diff options
Diffstat (limited to 'world/map/npc/029-2/sorfina.txt')
-rw-r--r-- | world/map/npc/029-2/sorfina.txt | 36 |
1 files changed, 20 insertions, 16 deletions
diff --git a/world/map/npc/029-2/sorfina.txt b/world/map/npc/029-2/sorfina.txt index 9d2d4bb3..7c6a589f 100644 --- a/world/map/npc/029-2/sorfina.txt +++ b/world/map/npc/029-2/sorfina.txt @@ -86,10 +86,10 @@ L_Carpet: mes "[Sorfina]"; mes "\"Try to take a few steps and walk to that carpet over there."; next; - npcaction 2, "#Carpet"; + camera "#Carpet"; mapmask getmask() | 4; next; - npcaction 3; + camera; mes "Press [###keyMoveUp;] to move up, press [###keyMoveDown;] to move down, "; mes "press [###keyMoveLeft;] to move left, press [###keyMoveRight;] to move right "; mes " or click on the place you want to go to.\""; @@ -100,12 +100,12 @@ L_Dresser: mes "[Sorfina]"; mes "\"You should get dressed now.\""; next; - npcaction 2, "Dresser#tutorial"; + camera "Dresser#tutorial"; mapmask getmask() | 32; mes "\"In that dresser there are some clothes you can wear.\""; mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press [###keyTargetNPC;] to focus and [###keyTalk;] to talk/activate.\""; next; - npcaction 3; + camera; mes "\"Now get the clothes out of the dresser.\""; goto L_Close; @@ -169,6 +169,7 @@ L_Explain: "... the inventory and items?",L_Items, "... shortcuts?",L_Shortcut, "... what to do in Candor?",L_Aidan, + "... change my appearence?",L_Barber, "... nevermind.",L_Close; L_Walk: @@ -241,6 +242,15 @@ L_Aidan: mes "Talk to everybody. You can never tell when they might know something useful.\""; goto L_Close; +L_Barber: + mes "[Sorfina]"; + mes "\"Jessie downstairs can change your appearance.\""; + mes "\"They will allow you to change your hair color or style as well as gender.\""; + next; + mes "\"There are a number of people across the continent that can change this for you.\""; + mes "\"There is no cost or limit to the number of times it can be changed.\""; + goto L_Close; + L_Hasan: mes "[Sorfina]"; mes "\"Make yourself at home! Do you have any questions?\""; @@ -303,12 +313,12 @@ OnTouch: mes "[Sorfina]"; mes "\"You should get dressed now.\""; next; - npcaction 2, "Dresser#tutorial"; + camera "Dresser#tutorial"; mapmask getmask() | 16; mes "\"In that dresser there are some clothes you can wear.\""; mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\""; next; - npcaction 3; + camera; mes "\"Now get the clothes out of the dresser.\""; set QL_BEGIN, 2; close; @@ -389,27 +399,21 @@ L_Block: { if (TUT_var == 0) goto L_KnockBack; - goto L_Close; + end; L_KnockBack: message strcharinfo(0), "Server : ##BPlease Accept the Game rules"; warp "029-2", 22, 24; - goto L_Close; - -L_Close: - close; + end; } 029-2,24,24,0|script|#GameRules4|32767,0,1 { if (TUT_var == 0) goto L_KnockBack; - goto L_Close; + end; L_KnockBack: message strcharinfo(0), "Server : ##BPlease Accept the Game rules"; warp "029-2", 22, 24; - goto L_Close; - -L_Close: - close; + end; } |