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-// This file is part of the Tutorial
-// Authors: Jenalya, alastrim
-// Cleanup: o11c
-
-029-2,110,88,0|script|Tanisha|114
-{
- callfunc "PCtoNPCRange";
- if(@npc_check) end;
-
- if (isin("029-2", 98, 84, 106, 89))
- goto L_Fighting;
-
- if (QL_BEGIN >= 8) goto L_Tut_Done;
- if (QL_BEGIN == 7) goto L_Stats;
- if (QL_BEGIN == 6) goto L_Fail;
- if (QL_BEGIN == 5) goto L_Maggots;
-
- mes "[Tanisha]";
- mes "\"Hey! You're up again!\"";
- emotion EMOTE_HAPPY, strcharinfo(0);
- mes "\"Are you feeling better?\"";
- menu
- "Yes, thank you.",L_Next,
- "Yeah, but everything is gone. My stuff and memories..",L_Next;
-
-L_Next:
- mes "[Tanisha]";
- mes "\"I'm glad you're feeling better. It was really bad luck what happened to you.";
- mes "Hey, I have an idea.\"";
- set QL_BEGIN, 5;
- goto L_Maggots;
-
-L_Maggots:
- mes "[Tanisha]";
- mes "\"There are some maggots eating the goods and I'm supposed to get rid of them.";
- mes "But they're so yucky!\"";
- mes "\"If you kill them, I'll give you my knife.";
- mes "What do you say?\"";
- menu
- "I guess it's the least I can do.",L_Next1;
-
-L_Next1:
- mes "[Tanisha]";
- mes "\"Wonderful.";
- // since the check happens here, it is actually possible to have
- // more than $@Maggot_MaxHunters in the area at one time
- // but that's not a BIG problem
- if (getareausers("029-2", 98, 84, 106, 89) >= $@Maggot_MaxHunters)
- goto L_Crowded;
- next;
- goto L_Fight_Again;
-
-L_Fight_Again:
- mes "[Tanisha]";
- mes "\"Ok, listen what to do.";
- mes "Equip a weapon and kill the maggots.\"";
- mes "\"Press [###keyTargetMonster;] to focus on a monster. With [###keyTargetAttack;] you can focus and start attacking the same time.";
- mes "But it also works to click on the monster with your mouse.\"";
- next;
- mes "\"If you press the [###keyTarget;], you can abort your attack.\"";
- next;
- mes "\"Maggots aren't aggressive, so they won't harm you until you attack them first. Take them out one by one.\"";
- next;
- mes "\"Sometimes dead monsters leave some useful things. You can pick them up by pressing [###keyPickup;] or clicking on the items with your mouse.\"";
- close2;
- // The getitem must be in the same place as set QL_BEGIN, 2;
- // since it was moved to after L_Fight_Again, add it conditionally
- if (QL_BEGIN == 5)
- goto L_GetFightItems;
- goto L_ContinueFight;
-
-L_GetFightItems:
- set QL_BEGIN, 6;
- getitem "Knife", 1;
- getitem "SlingShot", 1;
- getitem "SlingBullet", 500;
- goto L_ContinueFight;
-
-L_ContinueFight:
- set QL_BEGIN, 6;
- set @Maggot_Kills, 0;
- set @time, 0;
- if (getareausers("029-2", 98, 84, 106, 89) == 0)
- initnpctimer;
- warp "029-2", 101, 87;
- goto L_Summon;
-
-L_Summon:
- areamonster "029-2", 98, 84, 106, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
- end;
-
-L_Stats:
- mes "[Tanisha]";
- mes "\"That was great! Like a professional exterminator!\"";
- mes "\"And it seems you became stronger and more experienced.";
- mes "That means you got some status points which you can use to increase your abilities.\"";
- mes "\"Press [###keyWindowStatus;] or click the Status button in the bar at the upper right to see your status window. There you can distribute your points on six different properties.\"";
- mapmask getmask() | 2;
- next;
- goto L_StatsRe;
-
-L_StatsRe:
- mes "\"Strength makes you hit harder and you can carry more weight.\"";
- mes "\"Agility increases your attack speed and your ability to dodge attacks.\"";
- mes "\"Vitality gives you more hit points and more defense against physical attacks.\"";
- mes "\"Intelligence is useful for magic attack and defense.";
- mes "But as long as you don't know any magic, you shouldn't use your points on this.\"";
- mes "\"Dexterity is needed to hit monsters. It's also very important for the damage if you use a ranged weapon.\"";
- mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\"";
- next;
- mes "\"Think about how you want to play before assigning the points.\"";
- mes "\"My Uncle sitting at the counter knows a spell to help the younglings reset their stats.\"";
- mes "\"He can also change your hair style and color, along with your gender.\"";
- mes "\"Furthermore, he knows of mages with even more powerful reset spells for your stats.\"";
- next;
- if (QL_BEGIN == 7)
- goto L_Money;
- goto L_Advice;
-
-L_Money:
- next;
- mes "[Tanisha]";
- mes "\"Hey, you are so smart taking out all that yucky maggots for me.";
- mes "You can have my pocket money. Here.\"";
- set QL_BEGIN, 8;
- set Zeny, Zeny + 5;
- next;
- goto L_Advice;
-
-L_Advice:
- mes "\"When you go to Hurnscald, you should see Bernard. He can make a delicious soup!";
- mes "Good luck!\"";
- emotion EMOTE_HAPPY, strcharinfo(0);
- goto L_Close;
-
-L_Explain:
- menu
- "... how to fight?",L_Fight,
- "... monsters?",L_Mob,
- "... status points?",L_StatsRe,
- "... what to do in Hurnscald?",L_Advice,
- "... nevermind.",L_Close;
-
-L_Fight:
- mes "[Tanisha]";
- mes "\"Press [###keyTargetMonster;] to focus on a monster. With [###keyTargetAttack;] you can focus and attack.";
- mes "But it also works to click on the monster with your mouse.\"";
- next;
- mes "\"If you press the [###keyTarget;] button, you can abort your attack.\"";
- next;
- mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing [###keyPickup;] or clicking on the items with your mouse.\"";
- next;
- mes "\"If you feel exhausted from battle you can sit down by pressing [###keyBeingSit;] to recover faster.\"";
- goto L_Close;
-
-L_Mob:
- mes "[Tanisha]";
- mes "\"I don't know much about monsters, I'm just a little girl. But I know a few things.";
- mes "There are several types of monsters...Aggressive, Neutral, and Assistants.\"";
- next;
- mes "\"Aggressive monsters will attack you as soon as they see you.\"";
- next;
- mes "\"Neutral monsters are peaceful until they get attacked.\"";
- next;
- mes "\"Assistants are monsters who help each other.\"";
- goto L_Close;
-
-L_Tut_Done:
- mes "[Tanisha]";
- mes "\"These yucky maggots! They're eating our goods!";
- mes "No matter how many of them you kill, they always come back.\"";
- mes "She sighs.";
- mes "[Tanisha]";
- mes "\"Do you have any questions?\"";
- menu
- "Yes, could you explain about...", L_Explain,
- "No, thanks.", L_Close;
-
-L_Crowded:
- mes "[Tanisha]";
- mes "\"That's great! But...";
- mes "it seems a little crowded in there.\"";
- mes "\"Let's wait a short while.\"";
- goto L_Close;
-
-L_Sleep:
- warp "029-2", 101, 87;
- mes "[Tanisha]";
- mes "\"What are you doing in there?";
- mes "Sleeping?";
- mes "Come back when you're serious.\"";
- set @Maggot_Kills, 0;
- set @time, 0;
- close2;
- if (getareausers("029-2", 98, 84, 106, 89) == 0)
- goto L_CleanUp;
- end;
-
-L_Fail:
- mes "Tanisha seems to be trying hard to supress laughter.";
- mes "[Tanisha]";
- mes "\"The maggots defeated you.\"";
- mes "She bursts out with laughter.";
- mes "\"Oops, I'm sorry. It's just too funny.";
- mes "Do you want to try it again?\"";
- menu
- "Sure!", L_Next2,
- "No, I need a rest.", L_Close;
-
-L_Next2:
- if (getareausers("029-2", 98, 84, 106, 89) >= $@Maggot_MaxHunters)
- goto L_Crowded;
- goto L_Fight_Again;
-
-L_Fighting:
- npctalk strnpcinfo(0), "##3I believe in you!", strcharinfo(0);
- end;
-
-OnTimer1000:
- setnpctimer 0;
- if (getareausers("029-2", 98, 84, 106, 89) == 0)
- goto L_CleanUp;
- // This is needed because multiple players can be in the area at once
- areatimer 0, "029-2", 98, 84, 106, 89, 0, "Tanisha::OnTick";
- end;
-
-L_CleanUp:
- killmonster "029-2", "Tanisha::OnMaggotDeath";
- set $@Maggot_Hunters, 0;
- stopnpctimer;
- areamonster "029-2", 98, 84, 106, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
- end;
-
-OnTick:
- set @time, @time + 1;
- if (@time > 300)
- goto L_Sleep;
- if (isdead())
- end;
- if (Hp > 20)
- end;
- heal MaxHp, 0;
- npctalk strnpcinfo(0), "##3You're doing good!", strcharinfo(0);
- end;
-
-OnMaggotDeath:
- if (@Maggot_Kills == 1)
- npctalk strnpcinfo(0), "##3Aaahhhh... another one! It will crawl up your legs!", strcharinfo(0);
- if (@Maggot_Kills == 2)
- npctalk strnpcinfo(0), "##3Ohh... Irrhk... Eeeeww... They just appear from nowhere!", strcharinfo(0);
- if (@Maggot_Kills == 3)
- npctalk strnpcinfo(0), "##3Yuck... I think I am getting sick.", strcharinfo(0);
- if (isin("029-2", 98, 84, 106, 89))
- set @Maggot_Kills, @Maggot_Kills + 1;
- if (@Maggot_Kills < 5)
- goto L_Summon;
- // else, complete
- warp "029-2", 110, 88;
- set QL_BEGIN, 7;
- set @Maggot_Kills, 0;
- set @time, 0;
- if (getareausers("029-2", 98, 84, 106, 89) == 0)
- goto L_CleanUp;
- end;
-
-L_Close:
- close;
-
-OnInit:
- set $@Maggot_MaxHunters, 4;
- areamonster "029-2", 98, 84, 106, 89, "", 1002, 1, "Tanisha::OnMaggotDeath";
- end;
-}
-029-2,114,93,0|script|#DoorOutTut2|45,0,0
-{
- end;
-
-OnTouch:
- if (QL_BEGIN >= 8)
- goto L_Warp;
- goto L_Block;
-
-L_Warp:
- mapmask getmask();
- warp "029-1", 32, 100;
- end;
-
-L_Block:
- npctalk "Tanisha", "##3##BPlease come here. ##bI'd like some help!", strcharinfo(0);
- end;
-}