diff options
Diffstat (limited to 'world/map/npc/015-3/pot.txt')
-rw-r--r-- | world/map/npc/015-3/pot.txt | 124 |
1 files changed, 0 insertions, 124 deletions
diff --git a/world/map/npc/015-3/pot.txt b/world/map/npc/015-3/pot.txt deleted file mode 100644 index 523be319..00000000 --- a/world/map/npc/015-3/pot.txt +++ /dev/null @@ -1,124 +0,0 @@ -// The pot where the player can deposit stuff for the cat. - -015-3,37,29,0|script|Pot|400 -{ - set @cat, ((Katze & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT); - - if (@cat > 0) - mes "It's that old pot again."; - if (@cat == 0) - mes "It's a pot."; - next; - - if (@cat == 1 && @catNeedsAlone == 0) - goto L_NeedsFood; - if (@cat == 1) - goto L_HasMilk; - if (@cat == 2 && @catNeedsAlone == 0) - goto L_NeedsFur; - if (@cat == 2) - goto L_HasFood; - if (@cat == 3) - goto L_NeedsWood; - if (@cat == 4 && @catNeedsAlone == 1) - goto L_HasWood; - if (@cat >= 4) - goto L_Close; - goto L_NeedsMilk; - -L_NeedsMilk: - if (countitem("Milk") > 0) - menu - "Pour in some milk.", L_GiveMilk, - "Leave it alone.", L_Close; - goto L_Close; - -L_GiveMilk: - delitem "Milk", 1; - set @cat, 1; - callsub S_Update_Katze; - set @catNeedsAlone, 1; - goto L_Close; - -L_HasMilk: - mes "There is milk in it."; - goto L_Close; - -L_NeedsFood: - mes "The milk is gone!"; - next; - - if (countitem("ChickenLeg") > 0 && countitem("Steak") > 0) - menu - "Put in a chicken leg.", L_GiveChicken, - "Put in a steak.", L_GiveSteak, - "Leave it alone.", L_Close; - if (countitem("ChickenLeg") > 0 && countitem("Steak") == 0) - menu - "Put in a chicken leg.", L_GiveChicken, - "Leave it alone.", L_Close; - if (countitem("ChickenLeg") == 0 && countitem("Steak") > 0) - menu - "Put in a steak.", L_GiveSteak, - "Leave it alone.", L_Close; - goto L_Close; - -L_GiveChicken: - delitem "ChickenLeg", 1; - set @cat, 2; - callsub S_Update_Katze; - set @catNeedsAlone, 1; - goto L_Close; - -L_GiveSteak: - delitem "Steak", 1; - set @cat, 2; - callsub S_Update_Katze; - set @catNeedsAlone, 1; - goto L_Close; - -L_HasFood: - mes "There is some food in it."; - goto L_Close; - -L_NeedsFur: - mes "And it's empty!"; - next; - - if (countitem("WhiteFur") > 0) - menu - "Put a white fur next to the pot.", L_GiveFur, - "Leave it alone.", L_Close; - goto L_Close; - -L_GiveFur: - mes "You put down the fur, but the cat doesn't seem to take any notice. Maybe there's something else you could do. You pick the fur up again."; - goto L_Close; - -L_NeedsWood: - if (countitem("RawLog") > 0) - menu - "Put a wooden log next to the pot.", L_GiveWood, - "Leave it alone.", L_Close; - goto L_Close; - -L_GiveWood: - delitem "RawLog", 1; - set @cat, 4; - callsub S_Update_Katze; - set @catNeedsAlone, 1; - mes "You put the wooden log next to the pot. The cat eyes it suspiciously, but remains on her spot."; - goto L_Close; - -L_HasWood: - mes "A wooden log is patiently lying next to it."; - goto L_Close; - -L_Close: - set @cat, 0; - close; - -S_Update_Katze: - set Katze, (Katze & ~(NIBBLE_0_MASK)) | (@cat << NIBBLE_0_SHIFT); - return; -} |