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-// A herb collector giving the players some hints about finding and brewing
-// herbs.
-
-015-1,52,53,0|script|Alice|106
-{
- set @cat, ((Katze & NIBBLE_0_MASK) >> NIBBLE_0_SHIFT);
- set @Hiss, ((Katze & NIBBLE_1_MASK) >> NIBBLE_1_SHIFT);
-
- mes "[Alice]";
- mes "\"Greeting, fellow wanderer.";
- mes "Are you collecting herbs, too?\"";
- next;
- if (@Hiss == 2 && @cat < 4)
- menu
- "Yes, sure.", L_findmany,
- "Herbs?", L_herbs,
- "Nope, just enjoying the scenery.", L_Close,
- "I saw the cat, but it doesn't like me.", L_cat;
- if (@Hiss == 1)
- menu
- "Yes, sure.", L_findmany,
- "Herbs?", L_herbs,
- "Nope, just enjoying the scenery.", L_Close,
- "There is a monster in that cave!", L_cave;
- menu
- "Yes, sure.", L_findmany,
- "Herbs?", L_herbs,
- "Nope, just enjoying the scenery.", L_Close;
-
-L_findmany:
- mes "[Alice]";
- mes "\"And? Did you already find a lot?\"";
- next;
- menu
- "Yes, I already got plenty of them.", L_plenty,
- "No, I am out of luck.", L_Next;
-
-L_Next:
- mes "[Alice]";
- mes "\"Oooh, how sad. Let me give you a little tip:";
- mes "Herbs are often growing in places where they can't be spotted that easily. Don't forget to look behind the trees, too.\"";
- goto L_Close;
-
-L_plenty:
- mes "[Alice]";
- mes "\"That's great.";
- mes "When you are not that good at brewing you should consider letting someone else brew them for you.";
- mes "Good brewers get much better healing potions from them.";
- mes "The most important characteristic of a good brewer is intelligence.\"";
- goto L_Close;
-
-L_herbs:
- mes "[Alice]";
- mes "\"Yes, some powerful magic herbs started to grow around here and a mile to the southeast.";
- mes "Caul in Hurnscald found a way to brew magical healing potions from them, and I have heard a rumor that they may also be good for making colors.";
- mes "Now everyone is running around in the woods to harvest the herbs.\"";
- goto L_Close;
-
-L_cave:
- mes "[Alice]";
- mes "\"Haha, that is no monster! It's just a sweet little cat.\"";
- next;
- menu
- "But it wanted to kill me!", L_Next1,
- "A cat!? I'll go and kill it!", L_Next1;
-
-L_Next1:
- mes "[Alice]";
- mes "\"No no, I'm sure it was only frightened. It gets upset when you've got clothes or weapons on you.\"";
- next;
- menu
- "Ok, let's try it without clothes then", L_Next2,
- "What a stupid cat!", L_Next2;
-
-L_Next2:
- mes "[Alice]";
- mes "\"Please don't do her any harm. See you later!\"";
- goto L_Close;
-
-L_cat:
- mes "[Alice]";
- mes "\"You would have to tame her first. Maybe she's thirsty or hungry. Cats also tend to get bored without something to play with. Good luck!\"";
- next;
- menu
- "Thank you so much!", L_Close,
- "Are you crazy? Taming a cat?", L_Next3;
-
-L_Next3:
- mes "[Alice]";
- mes "\"Well, it's up to you.\"";
- goto L_Close;
-
-L_Close:
- set @cat, 0;
- set @Hiss, 0;
- close;
-}