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-rw-r--r--world/map/npc/031-2/cindyHouse.txt47
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diff --git a/world/map/npc/031-2/cindyHouse.txt b/world/map/npc/031-2/cindyHouse.txt
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--- a/world/map/npc/031-2/cindyHouse.txt
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@@ -1,47 +0,0 @@
-// author: Jenalya
-// state0,1,2: you shouldn't be able to reach this place
-// state3 and greater: Cindy is saved, she says one of some random phrases
-
-031-2,27,26,0|script|Cindy#house|197
-{
- if (QL_CINDY == 3 || QL_CINDY == 4) goto L_Happy_Random;
-
- mes "...";
- goto L_Close;
-
-L_Happy_Random:
- getinventorylist;
- set @candy, rand(50);
- if (@inventorylist_count < 100 && @candy == 42)
- goto L_Candy;
-
- setarray @quote_Cindy$, "Thank you so much for rescuing me!",
- "My mother made really tasty cookies yesterday. But I already ate them all...",
- "I want to go ice skating tomorrow. That will be fun!",
- "I wonder when Daddy will come home next time. He always brings exciting stuff!",
- strcharinfo(0) + "! You're my hero!",
- "My mother is so upset about the Yetis - they are very very shy usually. You have to be lucky to see one. I wonder what's wrong with them.",
- "When I'm a little older, I want to travel like you and my father. I want to see every place on the world!",
- "Did you ever meet Santa? He's very kind! He always gives me some candy when we go to see him.",
- strcharinfo(0) + ", you are sooo strong! Amazing! But my dad is strong too!";
- set @random, rand(9);
- if (@random != 5)
- emotion EMOTE_HAPPY, strcharinfo(0);
- set @quote$, "\"" + @quote_Cindy$[@random] + "\"";
- mes "[Cindy]";
- mes @quote$;
- goto L_Close;
-
-L_Candy:
- mes "[Cindy]";
- mes "\"Santa gave me some candy! Please, take that!\"";
- getitem "Candy", 1;
- goto L_Close;
-
-L_Close:
- set @candy, 0;
- set @inventorylist_count, 0;
- set @random, 0;
- set @quote$, "";
- close;
-}