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-// Annual Xmas and Year round info
-// Author: Jenalya, wushin
-
-030-2,87,41,0|script|Eljas|328,5,1
-{
- callfunc "XmasStates";
- callfunc "ThrowOutTheBum";
- if(@getout) end;
- goto L_Start;
-
-L_Start:
- if($@xmas_time)
- goto L_XmasMain;
- goto L_OffSeason;
-
-L_XmasMain:
- if (@xmas_state > $@xmas_list_deliver_state)
- goto L_OffSeason;
- if (@xmas_list_deliver)
- goto L_SeeChief;
- if (@xmas_list_complete)
- goto L_HaveList1;
- if (@xmas_list_both)
- goto L_HaveList1;
- if (@xmas_list_path1)
- goto L_HaveList2;
- if (@xmas_list_path2)
- goto L_NeedList1;
- goto L_NeedList2;
-
-L_HaveList1:
- mes "[Eljas]";
- mes "\"Hello! Welcome to the Christmas Inn. We work all year around to make the magic happen.\"";
- next;
- mes "\"What brings you here?\"";
- next;
- mes "...";
- menu
- "What were the childrens names again?", L_ListNames,
- "Look, I have Santa's List.", L_SantasList,
- "I have Santa's List.(follow Orum and his evil deeds)", L_SantasFakeList,
- "Christmas?", L_Christmas,
- "I am interested in magical research.", L_Research,
- "Nothing, I have to go.", L_Close;
-
-L_HaveList2:
- mes "Mmmmh he probably won't notice what lists you will bring him (Did you ever notice that he does not move at all?)";
- mes "Haven't you always wondered what happens if you simply cheat?";
- mes "Well ... It's a story as ancient as mankind.";
- mes "If you break the rules that are tied to an environment you live in, you are likely to be punished";
- mes "by them. So be careful what you do next, you might regret it...";
- next;
- menu
- "What were the childrens names again?", L_ListNames,
- "Look, I have Santa's List.", L_SantasList,
- "I have Santa's List. (replace every wish with \"Christmas would die\" )", L_SantasFakeList,
- "Christmas?", L_Christmas,
- "I am interested in magical research.", L_Research,
- "Nothing, I have to go.", L_Close;
-
-L_NeedList1:
- mes "[Eljas]";
- mes "\"Hello! Welcome to the Christmas Inn. We work all year around to make the magic of the holidays happen.\"";
- next;
- mes "\"So what brings you here my dear?\"";
- menu
- "Mmh? Nothing, I have to go.", L_Close,
- "I heard you need help with some Wish lists?", L_Next;
-
-L_Next:
- mes "\"True...\"";
- next;
- mes "\"It appears we are missing some of the wish list from the children from all over the Mana World.\"";
- mes "\"Let me check here...\"";
- next;
- mes "\"Ah ha, here we go.\"";
- mes "\"The missing wish lists are:";
- callfunc "XmasListList";
- mes "\"If you can find these children, please bring their lists back to me.\"";
- mes "\"Thank you for helping out!\"";
- mes "He looks up from his notes and gives you a broad smile";
-
- set @xmas_state, $@xmas_list_both_state;
- callfunc "XmasSetState";
- goto L_Close;
-
-
-L_NeedList2:
- mes "[Eljas]";
- mes "\"Hello! Welcome to the Christmas Inn. We work all year around to make the magic of the holidays happen.\"";
- next;
- mes "\"So what brings you here my dear?\"";
- menu
- "Do you need any help this year?", L_StartQuest,
- "Mmh? Nothing, I have to go.", L_Close;
-
-L_OffSeason:
- mes "[Eljas]";
- mes "\"Hello! Welcome to the Christmas Inn. We work all year around to make the magic of the holidays happen.\"";
- next;
- mes "\"And what brings you here?\"";
- menu
- "Christmas.", L_Christmas,
- "Magical research.", L_Research,
- "Och, nothing. I have to go.", L_Close;
-
-L_StartQuest:
- mes "\"Why yes! Of course we do!\"";
- next;
- mes "\"It appears we are missing some of the wish list from the children from all over the Mana World.\"";
- mes "\"Let me check here...\"";
- next;
- mes "\"Ah ha, here we go.\"";
- mes "\"The missing wish lists are:";
- callfunc "XmasListList";
- mes "\"If you can find these children, please bring their lists back to me.\"";
- mes "\"Thank you for helping out!\"";
- mes "He looks up from his notes and gives you a broad smile";
- next;
- set @xmas_state, $@xmas_list_path1_state;
- callfunc "XmasSetState";
- goto L_Close;
-
-L_ListNames:
- mes "He checks a piece of paper on his desk...";
- mes "\"Mmh... the missing lists are:";
- callfunc "XmasListList";
- mes "\"If you can find these children, please bring their lists back.\"";
- goto L_Close;
-
-L_SantasList:
- callfunc "XmasCheckList";
- callfunc "XmasStates";
- if(!(@xmas_list_complete))
- goto L_NotComplete;
- mes "\"Awesome! Now please take those lists to Chief Warrick on the next floor.\"";
- set @karma_bonus, @xmas_list_count;
- callfunc "XmasNice";
- set @xmas_state, $@xmas_list_deliver_state;
- callfunc "XmasSetState";
- callfunc "XmasXpReward";
- goto L_Close;
-
-L_SantasFakeList:
- callfunc "XmasCheckList";
- callfunc "XmasStates";
- if(!(@xmas_list_complete))
- goto L_NotComplete;
- mes "\"Wait a second... whats that aura...\"";
- mes "\"THESE ARE NOT THE REAL LISTS!\"";
- mes "\"Guards! Toss this naughty one outside!\"";
- next;
- set @karma_bonus, @xmas_list_count;
- callfunc "XmasNaughty";
- callfunc "XmasSetSide";
- callfunc "XmasThrowOut";
- set @xmas_state, $@xmas_list_deliver_state;
- callfunc "XmasSetState";
- callfunc "XmasXpReward";
- goto L_NotWelcome;
-
-L_NotComplete:
- mes "\"Hrmm... Even I can tell that you did not bring all the lists we are missing.\"";
- goto L_ListNames;
-
-L_SeeChief:
- mes "\"Please take those lists to Chief Warrick on the next floor.\"";
- goto L_Close;
-
-L_Christmas:
- mes "\"All year round we work hard to make toys and repair our help for each years event.\"";
- mes "\"Ask Chief Warrick on the next floor, He is the shop foreman, people are always looking to him to find extra help.\"";
- next;
- goto L_Close;
-
-L_Research:
- mes "\"Well, the most astonishing discovery in our recent researches is a complex combination of Transmutation, Astral and Nature Magic to animate wooden figurines.\"";
- mes "\"Did you notice the Guards around the house? Originally those were simple nutcrackers, carved out of wood by our talented carpenters.\"";
- next;
- mes "\"With the results of our magic researches, we were able to transform them into animated beings, acting rudimentary self-determined and capable to perform simple tasks.\"";
- mes "\"At the moment we can keep them animated for an unlimited time, as long as the caster stays in range.\"";
- next;
- mes "\"If you want to learn more about the magic used speak with Avalia she is on the 4th floor in her private room.\"";
- next;
- goto L_Close;
-
-L_NotWelcome:
- mes "... You hear a voice calling your name ... ";
- mes "[Orum's Homunculus]";
- mes "\"Come See me in the caves below.\"";
- mes "\"go south till you reach the snowman. Then head into the cave to the east.\"";
- warp "020-1",33,94;
- close;
-
-L_Close:
- mes"\"Goodbye\"";
- close;
-
-L_End:
- end;
-
-OnTouch:
- callfunc "XmasStates";
- callfunc "ThrowOutTheBum";
- if(@getout) end;
- if((@xmas_list_gather) || !($@xmas_time))
- goto L_End;
- goto L_Start;
-}