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-rw-r--r--world/map/npc/013-3/sword_chest.txt44
1 files changed, 0 insertions, 44 deletions
diff --git a/world/map/npc/013-3/sword_chest.txt b/world/map/npc/013-3/sword_chest.txt
deleted file mode 100644
index 503dda7e..00000000
--- a/world/map/npc/013-3/sword_chest.txt
+++ /dev/null
@@ -1,44 +0,0 @@
-//
-
-013-3,177,22,0|script|Chest#sword|111
-{
- if (FLAGS & FLAG_HURNSMINE_CHEST) goto L_Finished;
-
- mes "[Chest]";
- mes "Would you try to open it?";
- next;
- menu
- "Yes.", L_Yes,
- "No.", L_Close;
-
-L_Yes:
- if(countitem("TreasureKey") < 10)
- goto L_Not_Enough;
- getinventorylist;
- if (@inventorylist_count == 100
- && countitem("TreasureKey") > 10)
- goto L_TooMany;
- delitem "TreasureKey", 10;
- getitem "ShortSword", 1;
- mes "[Chest]";
- mes "You opened it and found a short sword!";
- set FLAGS, FLAGS | FLAG_HURNSMINE_CHEST;
- close;
-
-L_Not_Enough:
- mes "It seems that this is not the right key...";
- close;
-
-L_Finished:
- mes "[Chest]";
- mes "You already opened this chest.";
- close;
-
-L_TooMany:
- mes "[Chest]";
- mes "You don't have room for what ever is inside. Maybe you should try again later.";
- close;
-
-L_Close:
- close;
-}