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-rw-r--r--world/map/npc/031-1/_import.txt11
-rw-r--r--world/map/npc/031-1/_mobs.txt7
-rw-r--r--world/map/npc/031-1/_nodes.txt4
-rw-r--r--world/map/npc/031-1/_warps.txt6
-rw-r--r--world/map/npc/031-1/angelaOutside.txt145
-rw-r--r--world/map/npc/031-1/dock.txt44
-rw-r--r--world/map/npc/031-1/frozenbeard.txt24
-rw-r--r--world/map/npc/031-1/house.txt15
-rw-r--r--world/map/npc/031-1/mapflags.txt1
9 files changed, 0 insertions, 257 deletions
diff --git a/world/map/npc/031-1/_import.txt b/world/map/npc/031-1/_import.txt
deleted file mode 100644
index fe66c2d2..00000000
--- a/world/map/npc/031-1/_import.txt
+++ /dev/null
@@ -1,11 +0,0 @@
-// Map 031-1: Nivalis Port
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-map: 031-1
-npc: npc/031-1/_mobs.txt
-npc: npc/031-1/_nodes.txt
-npc: npc/031-1/_warps.txt
-npc: npc/031-1/angelaOutside.txt
-npc: npc/031-1/dock.txt
-npc: npc/031-1/frozenbeard.txt
-npc: npc/031-1/house.txt
-npc: npc/031-1/mapflags.txt
diff --git a/world/map/npc/031-1/_mobs.txt b/world/map/npc/031-1/_mobs.txt
deleted file mode 100644
index c8d85539..00000000
--- a/world/map/npc/031-1/_mobs.txt
+++ /dev/null
@@ -1,7 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Nivalis Port mobs
-
-031-1,0,0,0,0|monster|Fluffy|1020,10,100000ms,30000ms
-031-1,0,0,0,0|monster|Pollett|1113,14,100000ms,30000ms
-031-1,76,26,10,5|monster|WhiteSlime|1093,7,100000ms,30000ms
-031-1,0,0,0,0|monster|WhiteBell|1095,4,100000ms,30000ms
diff --git a/world/map/npc/031-1/_nodes.txt b/world/map/npc/031-1/_nodes.txt
deleted file mode 100644
index c369eff4..00000000
--- a/world/map/npc/031-1/_nodes.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Nivalis Port nodes
-
-// (no nodes)
diff --git a/world/map/npc/031-1/_warps.txt b/world/map/npc/031-1/_warps.txt
deleted file mode 100644
index c9adc25f..00000000
--- a/world/map/npc/031-1/_warps.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Nivalis Port warps
-
-031-1,37,55|warp|-1,-1,020-1,106,55
-031-1,76,24|warp|-1,-1,031-3,212,299
-031-1,90,115|warp|-1,-1,031-2,73,29
diff --git a/world/map/npc/031-1/angelaOutside.txt b/world/map/npc/031-1/angelaOutside.txt
deleted file mode 100644
index 2ffd0804..00000000
--- a/world/map/npc/031-1/angelaOutside.txt
+++ /dev/null
@@ -1,145 +0,0 @@
-// author: Jenalya
-// state0: Angela is to upset to tell you anything, needs a concentration potion
-// state1: got the mission to save Cindy
-// state2 and state3: Cindy is saved Angela invites you to visit them for giving a reward
-// state greater than 3: Angela invites and asks you to bring present boxes
-
-031-1,81,24,0|script|Debug#Angela|195
-{
- mes "Current state: " + QL_CINDY;
- mes "---";
- mes "Available states:";
- mes "0 - can not do the quest.";
- mes "5 - does not have the quest.";
- mes "6 - got the quest.";
- mes "1 - can go rescue cindy.";
- mes "2 - rescued cindy.";
- mes "3 - got reward from cindy.";
- mes "4 - got reward from angela.";
- menu
- "set state", L_Set,
- "close", L_Close;
-
-L_Set:
- input @state;
- if(@state < 0 || @state > 6) set @state, 0;
- set QL_CINDY, @state;
- goto L_Close;
-
-L_Close:
- close;
-
-OnInit:
- if (!debug) disablenpc strnpcinfo(0);
- end;
-}
-
-031-1,79,24,0|script|Angela|195,15,15
-{
- if (QL_CINDY == 3) goto L_Please_Visit_Again;
- if (QL_CINDY > 1 && QL_CINDY < 5) goto L_Please_Visit;
- if (QL_CINDY == 1) goto L_Please_Help;
-
- mes "[Angela]";
- mes "\"Please, I need help! My little daughter!\"";
- next;
- mes "\"It's terrible, oh my dear child!\"";
- next;
- if (countitem("ConcentrationPotion") > 0 && BaseLevel >= .minlevel && QL_CINDY == 6)
- goto L_Menu_Potion;
-
- menu
- "\"Please calm down and tell me what happened.\"", L_Whining,
- "Leave", L_Close;
-
-OnTouch:
- if(BaseLevel >= .minlevel && QL_CINDY < 1)
- set QL_CINDY, 5;
- end;
-
-L_Whining:
- mes "[Angela]";
- mes "\"My poor little daughter, please! Oh no, oh no...\"";
- next;
- mes "\"We need to do something! My poor little Cindy! My cute little girl!\"";
- next;
- mes "\"It's so terrible, how could that happen? Please, I need help, it's so terrible.\"";
- next;
- mes "\"Those awful filthy monsters - terrible!\"";
- next;
- mes "\"Oh Cindy, my little Cindy - oh no...\"";
- next;
- mes "\"Please help, we need to do something!\"";
- next;
- mes "\"It's so terrible, my poor cute little Cindy...\"";
- next;
- mes "\"Oh, when I think what might happen to her right now!\"";
- next;
- mes "She is crying and sobbing.";
- next;
- mes "It seems she is too upset to tell you anything helpful. If she would just calm down and concentrate a bit...";
- if(BaseLevel >= .minlevel) goto L_GetQuest;
- goto L_Close;
-
-L_GetQuest:
- next;
- set QL_CINDY, 6;
- mes "Perhaps you could give her something to help concentrate ?";
- goto L_Close;
-
-L_Menu_Potion:
- menu
- "\"Please calm down and tell me what happened.\"", L_Whining,
- "Give her a concentration potion.", L_Calm_Down,
- "Leave", L_Close;
-
-L_Calm_Down:
- if (countitem("ConcentrationPotion") == 0)
- goto L_No_Potion;
- delitem "ConcentrationPotion", 1;
- mes "She drinks the concentration potions and calms down.";
- mes "[Angela]";
- mes "\"Thank you, this was helpful.\"";
- next;
- mes "\"My daughter Cindy and I were on our way to Santa, to bring him some presents. Many people here in Nivalis are helping Santa with his business.\"";
- next;
- mes "\"When we passed the entrance of this cave, a pack of Yetis came out of there. It's disturbing, because usually they are very shy.\"";
- next;
- mes "\"We tried to run away, but there were too many of them. They took my poor little Cindy and all the presents with them.\"";
- next;
- mes "\"Oh my poor little girl. I'm so worried - what might they do with her? Oh no!\"";
- next;
- mes "\"You look like an adventurer! Please, can you go in that cave and rescue my little Cindy? I beg you for help!\"";
- set QL_CINDY, 1;
- goto L_Close;
-
-L_No_Potion:
- mes "You don't have a concentration potion.";
- goto L_Close;
-
-L_Please_Help:
- mes "[Angela]";
- mes "\"Please go in that cave and rescue my daughter!\"";
- goto L_Close;
-
-L_Please_Visit:
- mes "[Angela]";
- mes "\"Thank you so much for rescuing my beloved Cindy. Please come to visit us in our house at the beach.\"";
- next;
- mes "\"My husband is an adventurer like you, and I want to give you something he got on his travels to show my gratitude.\"";
- goto L_Close;
-
-L_Please_Visit_Again:
- mes "[Angela]";
- mes "\"Hello! You are welcome to visit us in our house at the beach everytime. Cindy loves to see you!\"";
- next;
- mes "\"If you have found any present boxes the Yetis took away, please bring them to our house. Usually, the Yetis are very shy... their behavior is a bit odd.\"";
- goto L_Close;
-
-L_Close:
- close;
-
-OnInit:
- set .minlevel, 70;
- end;
-}
diff --git a/world/map/npc/031-1/dock.txt b/world/map/npc/031-1/dock.txt
deleted file mode 100644
index 1904487e..00000000
--- a/world/map/npc/031-1/dock.txt
+++ /dev/null
@@ -1,44 +0,0 @@
-// The ferry dock
-
-031-1,110,108,0|script|Nivalis Koga|395,12,2
-{
- callfunc "BoardFerry";
- end;
-
-OnTouch:
- addtimer get(.warp_delay, "#FerryConfig"), strnpcinfo(0)+"::OnBoard";
- end;
-
-OnBoard:
- callfunc "BoardFerry";
- end;
-}
-
-031-1,99,109,0|script|Nivalis Dock|400,2,1
-{
- set @npc_distance, 3;
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
- callfunc "BoardFerry";
- end;
-}
-
-031-1,100,100,0|script|#NivalisDock|32767
-{
- end;
-
-OnCommandArrive:
- disablenpc "Nivalis Dock";
- enablenpc "Nivalis Koga";
- areatimer 0, "031-1", 97, 108, 108, 110, get(.warp_delay, "#FerryConfig"), strnpcinfo(0)+"::OnAreaWarp"; // warp players on dock
- end;
-
-OnAreaWarp:
- callfunc "BoardFerry";
- end;
-
-OnCommandWarp:
- disablenpc "Nivalis Koga";
- enablenpc "Nivalis Dock";
- end;
-}
diff --git a/world/map/npc/031-1/frozenbeard.txt b/world/map/npc/031-1/frozenbeard.txt
deleted file mode 100644
index 94a20853..00000000
--- a/world/map/npc/031-1/frozenbeard.txt
+++ /dev/null
@@ -1,24 +0,0 @@
-//
-
-031-1,96,113,0|script|Frozenbeard|138
-{
-
- mes "[Frozenbeard]";
- mes "\"Yar! Do you need something, matey?\"";
- goto L_Main;
-
-L_Main:
- menu
- "Can you explain the Ferry?", L_Explain,
- "Nothing I guess", L_Close;
-
-L_Explain:
- mes "[Frozenbeard]";
- mes "\"Arrr mate! I pioneered the trade routes between Nivalis and the rest of the World, so now merchants and adventurers can travel to and fro without any hassle other than the harsh weather up here, yarr.\"";
- next;
- callfunc "FerryHelp";
- goto L_Main;
-
-L_Close:
- close;
-}
diff --git a/world/map/npc/031-1/house.txt b/world/map/npc/031-1/house.txt
deleted file mode 100644
index 7e086986..00000000
--- a/world/map/npc/031-1/house.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-// here is based on the queststatus for the rescue Cindy quest, if the player can enter
-// player can enter, if Cindy is already saved and the player has been invited, quest status > 2
-// author: Jenalya
-
-031-1,95,80,0|script|#Door|45,0,0
-{
- if (QL_CINDY == 3 || QL_CINDY == 4)
- goto L_Warp;
- message strcharinfo(0), "Door : ##BThe door is locked.";
- end;
-
-L_Warp:
- warp "031-2", 23, 28;
- end;
-}
diff --git a/world/map/npc/031-1/mapflags.txt b/world/map/npc/031-1/mapflags.txt
deleted file mode 100644
index 9b4dcc26..00000000
--- a/world/map/npc/031-1/mapflags.txt
+++ /dev/null
@@ -1 +0,0 @@
-031-1|mapflag|resave|020-1,52,118