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-// Authors: alastrim, Ali-g, Dark Mage
-
-009-2,63,79,0|script|Olana|190
-{
- set @MinLevel, 60;
-
- set @Cherry_Amount, 10;
- set @Cherry_EXP, 1000;
- set @Cherry_Money, 1000;
-
- set @RedRose_Amount, 15;
- set @RedTulip_Amount, 15;
- set @Flower_Money, 1500;
-
- set @Finish_EXP, 5000;
- set @Finish_Money, 5000;
-
- if (FLAGS & FLAG_ROSSI_COMPLETED) goto L_FinalEnd;
- if (Rossy_Quest == 17 || Rossy_Quest == 18) goto L_End;
-
- if (Rossy_Quest >= 14 && Rossy_Quest <= 16) goto L_Julia;
- if (Rossy_Quest == 13) goto L_Best;
- if (Rossy_Quest == 12) goto L_Give;
- if (Rossy_Quest == 11) goto L_Allergic;
- if (Rossy_Quest == 10) goto L_BringRose;
- if (Rossy_Quest == 9) goto L_RC;
- if (Rossy_Quest == 8) goto L_Rose;
- if (Rossy_Quest >= 6 && Rossy_Quest < 8) goto L_BL;
- if (Rossy_Quest == 5) goto L_Bring;
- if (Rossy_Quest == 4) goto L_See;
- if (Rossy_Quest == 3) goto L_Worried;
- if (Rossy_Quest == 1 || Rossy_Quest == 2) goto L_Daughter;
-
- mes "[Olana]";
- mes "\"Hello. We don't usually get guests back here.\"";
- next;
- mes "\"My name is Olana and my father owns this inn. I live in Tulimshar, but came to Hurnscald on vacation with my two young daughters, Rossy and Julia.\"";
- if (BaseLevel < @MinLevel) close;
- next;
- mes "\"I let my two lovely girls play in the woods nearby but they haven't come back yet!\"";
- next;
- mes "Olana suddenly looks very pale and starts to shiver.";
- next;
- mes "\"I'm starting to get a bad feeling about this. If you go to the forest near the swamps, could you see if you can find my daughters? I need to know if they are safe!\"";
- menu
- "Sure, I can do that.", L_Next,
- "I am sorry, I don't usually go to that area.", L_No;
-
-L_Next:
- set Rossy_Quest, 1;
- close;
-
-L_Daughter:
- mes "Olana looks really worried - she seems about to burst into tears.";
- mes "[Olana]";
- mes "\"I would be relieved if you could look for my daughters.";
- mes "They must be playing in the forest near the swamps.\"";
- if (Rossy_Quest == 1)
- close;
- next;
- menu
- "Wait, I saw Rossy, she is fine.", L_Help,
- "Hey, don't worry, I'm sure they'll be back soon.", L_No;
-
-L_No:
- close;
-
-L_Help:
- mes "[Olana]";
- mes "\"Oh you did? That's good. I'm relieved. But what about Julia?\"";
- next;
- menu
- "I haven't found Julia yet, sorry.", L_Next1;
-
-L_Next1:
- mes "\"Ok. They must be playing hide and seek. Thanks again... I can't express how grateful I am.\"";
- set Rossy_Quest, 3;
- close;
-
-L_Worried:
- mes "Olana smiles at you, trying to show some happiness, but her facial expression only conveys tension and preoccupation.";
- next;
- mes "You suddenly remember that Rossy asked for your help to collect some fruits. Maybe she could also have some ideas on how to cheer her mother up.";
- close;
-
-L_See:
- if (gotcherry == 1)
- goto L_Task;
- if (countitem("Cherry") < @Cherry_Amount)
- goto L_Worried;
- delitem "Cherry", @Cherry_Amount;
- menu
- "Hi, Rossy asked me to give you this. She says it is a gift from both her and Julia.", L_Next2;
-
-L_Next2:
- mes "[Olana]";
- mes "\"Ohhh... How sweet... Sometimes Rossy impresses me with her kindness. Here... You are spending so much time helping us, and we give nothing back. Take this as a small reward.\"";
- getexp @Cherry_EXP, 0;
- set Zeny, Zeny + @Cherry_Money;
- set gotcherry, 1;
- goto L_Task;
-
-L_Task:
- mes "[Olana]";
- mes "\"I know I barely know you, but can I ask you for a small favor?\"";
- menu
- "Sure, tell me about it.", L_Cont,
- "No, sorry, I'm busy.", L_No;
-
-L_Cont:
- mes "[Olana]";
- mes "\"Would you mind giving this letter to my little Rossy? Today is the last day for her final exam, and I know my daughter. If I don't remind her, she will surely forget about it and flunk the exam. I would deliver the letter myself, but I can't walk, my aching knees...\"";
- menu
- "Of course I can. Hand me the letter, I'll give it to Rossy as soon as I see her.", L_Let,
- "No, sorry, I'm not interested in that sort of task. Hand it to her yourself.", L_No;
-
-L_Let:
- mes "[Olana]";
- set Rossy_Quest, 5;
- set gotcherry, 0;
- mes "\"Thank you again. Please, bring it to her as fast as you can.\"";
- close;
-
-L_Bring:
- mes "[Olana]";
- mes "\"Please, bring this letter to my daughter as fast as you can.\"";
- close;
-
-L_BL:
- mes "[Olana]";
- mes "\"Good, now she won't forget her final exam.\"";
- close;
-
-L_Rose:
- menu
- "Hi, Rossy did great in the exam. David told me her potion was flawless.", L_Next3;
-
-L_Next3:
- mes "[Olana]";
- mes "\"Wow! Really? That is great! I would like to congratulate my little Rossy. Would you mind helping me a little more?\"";
- menu
- "Just tell me what to do.", L_Next4,
- "No, I'm busy, maybe later.", L_No;
-
-L_Next4:
- mes "[Olana]";
- mes "\"Can you bring me " + @RedRose_Amount + " Red Roses? I would like to give them to Rossy. I am sure she will love them!\"";
- menu
- "Ok, I will be back with the roses.", L_RG,
- "I'm allergic to roses, can't even touch them. Sorry.", L_No;
-
-L_RG:
- if (Rossy_Quest == 8)
- set Rossy_Quest, 9;
- mes "[Olana]";
- mes "\"Please, bring me " + @RedRose_Amount + " Red Roses as soon as you can.\"";
- close;
-
-L_RC:
- if(countitem("RedRose") < @RedRose_Amount)
- goto L_RG;
- mes "[Olana]";
- set Rossy_Quest, 10;
- mes "\"Great job! Please hand them to my brilliant daughter, Rossy.\"";
- close;
-
-L_BringRose:
- mes "[Olana]";
- mes "\"Now please hand them to my brilliant daughter, Rossy.\"";
- close;
-
-L_Allergic:
- mes "[Olana]";
- mes "\"Did she like my present?\"";
- menu
- "Sure she did...", L_No,
- "Well, you should have known that your daughter is allergic to roses.", L_Next5;
-
-L_Next5:
- set Rossy_Quest, 12;
- mes "[Olana]";
- mes "\"Oh, how stupid I am! Here, take some of my money and buy Red Tulips instead, the same amount. Keep the flowers.\"";
- set Zeny, Zeny + @Flower_Money;
- next;
- mes "\"Please, tell Rossy I am really sorry. My mind was on Julia when I asked you to bring the red roses, they are her favorite.\"";
- menu
- "I will give her the tulips when I see her.", L_Next6;
-
-L_Next6:
- mes "[Olana]";
- mes "\"Thank you. And don't forget to tell her that I'm really sorry.\"";
- close;
-
-L_Give:
- mes "[Olana]";
- mes "\""+ strcharinfo(0) +", please, get " + @RedTulip_Amount + " Red Tulips and hand them to Rossy. Don't forget to tell her that I'm really sorry.\"";
- close;
-
-L_Best:
- mes "[Olana]";
- mes "\"Thank you for your help "+ strcharinfo(0) +"!\"";
- close;
-
-L_Julia:
- mes "[Olana]";
- mes "\"Oh no, I can't take this anymore. Something must have happened... Where is Julia? I want to know where she is! Please, find her "+ strcharinfo(0) +"!\"";
- close;
-
-L_End:
- mes "[Olana]";
- mes "\"Where is Julia? I want to know where she is! Please, find her "+ strcharinfo(0) +"!\"";
- menu
- "She'll be back soon, trust me. I saved her from an evil spirit.", L_Found,
- "I haven't seen her yet, sorry.", L_No;
-
-L_Found:
- mes "[Olana]";
- if (Rossy_Quest == 17)
- set Rossy_Quest, 18;
- if (Rossy_Quest == 18)
- set Rossy_Quest, 19;
- mes "\"Thank you "+ strcharinfo(0) +", thank you! Here is a reward for you.\"";
- getexp @Finish_EXP, 0;
- set Zeny, Zeny + @Finish_Money;
- if (Rossy_Quest == 19)
- goto L_Clear;
- close;
-
-L_Clear:
- set Rossy_Quest, 0;
- set cavefights, 0;
- set FLAGS, FLAGS | FLAG_ROSSI_COMPLETED;
- close;
-
-L_FinalEnd:
- mes "[Olana]";
- mes "\"Thanks again for your help.";
- mes "I hope the girls will come home soon enough for dinner.\"";
- close;
-}