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-rw-r--r--world/map/npc/030-2/storage_helper.txt108
1 files changed, 0 insertions, 108 deletions
diff --git a/world/map/npc/030-2/storage_helper.txt b/world/map/npc/030-2/storage_helper.txt
deleted file mode 100644
index d1c3f357..00000000
--- a/world/map/npc/030-2/storage_helper.txt
+++ /dev/null
@@ -1,108 +0,0 @@
-// Annual Christmas
-// author: Jenalya, wushin
-
-030-2,25,35,0|script|Vellamo|328
-{
- set @halloween_npc_id, $@halloween_npc_vellamo;
- callfunc "TrickOrTreat";
- callfunc "XmasStates";
-
- if($@xmas_time)
- goto L_XmasMain;
- goto L_OffSeason;
-
-L_OffSeason:
- mes "[Vellamo]";
- mes "\"Candy Stock is built back up. Though... the more we store the more they want...\"";
- goto L_Close;
-
-L_XmasMain:
- if (XMASTIME & $@xmas_helper_bit_storage) goto L_Candy;
- if (@xmas_helper_bit) goto L_Helping;
-
- mes "[Vellamo]";
- mes "\"Sorry, too busy to chat right now. The chief has got me working overtime for the holidays.\"";
- close;
-
-L_Helping:
- mes "[Vellamo]";
- mes "\"Oh, hello. Visitors usually don't come down here in the basement. Here we store several things, materials for the presents, the finished presents, supplies.\"";
- menu
- "Nice. I have to go.", L_Close,
- "Do you need help with anything?", L_Next;
-
-L_Next:
- mes "[Vellamo]";
- mes "\"Oh? You want to help us? Actually, there is one thing you could do. Did you see those weird slimes out there on the snow fields? Argh, I hate those creatures, last year they invaded the entire basement...\"";
- next;
- mes "\"However, this year they tried again, but I was able to hold them off. They just managed to devour most of our candy supplies.\"";
- next;
- mes "\"So in case you find some of the Candies, feel free to bring them back. Ismo will give you some reward for them.\"";
- set XMASTIME, XMASTIME | ($@xmas_helper_bit_storage);
- goto L_Close;
-
-L_Candy:
- mes "[Vellamo]";
- mes "\"Ah, welcome back. When you have found some of the candy, please give it to Ismo.\"";
- goto L_Close;
-
-L_Close:
- close;
-}
-
-030-2,33,29,0|script|Ismo|329
-{
- callfunc "XmasStates";
-
- if(($@xmas_time) && (XMASTIME & $@xmas_helper_bit_storage))
- goto L_Helping;
- goto L_OffSeason;
-
-L_OffSeason:
- mes "[Ismo]";
- mes "\"Hello. I'm helping Vellamo. He's the storage administrator.\"";
- goto L_Close;
-
-L_Helping:
- mes "[Ismo]";
- mes "\"Did you get back some candy from the slimes?\"";
- next;
- menu
- "Give " + $@xmas_good_friendly_name$, L_GoodCandy,
- "Give " + $@xmas_bad_friendly_name$ + "(What? how mean!).", L_BadCandy;
-
-L_BadCandy:
- set @dq_level, $@xmas_bad_level;
- set @dq_cost, $@xmas_bad_cost;
- set @dq_count, $@xmas_bad_count;
- set @dq_name$, $@xmas_bad_name$;
- set @dq_friendly_name$, $@xmas_bad_friendly_name$;
- set @dq_money, $@xmas_bad_money;
- set @dq_exp, $@xmas_bad_exp;
-
- callfunc "DailyQuest";
- if (countitem(@dq_name$) < @dq_count)
- goto L_Close;
- set @karma_bonus, $@xmas_karma_bonus;
- callfunc "XmasNaughty";
- goto L_Close;
-
-L_GoodCandy:
- set @dq_level, $@xmas_good_level;
- set @dq_cost, $@xmas_good_cost;
- set @dq_count, $@xmas_good_count;
- set @dq_name$, $@xmas_good_name$;
- set @dq_friendly_name$, $@xmas_good_friendly_name$;
- set @dq_money, $@xmas_good_money;
- set @dq_exp, $@xmas_good_exp;
-
- callfunc "DailyQuest";
- if (countitem(@dq_name$) < @dq_count)
- goto L_Close;
- set @karma_bonus, $@xmas_karma_bonus;
- callfunc "XmasNice";
- goto L_Close;
-
-L_Close:
- close;
-}