summaryrefslogtreecommitdiff
path: root/world/map/npc/020-2/baktar.txt
diff options
context:
space:
mode:
Diffstat (limited to 'world/map/npc/020-2/baktar.txt')
-rw-r--r--world/map/npc/020-2/baktar.txt249
1 files changed, 0 insertions, 249 deletions
diff --git a/world/map/npc/020-2/baktar.txt b/world/map/npc/020-2/baktar.txt
deleted file mode 100644
index 9d1f658b..00000000
--- a/world/map/npc/020-2/baktar.txt
+++ /dev/null
@@ -1,249 +0,0 @@
-//#=========================
-//#== NPC Baktar
-//# Authors: Lien, PjotrOrial
-//# Review: BigCrunch, Mistakes, Jenalya
-//# This NPC has one stage:
-//#
-//# you need to bring 7 different items, but only one of each kind.
-//#
-//# variable used:
-//# @QUEST_Nivalis_state: NIBBLE0, NIBBLE1, NIBBLE2, NIBBLE3:
-//# BYTE0 ( == NIBBLE0 | NIBBLE1) stores in each bit information if that item was already brought.
-//# bits:
-//# bit 0 if you have met the npc already
-//# bit 1 Desert Hat
-//# bit 2 Desert Shirt
-//# bit 3 Serf Hat
-//# bit 4 tongue_Item
-//# bit 5 eggs_Item
-//# bit 6 skin_Item
-//# bit 7 bugleg
-//#=========================
-020-2,70,61,0|script|Baktar|191
-{
- set @npcname$, "[Baktar]";
-
- set @BIT_KNOWHIM, 0;
-
- set @BIT_DESERTHAT,1;
- set @MONEY_DESERTHAT, 1500;
- set @XP_DESERTHAT, 500;
-
- set @BIT_DESERTSHIRT,2;
- set @MONEY_DESERTSHIRT, 1500;
- set @XP_DESERTSHIRT, 600;
-
- set @BIT_SERFHAT,3;
- set @MONEY_SERFHAT, 800;
- set @XP_SERFHAT, 350;
-
- set @BIT_MS_TONGUE,4;
- set @MONEY_MS_TONGUE, 800;
- set @XP_MS_TONGUE, 350;
-
- set @BIT_MS_EGG,5;
- set @MONEY_MS_EGG, 800;
- set @XP_MS_EGG, 350;
-
- set @BIT_SNAKESKIN,6;
- set @MONEY_SNAKESKIN, 800;
- set @XP_SNAKESKIN, 350;
-
- set @BIT_BUGLEG,7;
- set @MONEY_BUGLEG, 20;
- set @XP_BUGLEG, 130;
-
- set @run, ((QUEST_NorthTulimshar & TWOBIT_8_MASK) >> TWOBIT_8_SHIFT);
- if ((@run == 3) && (QL_KYLIAN == 13))
- goto L_Deliver;
- goto L_Start;
-
-L_Deliver:
- menu
- "I have a delivery for you", L_Delivery;
-
-L_Delivery:
- mes "[Baktar]";
- mes "\"Ahh my delivery from Tulimshar, how nice it is to get some comforts from back home.\"";
- set QL_KYLIAN, 14;
- goto L_Close;
-
-L_Start:
-
- if(QL_BAKTAR & (1<<@BIT_KNOWHIM)) goto L_KnowAlready;
- mes @npcname$;
- mes "\"Hello, did you come from Tulimshar? Because you have a nice tan. \"";
- menu
- "Yes, I'm from Tulimshar", L_exotic,
- "Well, I just like sunbathing", L_Close,
- "Good bye", L_Close;
-
-L_KnowAlready:
- mes @npcname$;
- mes "\"I love Tulimshar's stuff. I'm collecting souvenirs from Tulimshar to help remind me of all the great times I had there. If you give me an interesting item from the area, I'll give you a nice reward. So, you have a new item?\"";
- goto L_startitem;
-
-L_exotic:
- mes @npcname$;
- mes "\"I said that because I love Tulimshar's stuff...I'm collecting souvenirs from Tulimshar to help remind me of all the great times I had there. If you give me an interesting item maybe I can give you a nice reward. But I don't need a lot, I just need one of each item.\"";
- menu
- "I have some items on me maybe you'll like them ", L_startitem,
- "Don't touch my stuff!", L_Close,
- "I'll get them. Bye.", L_Close;
-
-L_startitem:
- setarray @exotic_item$, "", "", "", "", "", "", "";
- set @c, 0;
- set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_KNOWHIM);
- if (countitem("DesertHat") < 1 || QL_BAKTAR & (1<<@BIT_DESERTHAT) ) goto L_DesertShirt;
- set @exotic_item$[@c], "a Desert Hat ?";
- set @menuid[@c], 0;
- set @c, @c + 1;
- goto L_DesertShirt;
-
-L_DesertShirt:
- if (countitem("DesertShirt") < 1 || QL_BAKTAR & (1<<@BIT_DESERTSHIRT) ) goto L_SerfHat;
- set @exotic_item$[@c], "a Desert Shirt ?";
- set @menuid[@c], 1;
- set @c, @c + 1;
- goto L_SerfHat;
-
-L_SerfHat:
- if (countitem("SerfHat") < 1 || QL_BAKTAR & (1<<@BIT_SERFHAT) ) goto L_tongue;
- set @exotic_item$[@c], "a Serf Hat ?";
- set @menuid[@c], 2;
- set @c, @c + 1;
- goto L_tongue;
-
-L_tongue:
- if (countitem("MountainSnakeTongue") < 1 || QL_BAKTAR & (1<<@BIT_MS_TONGUE)) goto L_egg;
- set @exotic_item$[@c], "a Mountain Snake Tongue ?";
- set @menuid[@c], 3;
- set @c, @c + 1;
- goto L_egg;
-
-L_egg:
- if (countitem("MountainSnakeEgg") < 1 || QL_BAKTAR & (1<<@BIT_MS_EGG)) goto L_Skin;
- set @exotic_item$[@c], "a Mountain Snake Egg?";
- set @menuid[@c], 4;
- set @c, @c + 1;
- goto L_Skin;
-
-L_Skin:
- if (countitem("SnakeSkin") < 1 || QL_BAKTAR & (1<<@BIT_SNAKESKIN)) goto L_bugleg;
- set @exotic_item$[@c], "a Snake Skin?";
- set @menuid[@c], 5;
- set @c, @c + 1;
- goto L_bugleg;
-
-L_bugleg:
- if (countitem("BugLeg") < 1 || QL_BAKTAR & (1<<@BIT_BUGLEG)) goto L_NeverMind;
- set @exotic_item$[@c], "a Bug Leg?";
- set @menuid[@c], 6;
- set @c, @c + 1;
- goto L_NeverMind;
-
-L_NeverMind:
- set @exotic_item$[@c], "Nevermind";
- set @menuid[@c], 6;
-//menu for the item
- menu
- @exotic_item$[0], L_MenuItems,
- @exotic_item$[1], L_MenuItems,
- @exotic_item$[2], L_MenuItems,
- @exotic_item$[3], L_MenuItems,
- @exotic_item$[4], L_MenuItems,
- @exotic_item$[5], L_MenuItems,
- @exotic_item$[6], L_MenuItems;
-
-L_MenuItems:
- set @menu, @menu -1;
-
- if (@menuid[@menu] == 0) goto L_DesertHat_Item;
- if (@menuid[@menu] == 1) goto L_DesertShirt_Item;
- if (@menuid[@menu] == 2) goto L_SerfHat_Item;
- if (@menuid[@menu] == 3) goto L_tongue_Item;
- if (@menuid[@menu] == 4) goto L_egg_Item;
- if (@menuid[@menu] == 5) goto L_skin_Item;
- if (@menuid[@menu] == 6) goto L_BugLegItem;
-//if Never mind
- mes @npcname$;
- mes "\"Ok, goodbye then.\"";
- close;
-
-L_DesertHat_Item:
- if(QL_BAKTAR & (1<<@BIT_DESERTHAT)) goto L_havealready;
- if (countitem("DesertHat") < 1) goto L_Noitem;
- delitem "DesertHat", 1;
- set Zeny, Zeny + @MONEY_DESERTHAT;
- getexp @XP_DESERTHAT,0;
- set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_DESERTHAT);
- close;
-
-L_DesertShirt_Item:
- if(QL_BAKTAR & (1<<@BIT_DESERTSHIRT)) goto L_havealready;
- if (countitem("DesertShirt") < 1) goto L_Noitem;
- delitem "DesertShirt", 1;
- set Zeny, Zeny + @MONEY_DESERTSHIRT;
- getexp @XP_DESERTSHIRT,0;
- set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_DESERTSHIRT);
- close;
-
-L_SerfHat_Item:
- if(QL_BAKTAR & (1<<@BIT_SERFHAT)) goto L_havealready;
- if (countitem("SerfHat") < 1) goto L_Noitem;
- delitem "SerfHat", 1;
- set Zeny, Zeny + @MONEY_SERFHAT;
- getexp @XP_SERFHAT,0;
- set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_SERFHAT);
- close;
-
-L_tongue_Item:
- if(QL_BAKTAR & (1<<@BIT_MS_TONGUE)) goto L_havealready;
- if (countitem("MountainSnakeTongue") < 1) goto L_Noitem;
- delitem "MountainSnakeTongue", 1;
- set Zeny, Zeny + @MONEY_MS_TONGUE;
- getexp @XP_MS_TONGUE,0;
- set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_MS_TONGUE);
- close;
-
-L_egg_Item:
- if(QL_BAKTAR & (1<<@BIT_MS_EGG)) goto L_havealready;
- if (countitem("MountainSnakeEgg") < 1) goto L_Noitem;
- delitem "MountainSnakeEgg", 1;
- set Zeny, Zeny + @MONEY_MS_EGG;
- getexp @XP_MS_EGG,0;
- set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_MS_EGG);
- close;
-
-L_skin_Item:
- if(QL_BAKTAR & (1<<@BIT_SNAKESKIN)) goto L_havealready;
- if (countitem("SnakeSkin") < 1) goto L_Noitem;
- delitem "SnakeSkin", 1;
- set Zeny, Zeny + @MONEY_SNAKESKIN;
- getexp @XP_SNAKESKIN,0;
- set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_SNAKESKIN);
- close;
-
-L_BugLegItem:
- if(QL_BAKTAR & (1<<@BIT_BUGLEG)) goto L_havealready;
- if (countitem("BugLeg") < 1) goto L_Noitem;
- delitem "BugLeg", 1;
- set Zeny, Zeny + @MONEY_BUGLEG;
- getexp @XP_BUGLEG,0;
- set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_BUGLEG);
- close;
-
-L_Noitem:
- mes @npcname$;
- mes "\"Well, if you happen to get items from Tulimshar, see me first before you sell anything.\"";
- close;
-
-L_havealready:
- mes @npcname$;
- mes "\"I already collected what you can offer me.\"";
- close;
-
-L_Close:
- close;
-}