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Diffstat (limited to 'world/map/npc/048-2/bluesageConfig.txt')
-rw-r--r-- | world/map/npc/048-2/bluesageConfig.txt | 121 |
1 files changed, 0 insertions, 121 deletions
diff --git a/world/map/npc/048-2/bluesageConfig.txt b/world/map/npc/048-2/bluesageConfig.txt deleted file mode 100644 index 9ab3e711..00000000 --- a/world/map/npc/048-2/bluesageConfig.txt +++ /dev/null @@ -1,121 +0,0 @@ -// Blue Sage quest -// The mansion of the Sage is in disarray, because a magic experiment with the slimes went wrong, -// the white and blue slimes got out of control, ate most of the books in the library -// and most of the slimes escaped to the outside world -// Variable used: QUEST_BlueSage -// Author: Jenalya - -// Subquests: - -// Byte 0: -// Bit 0 - 4: Collect missing book pages -// some of the helpers are working on recreating the more valuable books -// they need the missing bookpages for that -// value gives the number of new pages given to the helpers (up to 31) -// bit 5: got Grimoire as reward for collecting the bookpages and bringing material to repair the books -// Bit 6: got reward for defeating the remaining slimes in the library -// Bit 7: unused - -// Nibble 2 as flags: Bring material to repair the books and make new books -// Bit 0: Reed Bundles -// Bit 1: Silk Cocoons -// Bit 2: Yeti Claws -// Bit 3: Inks (Bottle of Water, Iron Powder, Wisp Powder, Spectre Powder, Poltergeist Powder) - -// Nibble 3: Investigation of how the accident could have happened -// state 1: helper who is considered to have caused the accident asks the player to talk to the chief helper to find out if he's going to loose his job -// state 2: talked to chief and get the mission to investigate about what exactly happened -// there are two independent circumstances to gather information about, one is about how the helpers did their job (a) and another about a suspicious visitor shortly before the accident happened (b) -// this is saved as described here: -// (a) (b) -// 0 0 (state 2) started investigation -// 0 1 (state 3) talked to Janitor -// 0 2 (state 4) got more information about visitor -// 1 0 (state 5) talked to Peetu -// 1 1 (state 6) talked to Peetu and talked to Janitor -// 1 2 (state 7) talked to Peetu and got more information about visitor -// 2 0 (state 8) got more information about Peetu -// 2 1 (state 9) got more information about Peetu and talked to Janitor -// 2 2 (state 10) got more information about Peetu and got more information about visitor -// (a) first talk to the helper in the bedroom, who describes how careful he has been -// (a) and then to at least one of the helpers in the library, who supports that -// (a) it's possible to talk to more helpers, who will support too, but it suffices to talk to one -// (b) first talk to the janitor in the entrance room, who mentions the suspicious visitor -// (b) then talk to at least one of the helpers in the entrance room/library who give more information about the visitor -// (b) it's possible to talk to more helpers, who will give redundant information, but it suffices to talk to one -// so to have somed progress in (a) add three to the variable, and for progress in (b) add one -// state 11: reported to chief helper and got a reward -// state 12: told Peetu about the result and eventually got another small reward - -// Byte 2: Hunt some remaining slimes between the bookshelves -// Bit 0: started the subquest -// Bit 1 - 7: each spawn point is unique and saved with a flag - --|script|#bluesageconfig|32767 -{ - end; - -OnInit: - set $@Q_BlueSageMinimumLevel, 60; - - set $@Q_BlueSageBookPages_MASK, 0x1F; - set $@Q_BlueSageBookPages_SHIFT, 0; - - set $@Q_BlueSageGrimoire, 0x20; - set $@Q_BlueSageIceSword, 0x40; - - set $@Q_BlueSageMaterial_MASK, NIBBLE_2_MASK; - set $@Q_BlueSageMaterial_SHIFT, NIBBLE_2_SHIFT; - - set $@Q_BlueSageMaterialReed, 0x100; - set $@Q_BlueSageMaterialSilk, 0x200; - set $@Q_BlueSageMaterialClaw, 0x400; - set $@Q_BlueSageMaterialInk, 0x800; - - set $@Q_BlueSageSlimes_MASK, BYTE_2_MASK; - set $@Q_BlueSageSlimes_SHIFT, BYTE_2_SHIFT; - set $@Q_BlueSageSlimesStart, 0x010000; - set $@Q_BlueSageSlime0, 0x020000; - set $@Q_BlueSageSlime1, 0x040000; - set $@Q_BlueSageSlime2, 0x080000; - set $@Q_BlueSageSlime3, 0x100000; - set $@Q_BlueSageSlime4, 0x200000; - set $@Q_BlueSageSlime5, 0x400000; - set $@Q_BlueSageSlime6, 0x800000; - //white - set $@BlueSageSlime0_Amount, 6; - set $@BlueSageSlime1_Amount, 5; - set $@BlueSageSlime2_Amount, 4; - set $@BlueSageSlime3_Amount, 3; - // blue - set $@BlueSageSlime4_Amount, 3; - set $@BlueSageSlime5_Amount, 2; - set $@BlueSageSlime6_Amount, 1; - end; -} - -function|script|updateBlueSageBookPages -{ - set QUEST_BlueSage, (QUEST_BlueSage & ~($@Q_BlueSageBookPages_MASK) | (@bookpages << $@Q_BlueSageBookPages_SHIFT)); - return; -} - -function|script|blueSageNumberOfClearedNests -{ - set @slimenests, 0; - if (QUEST_BlueSage & $@Q_BlueSageSlime0) - set @slimenests, @slimenests+1; - if (QUEST_BlueSage & $@Q_BlueSageSlime1) - set @slimenests, @slimenests+1; - if (QUEST_BlueSage & $@Q_BlueSageSlime2) - set @slimenests, @slimenests+1; - if (QUEST_BlueSage & $@Q_BlueSageSlime3) - set @slimenests, @slimenests+1; - if (QUEST_BlueSage & $@Q_BlueSageSlime4) - set @slimenests, @slimenests+1; - if (QUEST_BlueSage & $@Q_BlueSageSlime5) - set @slimenests, @slimenests+1; - if (QUEST_BlueSage & $@Q_BlueSageSlime6) - set @slimenests, @slimenests+1; - return; -} |