051-1::On1005 - -051-1,0,0,0|script|IlliaFMobs051-1|32767 -{ - end; - -On1005: - if ($@illia_level_1_progress == 1) - goto L_RockFinding; - end; - -L_RockFinding: - set $@illia_level_1_num_deaths, $@illia_level_1_num_deaths + 1; - set @p, 50 - $@illia_level_1_num_deaths; - if (@p < 0) - set @p, 0; - if ($@illia_progress != 1 || $@ILLIA_STATUS != 4 || rand(@p) != 0) - end; - message strcharinfo(0), "This slime released a rock with a weird shape, that seems to fit in the mechanism!"; - set $@illia_level_1_progress, 2; - end; - -} diff --git a/world/map/npc/051-1/janitor.txt b/world/map/npc/051-1/janitor.txt deleted file mode 100644 index 623690f0..00000000 --- a/world/map/npc/051-1/janitor.txt +++ /dev/null @@ -1,27 +0,0 @@ -// Forest janitor -051-1,1,1,0|script|#IlliaJanitor1|32767 -{ -end; - -OnCommandClean: - // Nothing to do here. - end; - -} - -// Desert janitor -051-1,1,1,0|script|#IlliaJanitor3|32767 -{ -end; - -OnCommandClean: - killmonster "051-1", "IlliaDMobs051-1::On1096"; - // Kill the soul eaters that were spawned - killmonster "051-1", "#SoulEaters0::OnSoulEaterDeath"; - killmonster "051-1", "#SoulEaters1::OnSoulEaterDeath"; - killmonster "051-1", "#SoulEaters2::OnSoulEaterDeath"; - killmonster "051-1", "#SoulEaters3::OnSoulEaterDeath"; - killmonster "051-1", "#SoulEaters4::OnSoulEaterDeath"; - end; - -} diff --git a/world/map/npc/051-1/mapflags.txt b/world/map/npc/051-1/mapflags.txt deleted file mode 100644 index ddac528a..00000000 --- a/world/map/npc/051-1/mapflags.txt +++ /dev/null @@ -1,2 +0,0 @@ -051-1|mapflag|nosave|007-2,36,23 -051-1|mapflag|resave|007-2,36,23 |