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-033-1,72,27,0|script|Birrod|217
-{
- set @state, ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT);
-
- set @wolvern_level, 40; // minimum level to do the wolvern hunting
- set @wolvern_exp, 5000;
-
- set @minigame_exp, 5000;
-
- if (@state >= 6) goto L_Impressed;
- if (@state == 5) goto L_Questions;
- if (@state == 4) goto L_Wolverns;
- if (@state == 3) goto L_Hunting;
- if (@state == 2) goto L_Kimarr;
- if (@state == 1) goto L_Fluffy;
-
- mes "[Barbarian]";
- mes "\"Welcome. My name is Birrod, warrior of the Mangarr.";
- mes "We usually live high up in the snowy mountains, but we need to solve a problem, so we came down here.\"";
- next;
- mes "\"But this shouldn't concern you.\"";
- goto L_Close;
-
-L_Fluffy:
- mes "[Birrod]";
- mes "\"Kimarr asked you to perform the Fluffy hunting? I'm curious how you're going to do it.\"";
- mes "He grins.";
- goto L_Close;
-
-L_Kimarr:
- mes "[Birrod]";
- mes "\"Great! Very well done! Welcome to our tribe.\"";
- next;
- mes "\"I think Kimarr has something for you.\"";
- goto L_Close;
-
-L_Hunting:
- if (BaseLevel < @wolvern_level)
- goto L_Weak;
- mes "[Birrod]";
- mes "\"Hello, " + strcharinfo(0) + "! Would you like to prove your hunting skills again?\"";
- next;
- mes "\"I noticed some groups of Wolverns in the forest west of here which are unusually aggressive.";
- mes "This makes it dangerous for all the small people from the nearby town to go there.\"";
- next;
- mes "\"To prove your skills, go to the forest and hunt down " + $@Q_Barbarians_wolvern_amount + " of the very aggressive Wolverns.\"";
- next;
- mes "\"There are also some Wolverns that behave normally and attack you only when you come too close to them.";
- mes "Those are not the ones I mean, but those that seek the battle themselves.\"";
- set @state, 4;
- callsub S_Update_Mask;
- goto L_Close;
-
-L_Wolverns:
- if (wolvern_count >= $@Q_Barbarians_wolvern_amount)
- goto L_Wolverns_Done;
- mes "[Birrod]";
- mes "\"Greetings, my friend.";
- mes "The aggressive wolverns are still roaming the forest west of here.\"";
- next;
- mes "\"This is your chance to prove your worth.\"";
- goto L_Close;
-
-L_Wolverns_Done:
- set @state, 5;
- callsub S_Update_Mask;
- set wolvern_count, 0;
- mes "[Birrod]";
- mes "\"" + strcharinfo(0) + "!";
- mes "Good work. This area is much safer now.\"";
- next;
- getexp @wolvern_exp, 0;
- if (getskilllv(SKILL_POOL) == 0)
- goto L_Not_Ready;
- mes "\"Your skills are impressive. You are worthy to be called a warrior of the Mangarr, if you accept.\"";
- next;
- goto L_Questions;
-
-L_Questions:
- if (getskilllv(SKILL_POOL) == 0)
- goto L_Not_Ready;
- mes "Birrod has a very solemn look on his face.";
- mes "[Birrod]";
- mes "\"" + strcharinfo(0) + ", are you ready to become a full-fledged member of our tribe, the Mangarr?\"";
- menu
- "Yes, what do I need to do?",L_Next,
- "That's why I'm here.",L_Next,
- "Sorry, I have to go. See you.",L_No_Member;
-
-L_Next:
- mes "Birrod nods earnestly.";
- mes "[Birrod]";
- mes "\"I will ask you some questions.";
- mes "Think well and be honest, because your answers will determine whether you are worthy.\"";
- next;
- mes "\"What's the most important thing for a true warrior?\"";
- menu
- "Strength!",L_Fail11,
- "A good weapon.",L_Fail12,
- "Bravery.",L_Success11;
-
-L_Fail11:
- mes "[Birrod]";
- mes "\"Strength is indeed important for a warrior. But before you can show strength, you need to have something else.\"";
- next;
- goto L_No_Member;
-
-L_Fail12:
- mes "[Birrod]";
- mes "\"Are you kidding?\"";
- next;
- goto L_No_Member;
-
-L_Success11:
- mes "[Birrod]";
- mes "\"Wise words.\"";
- next;
- mes "\"What would you do if you are wounded but Yetis are attacking our tribe?\"";
- menu
- "Run as fast as I can.",L_Fail21,
- "Fight no matter what.",L_Fail22,
- "Try to hold them back until everyone is safe, then retreat.",L_Success21;
-
-L_Fail21:
- mes "[Birrod]";
- mes "\"You will never become an accepted member of our tribe with that attitude.\"";
- next;
- goto L_No_Member;
-
-L_Fail22:
- mes "[Birrod]";
- mes "\"Honorable, but stupid.\"";
- next;
- goto L_No_Member;
-
-L_Success21:
- mes "[Birrod]";
- mes "\"Right.\"";
- next;
- mes "\"When you are on a hunting trip with your comrades and it's time to set up a camp in the evening, what things do you do?\"";
- menu
- "Take care of everyone who got wounded.",L_Success31,
- "Pitch the tent and make a fire.",L_Success32,
- "Lay down and rest.",L_Fail31;
-
-L_Success31:
- mes "[Birrod]";
- mes "\"You're a caring person. Good.\"";
- next;
- goto L_Success3;
-
-L_Success32:
- mes "[Birrod]";
- mes "\"You're diligent, good.\"";
- next;
- goto L_Success3;
-
-L_Fail31:
- mes "[Birrod]";
- mes "\"You wouldn't make friends that way.\"";
- next;
- goto L_No_Member;
-
-L_Success3:
- mes "\"What is your goal in life?\"";
- menu
- "Learn new things and see the world.",L_Success41,
- "Become as powerful as I can.",L_Fail41,
- "Protect the ones I love.",L_Success42;
-
-L_Success41:
- mes "[Birrod]";
- mes "\"You're curious. An attribute we appreciate.\"";
- next;
- goto L_Success4;
-
-L_Fail41:
- mes "[Birrod]";
- mes "\"You're seeking power? For what?\"";
- next;
- goto L_No_Member;
-
-L_Success42:
- mes "[Birrod]";
- mes "\"An honorable goal.\"";
- next;
- goto L_Success4;
-
-L_Success4:
- mes "\"What do you think is a good reason to fight and kill?\"";
- menu
- "Because I want it.",L_Fail51,
- "To survive.",L_Success51,
- "To protect someone in need.",L_Success52;
-
-L_Fail51:
- mes "[Birrod]";
- mes "\"You think so?\"";
- next;
- goto L_No_Member;
-
-L_Success51:
- mes "[Birrod]";
- mes "\"Right.\"";
- next;
- goto L_Success5;
-
-L_Success52:
- mes "[Birrod]";
- mes "\"Yes, that's the most honorable reason.\"";
- next;
- goto L_Success5;
-
-L_Success5:
- getexp @minigame_exp, 0;
- setskill SKILL_RAGING, 1;
- set @state, 6;
- callsub S_Update_Mask;
- mes "You feel an exciting energy inside you.";
- mes "[Birrod]";
- mes "\"You are now a warrior of the Mangarr.\"";
- next;
- mes "\"As a Mangarr warrior, you gain the ability to put back your own safety for Raging in battle with a tremendous power.";
- mes "This power now lies within you, waiting for someone to help you focus on it.\"";
- goto L_Close;
-
-L_Impressed:
- mes "[Birrod]";
- mes "\"I'm very proud that you're a member of the tribe.\"";
- goto L_Close;
-
-L_Not_Ready:
- mes "[Birrod]";
- mes "\"" + strcharinfo(0) + ", you've shown great hunting skills and are an enrichment to our tribe.";
- mes "But you still lack the needed mental skills to become a full member of our tribe.\"";
- next;
- mes "\"Roam this world to find more experienced persons than yourself to learn new things.";
- mes "Then come back when you've gained the ability to focus your mind.\"";
- goto L_Close;
-
-L_No_Member:
- mes "Birrod shakes his head.";
- mes "[Birrod]";
- mes "\"Think again about your position in our tribe and what you want to achieve.";
- mes "Come back when you feel better prepared.\"";
- goto L_Close;
-
-L_Weak:
- mes "[Birrod]";
- mes "\"Hello, " + strcharinfo(0) + "! I might have a task for you when you've grown up a bit.\"";
- goto L_Close;
-
-L_Close:
- set @state, 0;
- set @wolvern_level, 0;
- set @wolvern_exp, 0;
- set @minigame_exp, 0;
- close;
-
-S_Update_Mask:
- set QUEST_Barbarians,
- (QUEST_Barbarians & ~($@Q_Barbarians_MASK)) | (@state << $@Q_Barbarians_SHIFT);
- return;
-}